Player Matchup

Hel
Hel
BueroMaster
Hel
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,530 Elo+
Party 1
Bellona
Bellona
KobracomK
Bellona
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 16L
1,548 Elo+
Party 1
Neith
Neith
lucasramosdez
Neith
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 1
Team Averages
Level 11
1,426 SR
1,441 Elo+

VS

Team Averages
Level 42
1,407 SR
1,357 Elo+
Medusa
Medusa
MRSPEA
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
damasceeno
Bellona
Level 16
God Stats
12W - 11L
1,382 SR
Queue Stats
23W - 34L
1,258 Elo+
Party 2
Ra
Ra
oprocessador
Ra
Level 16
God Stats
18W - 22L
1,340 SR
Queue Stats
109W - 130L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,610
585
8,954
10,972
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
KobracomK
Bellona
10
1 / 4 / 1
7,379
568
6,027
14,290
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 6 / 1
7,146
550
1,301
9,313
3,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MRSPEA
Medusa
15
11 / 0 / 0
10,227
787
17,839
10,803
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
damasceeno
Bellona
12
1 / 0 / 8
8,204
631
6,949
7,774
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 9
8,205
631
3,388
5,485
1,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Bellona
KobracomK
Bellona
1
4
1
0.38
W
Medusa
MRSPEA
Medusa
11
0
0
11
W
Bellona
damasceeno
Bellona
1
0
8
5
L
0
6
1
0.08
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,282
Damage
28,176
34,575
Taken
24,062
18,055
Mitigated
11,117
15,424
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,954
747
6,562
7,672
10,972
4,094
0
941
10,031
39,383
0
L
Bellona
KobracomK
Bellona
6,027
2,475
0
1,112
14,290
10,861
44
2,205
12,085
0
16,997
W
Medusa
MRSPEA
Medusa
17,839
10,546
0
6,835
10,803
4,395
2,034
4,026
6,495
0
66,438
W
Bellona
damasceeno
Bellona
6,949
2,240
0
1,806
7,774
4,766
158
2,051
5,557
0
21,197
L
1,301
841
0
78
9,313
3,100
124
364
8,949
0
12,235
W
3,388
309
2,019
2,556
5,485
1,956
366
2,353
2,980
28,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
26,636
122
Minions Killed
157
0
Camps Cleared
0
633,676
Distance Traveled
684,976
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,610
585
77
6
0
235,913
4
L
Bellona
7,379
568
20
2
0
213,613
0
W
Medusa
10,227
787
87
7
0
220,147
3
W
Bellona
8,204
631
30
2
0
257,880
2
L
Neith
7,146
550
25
2
0
184,150
0
W
Ra
8,205
631
40
3
0
206,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role