Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
Lord_Teddy_Bear
Nike
Gold IV
Level 106
God Stats
0W - 1L
1,628 SR
Queue Stats
9W - 15L
1,642 MMR
Solo
Xbalanque
Xbalanque
Silver I
XxDr_SmoothxX
Xbalanque
Silver I
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
344W - 348L
1,651 MMR
Solo
Kukulkan
Kukulkan
Bronze III
menacing-cupola
Kukulkan
Bronze III
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
97W - 111L
1,635 MMR
Solo
Aphrodite
Aphrodite
Gold II
pencilvester145
Aphrodite
Gold II
Level 159
God Stats
7W - 1L
1,966 SR
Queue Stats
59W - 58L
1,642 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,619 SR
1,614 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 73
1,511 SR
1,643 MMR
Sun Wukong
Sun Wukong
Bronze III
CMScarrow
Sun Wukong
Bronze III
Level 44
God Stats
10W - 1L
1,500 SR
Queue Stats
42W - 21L
1,626 MMR
Party 1
Chernobog
Chernobog
Gold V
CozyMiniKitty
Chernobog
Gold V
Level 57
God Stats
7W - 3L
1,500 SR
Queue Stats
83W - 61L
1,584 MMR
Party 2
Awilix
Awilix
Diamond V
Creed t1
Awilix
Diamond V
Level 105
God Stats
104W - 76L
1,587 SR
Queue Stats
576W - 572L
1,683 MMR
Party 2
Janus
Janus
Platinum IV
STONE_WALL_PAUL
Janus
Platinum IV
Level 60
God Stats
6W - 15L
1,252 SR
Queue Stats
512W - 503L
1,658 MMR
Solo
Horus
Horus
Silver I
tuff Stingray38
Horus
Silver I
Level 100
God Stats
13W - 6L
1,716 SR
Queue Stats
45W - 32L
1,666 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 6 / 5
12,769
511
14,254
26,119
16,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 8 / 6
11,064
443
10,636
24,764
13,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
XxDr_SmoothxX
Xbalanque
19
2 / 8 / 13
12,146
486
17,452
27,203
12,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
4 / 12 / 4
11,548
462
14,970
20,105
7,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
pencilvester145
Aphrodite
19
4 / 11 / 4
12,503
500
11,948
21,728
28,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
DanzaburouPersephoneTsukuyomiScyllaCthulhu

VS

Bans
Erlang ShenNemesisArachneYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CMScarrow
Sun Wukong
20
15 / 1 / 12
15,484
619
29,653
30,949
28,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
CozyMiniKitty
Chernobog
20
9 / 5 / 12
14,855
594
24,737
23,659
12,915
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Creed t1
Awilix
20
8 / 9 / 11
14,419
577
16,861
21,277
9,857
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 4
14,800
592
16,508
19,048
7,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 16
12,568
503
9,155
25,191
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
23
Kills
45
45
Deaths
25
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
6
5
1.92
W
Sun Wukong
CMScarrow
Sun Wukong
15
1
12
21
W
Chernobog
CozyMiniKitty
Chernobog
9
5
12
3
W
Awilix
Creed t1
Awilix
8
9
11
1.5
L
4
8
6
0.88
W
9
6
4
1.83
L
Xbalanque
XxDr_SmoothxX
Xbalanque
2
8
13
1.06
L
Kukulkan
4
12
4
0.5
L
Aphrodite
pencilvester145
Aphrodite
4
11
4
0.55
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,260
Damage
96,914
119,919
Taken
120,124
78,814
Mitigated
84,338
29,969
Healing
43,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,254
4,147
0
2,505
26,119
16,927
0
1,945
24,087
0
68,708
W
Sun Wukong
CMScarrow
Sun Wukong
29,653
8,034
0
14,806
30,949
28,963
1,245
7,889
21,180
0
119,920
W
Chernobog
CozyMiniKitty
Chernobog
24,737
18,370
0
10,933
23,659
12,915
8,035
2,515
20,158
0
120,887
W
Awilix
Creed t1
Awilix
16,861
6,964
0
1,500
21,277
9,857
1,576
4,588
15,148
0
108,108
L
10,636
1,683
267
3,633
24,764
13,094
447
3,058
19,994
0
56,176
W
16,508
1,215
0
5,848
19,048
7,908
840
6,410
12,395
104,614
0
L
Xbalanque
XxDr_SmoothxX
Xbalanque
17,452
10,522
0
10,339
27,203
12,542
914
3,490
23,617
0
100,383
L
Kukulkan
14,970
1,079
0
2,147
20,105
7,982
70
5,879
13,860
76,049
0
L
Aphrodite
pencilvester145
Aphrodite
11,948
470
2,455
8,623
21,728
28,269
26
1,395
20,260
57,698
0
W
9,155
3,188
2,033
8,496
25,191
24,695
179
4,783
20,310
0
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,030
Gold Earned
72,126
552
Minions Killed
694
0
Camps Cleared
0
2,021,340
Distance Traveled
2,367,344
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,769
511
93
4
0
430,932
1
W
Sun Wukong
15,484
619
157
6
0
501,614
1
W
Chernobog
14,855
594
162
6
0
434,483
2
W
Awilix
14,419
577
153
6
0
491,266
6
L
Nike
11,064
443
108
4
0
440,383
1
W
Janus
14,800
592
185
7
0
448,068
3
L
Xbalanque
12,146
486
127
5
0
375,738
2
L
Kukulkan
11,548
462
114
5
0
384,296
1
L
Aphrodite
12,503
500
110
4
0
389,991
7
W
Horus
12,568
503
37
1
0
491,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role