Player Matchup

Neith
Neith
AlfreSk
Neith
Level 7
God Stats
15W - 15L
1,390 SR
Queue Stats
147W - 132L
1,462 Elo+
Solo
Ymir
Ymir
Azgariar
Ymir
Level 69
God Stats
3W - 2L
1,625 SR
Queue Stats
27W - 24L
1,501 Elo+
Party 1
Bellona
Bellona
Methuselah969
Bellona
Level 48
God Stats
5W - 6L
1,484 SR
Queue Stats
19W - 17L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
THAT_DOG_FROM_UP
Kukulkan
Level 5
God Stats
4W - 5L
1,686 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
runesilas2
Guan Yu
Level 12
God Stats
5W - 5L
1,686 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Team Averages
Level 28
1,574 SR
1,491 Elo+

VS

Team Averages
Level 9
1,500 SR
1,231 Elo+
Ymir
Ymir
CHICHERITO
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,289 Elo+
Solo
Nemesis
Nemesis
IAMMUNIR
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,085 Elo+
Party 2
Scylla
Scylla
NoobDude986
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 144L
1,442 Elo+
Solo
Bakasura
Bakasura
Over1000ping
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,085 Elo+
Party 2
Izanami
Izanami
iamabel
Izanami
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlfreSk
Neith
1
0 / 0 / 0
1,149
230
0
0
0
Ymir
6
1 / 0 / 0
3,701
740
575
3,339
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
5
1 / 2 / 0
3,489
698
1,172
3,787
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 3 / 0
2,860
572
360
2,141
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
runesilas2
Guan Yu
5
0 / 2 / 1
3,072
614
409
2,498
659
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,332
666
0
1,902
762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
IAMMUNIR
Nemesis
7
4 / 0 / 0
4,443
889
2,538
2,537
549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
6
0 / 0 / 1
3,522
704
564
1,077
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Over1000ping
Bakasura
5
1 / 1 / 0
3,558
712
425
3,100
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
iamabel
Izanami
5
1 / 1 / 1
3,554
711
1,492
2,898
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
7
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
AlfreSk
Neith
0
0
0
0
L
Ymir
1
0
0
1
W
0
1
0
0
W
Nemesis
IAMMUNIR
Nemesis
4
0
0
4
L
Bellona
1
2
0
0.5
W
Scylla
0
0
1
0.5
W
Bakasura
Over1000ping
Bakasura
1
1
0
1
L
0
3
0
0
W
Izanami
iamabel
Izanami
1
1
1
1.5
L
Guan Yu
runesilas2
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,516
Damage
5,019
11,765
Taken
11,514
4,025
Mitigated
2,870
2,997
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlfreSk
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
575
150
0
807
3,339
1,280
453
262
2,961
11,702
0
W
0
0
0
168
1,902
762
0
0
1,902
7,475
0
W
Nemesis
IAMMUNIR
Nemesis
2,538
1,140
0
267
2,537
549
0
0
2,537
0
13,086
L
Bellona
1,172
419
0
1,490
3,787
1,649
230
0
3,787
0
10,318
W
Scylla
564
77
0
125
1,077
204
228
209
868
10,282
0
W
Bakasura
Over1000ping
Bakasura
425
261
0
1,327
3,100
745
0
141
2,959
0
7,477
L
360
74
0
0
2,141
437
297
186
1,905
4,944
0
W
Izanami
iamabel
Izanami
1,492
1,088
0
1,058
2,898
610
220
585
2,313
0
15,942
L
Guan Yu
runesilas2
Guan Yu
409
42
170
530
2,498
659
122
0
2,488
0
3,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,271
Gold Earned
18,409
66
Minions Killed
115
0
Camps Cleared
0
423,351
Distance Traveled
519,388
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,149
230
0
0
0
0
0
L
Ymir
3,701
740
22
4
0
115,772
0
W
Ymir
3,332
666
8
2
0
93,871
2
W
Nemesis
4,443
889
32
6
0
121,202
1
L
Bellona
3,489
698
31
6
0
106,575
0
W
Scylla
3,522
704
22
4
0
91,484
0
W
Bakasura
3,558
712
29
6
0
111,352
0
L
Kukulkan
2,860
572
6
1
0
90,773
0
W
Izanami
3,554
711
24
5
0
101,479
1
L
Guan Yu
3,072
614
7
1
0
110,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role