Player Matchup

Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rajzaun
Tiamat
Level 104
God Stats
0W - 1L
1,470 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Agni
Agni
Tayo vs wrld
Agni
Level 25
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
UREDRUM5935
Mercury
Level 18
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 53
1,549 SR
1,500 Elo+

VS

Team Averages
Level 98
1,535 SR
1,513 Elo+
Merlin
Merlin
Kappa The 3rd
Merlin
Level 109
God Stats
1W - 0L
1,815 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
Shinn_OfDestiny
Tiamat
Level 159
God Stats
7W - 3L
1,602 SR
Queue Stats
81W - 63L
1,551 Elo+
Party 2
Artemis
Artemis
SwiftyPooooo
Artemis
Level 63
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
TeenMercer-A51
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 2 / 1
7,512
835
4,966
9,936
8,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Rajzaun
Tiamat
14
2 / 1 / 1
7,635
848
5,490
7,023
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 4
6,795
755
2,358
5,053
2,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
UREDRUM5935
Mercury
11
0 / 1 / 2
6,557
729
1,366
6,026
4,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,979
887
4,945
4,944
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 3
8,736
971
5,403
3,685
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SwiftyPooooo
Artemis
12
1 / 2 / 0
7,549
839
3,999
6,187
2,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 3
7,830
870
2,632
6,584
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
6
6
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
2
1
2.75
W
2
1
0
2
L
Tiamat
Rajzaun
Tiamat
2
1
1
2.5
W
2
1
3
3.5
W
Artemis
SwiftyPooooo
Artemis
1
2
0
0.5
L
0
2
4
1
W
1
3
3
0.83
L
Mercury
UREDRUM5935
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,180
Damage
16,979
28,038
Taken
21,400
20,825
Mitigated
9,204
8,937
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,966
1,961
802
1,134
9,936
8,026
254
3,506
6,206
0
18,645
W
4,945
144
481
306
4,944
1,764
792
3,121
1,537
21,736
0
L
Tiamat
Rajzaun
Tiamat
5,490
177
816
4,218
7,023
5,935
646
2,823
4,130
26,665
0
W
5,403
1,713
0
1,274
3,685
1,760
4,238
255
3,430
36,666
0
W
Artemis
SwiftyPooooo
Artemis
3,999
1,546
279
803
6,187
2,425
123
1,239
4,746
0
10,676
L
2,358
425
514
721
5,053
2,195
579
1,854
3,049
12,189
0
W
2,632
1,718
0
1,027
6,584
3,255
795
3,180
3,238
0
16,209
L
Mercury
UREDRUM5935
Mercury
1,366
104
549
183
6,026
4,669
51
2,144
3,830
0
8,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,499
Gold Earned
32,094
175
Minions Killed
188
5
Camps Cleared
9
732,048
Distance Traveled
663,984
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,512
835
38
4
1
184,039
0
W
Merlin
7,979
887
53
6
2
166,020
4
L
Tiamat
7,635
848
78
9
2
171,030
1
W
Tiamat
8,736
971
69
8
0
166,775
0
W
Artemis
7,549
839
28
3
2
151,155
2
L
Agni
6,795
755
26
3
0
162,270
1
W
Arachne
7,830
870
38
4
5
180,034
0
L
Mercury
6,557
729
33
4
2
214,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role