Player Matchup

Heimdallr
Heimdallr
DarkAngel 309
Heimdallr
Level 67
God Stats
7W - 13L
1,458 SR
Queue Stats
148W - 143L
1,363 Elo+
Party 1
Ullr
Ullr
DinhoMendes
Ullr
Level 44
God Stats
9W - 10L
1,417 SR
Queue Stats
68W - 83L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
Javy122
Tsukuyomi
Level 40
God Stats
49W - 37L
1,496 SR
Queue Stats
148W - 166L
1,315 Elo+
Party 3
Fafnir
Fafnir
elcolorado99
Fafnir
Level 49
God Stats
19W - 15L
1,192 SR
Queue Stats
237W - 267L
1,395 Elo+
Party 3
Bellona
Bellona
mrblamblam27
Bellona
Level 16
God Stats
3W - 7L
1,532 SR
Queue Stats
8W - 14L
1,504 Elo+
Party 1
Team Averages
Level 43
1,419 SR
1,397 Elo+

VS

Team Averages
Level 46
1,480 SR
1,345 Elo+
Yemoja
Yemoja
BeansBulldogs
Yemoja
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 17L
1,164 Elo+
Party 4
Skadi
Skadi
ElsMaikol
Skadi
Level 68
God Stats
57W - 36L
1,522 SR
Queue Stats
168W - 146L
1,510 Elo+
Party 2
Awilix
Awilix
Emiboiii
Awilix
Level 33
God Stats
23W - 23L
1,581 SR
Queue Stats
178W - 185L
1,463 Elo+
Party 2
Chaac
Chaac
PurpIeHaze3481
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,230 Elo+
Party 4
Ra
Ra
duomaxwhell
Ra
Level 42
God Stats
23W - 51L
1,294 SR
Queue Stats
310W - 500L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkAngel 309
Heimdallr
16
2 / 7 / 6
10,516
404
8,488
20,691
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 2
14,118
543
16,881
29,838
13,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Javy122
Tsukuyomi
18
7 / 3 / 8
12,490
480
21,100
16,539
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
17
2 / 4 / 9
12,154
467
7,131
22,521
28,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
mrblamblam27
Bellona
18
5 / 7 / 2
12,144
467
13,060
20,408
24,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 6
11,516
443
4,900
16,759
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
ElsMaikol
Skadi
20
9 / 4 / 6
14,315
551
31,597
20,357
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Emiboiii
Awilix
19
0 / 3 / 7
12,204
469
6,285
18,139
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 8 / 4
15,708
604
19,502
31,817
32,716
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 4 / 7
13,820
532
9,018
15,144
7,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
24
Kills
23
24
Deaths
25
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
6
6
0.5
L
Heimdallr
DarkAngel 309
Heimdallr
2
7
6
0.71
L
8
3
2
3
W
Skadi
ElsMaikol
Skadi
9
4
6
3
W
Awilix
Emiboiii
Awilix
0
3
7
1.17
L
Tsukuyomi
Javy122
Tsukuyomi
7
3
8
3.67
W
12
8
4
1.75
W
2
4
7
1.38
L
Fafnir
2
4
9
1.63
L
Bellona
mrblamblam27
Bellona
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,660
Damage
71,302
109,997
Taken
102,216
82,321
Mitigated
71,724
32,806
Healing
36,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,900
803
744
1,439
16,759
16,745
1,523
1,784
14,975
36,221
0
L
Heimdallr
DarkAngel 309
Heimdallr
8,488
2,745
489
6,449
20,691
8,572
1,820
2,616
17,985
0
64,706
L
16,881
11,540
187
13,330
29,838
13,554
1,084
5,116
24,532
0
145,445
W
Skadi
ElsMaikol
Skadi
31,597
15,875
0
6,049
20,357
7,442
4,676
3,405
16,952
0
125,135
W
Awilix
Emiboiii
Awilix
6,285
2,738
740
7,189
18,139
7,271
898
1,203
16,936
0
80,646
L
Tsukuyomi
Javy122
Tsukuyomi
21,100
5,973
1,208
4,645
16,539
7,005
192
4,538
11,949
0
84,468
W
19,502
5,430
0
10,801
31,817
32,716
481
724
31,093
0
76,850
W
9,018
1,300
2,536
6,996
15,144
7,550
991
1,094
14,050
98,114
0
L
Fafnir
7,131
2,265
0
4,669
22,521
28,902
965
4,726
17,745
24,985
0
L
Bellona
mrblamblam27
Bellona
13,060
4,433
175
1,654
20,408
24,288
1,567
5,058
15,286
494
63,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,422
Gold Earned
67,563
537
Minions Killed
638
0
Camps Cleared
0
2,193,147
Distance Traveled
2,513,682
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,516
443
47
2
0
416,363
3
L
Heimdallr
10,516
404
98
4
0
429,864
0
L
Ullr
14,118
543
195
8
0
410,803
1
W
Skadi
14,315
551
167
6
0
492,086
5
W
Awilix
12,204
469
123
5
0
585,658
2
L
Tsukuyomi
12,490
480
107
4
0
478,143
3
W
Chaac
15,708
604
120
5
0
503,277
0
W
Ra
13,820
532
181
7
0
516,298
0
L
Fafnir
12,154
467
23
1
0
465,443
0
L
Bellona
12,144
467
114
4
0
408,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role