Player Matchup

Ratatoskr
Ratatoskr
Aquiam
Ratatoskr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 158L
1,588 Elo+
Party 3
Agni
Agni
XenoXerxes
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 252L
1,559 Elo+
Party 1
Chronos
Chronos
gavdeady
Chronos
Level 42
God Stats
98W - 62L
1,559 SR
Queue Stats
317W - 261L
1,561 Elo+
Solo
Pele
Pele
imainsupport001
Pele
Level 31
God Stats
6W - 3L
1,677 SR
Queue Stats
293W - 277L
1,608 Elo+
Party 1
Medusa
Medusa
nic0man
Medusa
Level 29
God Stats
9W - 6L
1,499 SR
Queue Stats
127W - 113L
1,474 Elo+
Party 3
Team Averages
Level 68
1,547 SR
1,558 Elo+

VS

Team Averages
Level 39
1,572 SR
1,401 Elo+
Achilles
Achilles
BabyCosmos
Achilles
Level 50
God Stats
3W - 2L
1,521 SR
Queue Stats
27W - 38L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Bxsii
Cthulhu
Level 47
God Stats
15W - 14L
1,720 SR
Queue Stats
104W - 118L
1,445 Elo+
Party 2
Ao Kuang
Ao Kuang
FourskinPancake
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,545 Elo+
Solo
Bellona
Bellona
NotFloofyEnough
Bellona
Level 18
God Stats
3W - 2L
1,618 SR
Queue Stats
28W - 27L
1,446 Elo+
Party 2
Tiamat
Tiamat
iSauW
Tiamat
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aquiam
Ratatoskr
11
3 / 2 / 4
7,389
568
3,944
9,071
3,016
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

14
3 / 2 / 3
8,009
616
5,583
5,485
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
gavdeady
Chronos
15
3 / 0 / 0
8,791
676
7,855
8,582
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 1 / 4
7,843
603
5,902
7,899
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
nic0man
Medusa
11
2 / 3 / 4
6,998
538
7,284
8,748
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabyCosmos
Achilles
12
0 / 2 / 0
6,334
487
4,097
9,821
3,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Bxsii
Cthulhu
10
1 / 3 / 1
6,101
469
3,393
7,901
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
11
4 / 3 / 2
7,006
539
4,988
9,058
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 2
5,857
451
7,135
11,610
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
iSauW
Tiamat
11
1 / 4 / 1
6,622
509
4,106
7,005
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
8
8
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Aquiam
Ratatoskr
3
2
4
2.5
L
Achilles
BabyCosmos
Achilles
0
2
0
0
L
Cthulhu
Bxsii
Cthulhu
1
3
1
0.5
L
Ao Kuang
4
3
2
1.67
L
2
5
2
0.6
W
3
2
3
2.25
W
Chronos
gavdeady
Chronos
3
0
0
3
L
Tiamat
iSauW
Tiamat
1
4
1
0.38
W
6
1
4
8
W
Medusa
nic0man
Medusa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,568
Damage
23,719
39,785
Taken
45,395
12,301
Mitigated
21,341
17,486
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Aquiam
Ratatoskr
3,944
1,234
0
3,570
9,071
3,016
0
2,366
6,691
0
20,579
L
Achilles
BabyCosmos
Achilles
4,097
825
0
2,719
9,821
3,960
0
6,189
3,632
0
34,281
L
Cthulhu
Bxsii
Cthulhu
3,393
217
198
1,397
7,901
3,954
0
1,009
6,892
24,024
0
L
Ao Kuang
4,988
1,587
0
2,814
9,058
3,085
0
2,286
6,772
36,478
0
L
7,135
1,543
0
3,346
11,610
6,577
0
465
11,145
0
24,126
W
5,583
153
0
522
5,485
1,619
472
2,301
2,946
50,845
0
W
Chronos
gavdeady
Chronos
7,855
3,308
0
6,355
8,582
2,879
12
1,778
6,746
63,994
0
L
Tiamat
iSauW
Tiamat
4,106
427
0
1,610
7,005
3,765
0
3,489
3,516
32,551
0
W
5,902
1,292
0
3,148
7,899
2,473
252
2,694
5,073
0
37,765
W
Medusa
nic0man
Medusa
7,284
3,357
0
3,891
8,748
2,314
0
2,906
5,842
0
35,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
31,920
398
Minions Killed
276
0
Camps Cleared
0
1,310,679
Distance Traveled
1,262,551
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,389
568
27
2
0
286,568
3
L
Achilles
6,334
487
60
5
0
239,742
1
L
Cthulhu
6,101
469
36
3
0
258,406
2
L
Ao Kuang
7,006
539
60
5
0
238,036
6
L
Bellona
5,857
451
38
3
0
278,404
2
W
Agni
8,009
616
99
8
0
284,111
4
W
Chronos
8,791
676
141
11
0
216,570
1
L
Tiamat
6,622
509
82
6
0
247,963
2
W
Pele
7,843
603
70
5
0
279,554
3
W
Medusa
6,998
538
61
5
0
243,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role