Player Matchup

Pele
Pele
Kein_Engel25
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,502 Elo+
Solo
Heimdallr
Heimdallr
PATS 4 LIFE1287
Heimdallr
Level 27
God Stats
26W - 12L
1,777 SR
Queue Stats
285W - 261L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheHanharr
Kumbhakarna
Level 68
God Stats
16W - 14L
1,442 SR
Queue Stats
97W - 89L
1,474 Elo+
Party 1
Anubis
Anubis
llJohnTheBombll
Anubis
Level 3
God Stats
14W - 9L
1,835 SR
Queue Stats
114W - 108L
1,771 Elo+
Party 1
Jormungandr
Jormungandr
tghnbcsxz
Jormungandr
Level 26
God Stats
1W - 0L
1,218 SR
Queue Stats
35W - 20L
1,572 Elo+
Solo
Team Averages
Level 30
1,554 SR
1,574 Elo+

VS

Team Averages
Level 17
1,552 SR
1,485 Elo+
Agni
Agni
Brizzle2084
Agni
Level 5
God Stats
1W - 2L
1,533 SR
Queue Stats
26W - 28L
1,575 Elo+
Solo
Ymir
Ymir
Eldani002
Ymir
Level 29
God Stats
7W - 12L
1,417 SR
Queue Stats
89W - 112L
1,446 Elo+
Solo
Arachne
Arachne
LORD_JEEP
Arachne
Level 21
God Stats
46W - 48L
1,527 SR
Queue Stats
75W - 85L
1,451 Elo+
Party 2
Pele
Pele
Monster80863379
Pele
Level 11
God Stats
3W - 3L
1,570 SR
Queue Stats
7W - 12L
1,514 Elo+
Solo
Izanami
Izanami
XJohnX017
Izanami
Level 21
God Stats
15W - 11L
1,714 SR
Queue Stats
71W - 93L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
7,868
605
3,403
8,785
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
PATS 4 LIFE1287
Heimdallr
12
4 / 0 / 1
7,029
541
8,985
5,448
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
TheHanharr
Kumbhakarna
11
2 / 1 / 6
6,242
480
2,231
8,861
3,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 1 / 1
8,022
617
9,871
5,127
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
tghnbcsxz
Jormungandr
12
2 / 4 / 2
6,918
532
5,480
10,818
5,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,245
557
10,235
8,249
2,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 5 / 0
4,857
374
2,583
8,442
4,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
LORD_JEEP
Arachne
11
3 / 1 / 2
7,138
549
3,573
10,635
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 0
5,800
446
2,064
8,706
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
XJohnX017
Izanami
10
1 / 3 / 0
6,134
472
4,178
7,773
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
20
Kills
6
7
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ymir
0
5
0
0
W
5
1
2
6
L
Arachne
LORD_JEEP
Arachne
3
1
2
4
L
0
6
0
0
W
Heimdallr
PATS 4 LIFE1287
Heimdallr
4
0
1
4.5
W
Kumbhakarna
TheHanharr
Kumbhakarna
2
1
6
5
L
Izanami
XJohnX017
Izanami
1
3
0
0.33
W
7
1
1
7.5
W
Jormungandr
tghnbcsxz
Jormungandr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,970
Damage
22,633
39,039
Taken
43,805
15,492
Mitigated
14,467
15,977
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,235
853
0
2,740
8,249
2,751
0
5,445
2,740
39,520
0
L
Ymir
2,583
186
198
480
8,442
4,670
0
1,911
6,458
12,823
0
W
3,403
1,029
0
4,027
8,785
3,060
1,553
2,501
6,128
0
42,100
L
Arachne
LORD_JEEP
Arachne
3,573
2,520
0
4,297
10,635
2,874
0
3,608
6,879
0
34,551
L
2,064
457
0
200
8,706
2,089
68
4,815
3,671
0
28,004
W
Heimdallr
PATS 4 LIFE1287
Heimdallr
8,985
3,131
0
3,892
5,448
1,771
698
1,229
4,219
0
46,439
W
Kumbhakarna
TheHanharr
Kumbhakarna
2,231
229
482
2,969
8,861
3,119
172
1,098
7,763
13,120
0
L
Izanami
XJohnX017
Izanami
4,178
2,599
0
2,891
7,773
2,083
0
1,298
6,475
0
33,820
W
9,871
216
0
2,366
5,127
2,540
94
673
4,454
43,759
0
W
Jormungandr
tghnbcsxz
Jormungandr
5,480
1,781
102
2,139
10,818
5,002
488
6,953
3,657
33,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
31,174
337
Minions Killed
295
0
Camps Cleared
0
1,184,909
Distance Traveled
1,316,476
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,245
557
82
6
0
210,268
0
L
Ymir
4,857
374
15
1
0
301,801
3
W
Pele
7,868
605
99
8
0
273,762
2
L
Arachne
7,138
549
65
5
0
321,602
0
L
Pele
5,800
446
58
4
0
263,515
4
W
Heimdallr
7,029
541
78
6
0
224,669
0
W
Kumbhakarna
6,242
480
19
1
0
263,793
1
L
Izanami
6,134
472
75
6
0
219,290
2
W
Anubis
8,022
617
79
6
0
226,459
5
W
Jormungandr
6,918
532
62
5
0
196,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role