Player Matchup

Da Ji
Da Ji
Chopedham
Da Ji
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,574 Elo+
Party 2
Neith
Neith
NojoKingg
Neith
Level 42
God Stats
0W - 1L
1,715 SR
Queue Stats
53W - 82L
1,451 Elo+
Party 2
Hercules
Hercules
ZanesMomIsCute
Hercules
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,500 Elo+
Party 2
Persephone
Persephone
recycleonly
Persephone
Level 91
God Stats
1W - 5L
1,298 SR
Queue Stats
57W - 75L
1,506 Elo+
Party 2
Set
Set
thatoneguy20
Set
Level 42
God Stats
9W - 17L
1,466 SR
Queue Stats
24W - 30L
1,473 Elo+
Party 2
Team Averages
Level 49
1,496 SR
1,501 Elo+

VS

Team Averages
Level 37
1,515 SR
1,486 Elo+
Nu Wa
Nu Wa
Achili0s
Nu Wa
Level 27
God Stats
7W - 5L
1,661 SR
Queue Stats
13W - 15L
1,410 Elo+
Party 1
Awilix
Awilix
Hovot
Awilix
Level 44
God Stats
21W - 18L
1,494 SR
Queue Stats
285W - 272L
1,531 Elo+
Solo
Hou Yi
Hou Yi
VehementSphere
Hou Yi
Level 31
God Stats
4W - 3L
1,526 SR
Queue Stats
227W - 174L
1,574 Elo+
Solo
Cerberus
Cerberus
lklo5500
Cerberus
Level 37
God Stats
3W - 2L
1,393 SR
Queue Stats
24W - 24L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lllARCHERllll
Tsukuyomi
Level 47
God Stats
10W - 9L
1,500 SR
Queue Stats
275W - 295L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chopedham
Da Ji
9
1 / 3 / 0
5,912
422
1,412
7,727
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
NojoKingg
Neith
10
0 / 5 / 2
5,701
407
4,446
11,011
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
9
1 / 6 / 0
5,509
394
3,214
10,875
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
recycleonly
Persephone
12
1 / 5 / 1
7,033
502
4,157
6,640
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 1
7,400
529
6,890
7,508
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Achili0s
Nu Wa
15
8 / 0 / 5
9,055
647
8,761
2,606
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Hovot
Awilix
13
4 / 2 / 4
7,964
569
3,668
8,801
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 2 / 5
7,509
536
7,621
8,434
2,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
lklo5500
Cerberus
12
0 / 2 / 4
7,163
512
2,368
7,285
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
lllARCHERllll
Tsukuyomi
13
5 / 1 / 5
7,525
538
6,540
10,362
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
22
22
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Achili0s
Nu Wa
8
0
5
10.5
L
Da Ji
Chopedham
Da Ji
1
3
0
0.33
W
Awilix
Hovot
Awilix
4
2
4
3
L
Neith
NojoKingg
Neith
0
5
2
0.2
W
5
2
5
3.75
L
Hercules
1
6
0
0.17
W
Cerberus
lklo5500
Cerberus
0
2
4
1
W
Tsukuyomi
lllARCHERllll
Tsukuyomi
5
1
5
7.5
L
Persephone
recycleonly
Persephone
1
5
1
0.3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
28,958
43,761
Taken
37,488
17,597
Mitigated
17,073
8,171
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Achili0s
Nu Wa
8,761
1,925
0
384
2,606
781
320
707
1,767
49,964
0
L
Da Ji
Chopedham
Da Ji
1,412
124
0
168
7,727
2,624
0
1,471
6,059
0
23,714
W
Awilix
Hovot
Awilix
3,668
1,100
0
3,604
8,801
3,020
1,288
517
8,226
0
50,665
L
Neith
NojoKingg
Neith
4,446
1,641
0
4,327
11,011
2,860
0
1,475
9,259
0
27,267
W
7,621
4,295
0
3,709
8,434
2,799
481
71
8,173
0
37,731
L
Hercules
3,214
1,138
0
2,483
10,875
6,527
382
1,664
8,865
0
10,187
W
Cerberus
lklo5500
Cerberus
2,368
30
0
2,330
7,285
5,295
23
728
6,509
30,322
0
W
Tsukuyomi
lllARCHERllll
Tsukuyomi
6,540
824
0
1,829
10,362
5,178
149
1,756
8,331
0
32,070
L
Persephone
recycleonly
Persephone
4,157
195
0
749
6,640
1,786
0
2,124
4,309
39,166
0
L
6,890
3,363
0
444
7,508
3,800
0
3,757
3,496
0
35,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
39,216
251
Minions Killed
388
0
Camps Cleared
0
1,252,649
Distance Traveled
1,308,842
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,055
647
98
7
0
267,098
6
L
Da Ji
5,912
422
45
3
0
249,700
1
W
Awilix
7,964
569
92
7
0
305,871
3
L
Neith
5,701
407
50
4
0
225,040
0
W
Hou Yi
7,509
536
60
4
0
226,230
3
L
Hercules
5,509
394
12
1
0
263,707
0
W
Cerberus
7,163
512
93
7
0
245,431
4
W
Tsukuyomi
7,525
538
45
3
0
264,212
5
L
Persephone
7,033
502
75
5
0
255,064
3
L
Set
7,400
529
69
5
0
259,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role