Player Matchup

Fenrir
Fenrir
DanielSon07
Fenrir
Level 16
God Stats
1W - 2L
1,623 SR
Queue Stats
10W - 12L
1,544 Elo+
Solo
Hercules
Hercules
HamTruck
Hercules
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,793 Elo+
Party 1
Tyr
Tyr
Mugifi
Tyr
Level 150
God Stats
1W - 0L
1,701 SR
Queue Stats
16W - 20L
1,622 Elo+
Party 1
Poseidon
Poseidon
TheGallantBeast
Poseidon
Level 60
God Stats
1W - 0L
1,705 SR
Queue Stats
19W - 10L
1,622 Elo+
Party 1
Xbalanque
Xbalanque
ØGatekeeperØ
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 82
1,606 SR
1,616 Elo+

VS

Team Averages
Level 71
1,658 SR
1,588 Elo+
Sylvanus
Sylvanus
DzPrydee
Sylvanus
Level 65
God Stats
19W - 24L
1,542 SR
Queue Stats
241W - 201L
1,717 Elo+
Party 2
Danzaburou
Danzaburou
ImAnemic
Danzaburou
Level 29
God Stats
31W - 19L
1,728 SR
Queue Stats
97W - 73L
1,624 Elo+
Party 2
Artemis
Artemis
bigsis
Artemis
Level 24
God Stats
4W - 5L
1,603 SR
Queue Stats
5W - 6L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
crabohydrate
Ao Kuang
Level 108
God Stats
2W - 1L
1,717 SR
Queue Stats
38W - 31L
1,555 Elo+
Party 2
Tyr
Tyr
enoBryT-
Tyr
Level 127
God Stats
6W - 6L
1,702 SR
Queue Stats
65W - 71L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 6 / 11
9,747
1,083
8,276
10,336
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
HamTruck
Hercules
12
2 / 1 / 14
7,642
849
5,357
7,816
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Mugifi
Tyr
14
3 / 2 / 15
8,505
945
6,271
10,717
10,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
16
9 / 1 / 8
10,224
1,136
9,719
4,558
1,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
ØGatekeeperØ
Xbalanque
13
4 / 5 / 16
8,782
976
7,485
6,187
2,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DzPrydee
Sylvanus
14
7 / 6 / 2
9,147
1,016
7,602
12,472
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ImAnemic
Danzaburou
12
1 / 8 / 7
7,163
796
4,687
9,570
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
bigsis
Artemis
9
2 / 3 / 2
6,356
706
1,704
2,726
733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
crabohydrate
Ao Kuang
13
2 / 5 / 8
7,622
847
4,893
9,973
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 4 / 5
8,407
934
6,668
9,924
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
26
Kills
15
15
Deaths
26
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
11
2.25
L
Sylvanus
DzPrydee
Sylvanus
7
6
2
1.33
W
Hercules
HamTruck
Hercules
2
1
14
9
L
Danzaburou
ImAnemic
Danzaburou
1
8
7
0.56
W
Tyr
Mugifi
Tyr
3
2
15
5.25
W
Poseidon
9
1
8
13
L
Artemis
bigsis
Artemis
2
3
2
1
L
Ao Kuang
crabohydrate
Ao Kuang
2
5
8
1.2
L
3
4
5
1.38
W
Xbalanque
ØGatekeeperØ
Xbalanque
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
25,554
39,614
Taken
44,665
25,449
Mitigated
26,762
7,361
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,276
2,425
0
2,490
10,336
4,487
1,744
2,799
7,537
0
18,922
L
Sylvanus
DzPrydee
Sylvanus
7,602
2,648
706
3,716
12,472
8,232
0
2,388
9,952
14,113
1,666
W
Hercules
HamTruck
Hercules
5,357
1,583
0
1,287
7,816
6,328
713
2,743
5,073
0
9,465
L
Danzaburou
ImAnemic
Danzaburou
4,687
1,191
0
262
9,570
3,744
0
1,595
7,925
0
13,238
W
Tyr
Mugifi
Tyr
6,271
788
0
2,314
10,717
10,647
255
3,565
7,152
0
18,511
W
Poseidon
9,719
2,772
0
1,270
4,558
1,654
1,465
1,662
2,896
33,031
0
L
Artemis
bigsis
Artemis
1,704
842
0
78
2,726
733
0
0
2,676
0
4,824
L
Ao Kuang
crabohydrate
Ao Kuang
4,893
535
0
1,641
9,973
4,064
0
2,954
6,969
15,898
0
L
6,668
245
0
1,907
9,924
9,989
0
2,932
6,892
0
26,867
W
Xbalanque
ØGatekeeperØ
Xbalanque
7,485
4,897
0
0
6,187
2,333
2,390
1,687
4,500
0
18,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
38,695
172
Minions Killed
123
7
Camps Cleared
5
882,823
Distance Traveled
615,108
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,747
1,083
24
3
4
161,497
1
L
Sylvanus
9,147
1,016
22
2
1
115,976
4
W
Hercules
7,642
849
12
1
1
193,130
0
L
Danzaburou
7,163
796
19
2
0
123,409
0
W
Tyr
8,505
945
40
4
1
206,930
2
W
Poseidon
10,224
1,136
57
6
1
172,291
0
L
Artemis
6,356
706
7
1
1
51,287
1
L
Ao Kuang
7,622
847
25
3
2
136,796
2
L
Tyr
8,407
934
50
6
1
187,640
2
W
Xbalanque
8,782
976
39
4
0
148,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role