Player Matchup

King Arthur
King Arthur
Garchelof
King Arthur
Level 37
God Stats
23W - 26L
1,562 SR
Queue Stats
127W - 130L
1,581 Elo+
Solo
Hun Batz
Hun Batz
Iegendthe27
Hun Batz
Level 44
God Stats
3W - 2L
1,528 SR
Queue Stats
205W - 188L
1,477 Elo+
Party 1
Scylla
Scylla
Phantom442
Scylla
Level 63
God Stats
4W - 5L
1,266 SR
Queue Stats
70W - 65L
1,492 Elo+
Party 1
Neith
Neith
emanvman
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
soggytacco
Guan Yu
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 81L
1,616 Elo+
Party 1
Team Averages
Level 41
1,471 SR
1,521 Elo+

VS

Team Averages
Level 54
1,710 SR
1,565 Elo+
Cabrakan
Cabrakan
Adogbirdsong
Cabrakan
Level 48
God Stats
3W - 1L
1,774 SR
Queue Stats
157W - 159L
1,395 Elo+
Solo
Chaac
Chaac
EricDaMC
Chaac
Level 127
God Stats
9W - 11L
1,823 SR
Queue Stats
203W - 201L
1,570 Elo+
Party 2
Ra
Ra
HerrTane
Ra
Level 39
God Stats
5W - 9L
1,551 SR
Queue Stats
61W - 56L
1,666 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SupremeLoliGod
Tsukuyomi
Level 29
God Stats
2W - 1L
1,919 SR
Queue Stats
10W - 8L
1,665 Elo+
Party 3
Neith
Neith
bills1791
Neith
Level 27
God Stats
27W - 27L
1,486 SR
Queue Stats
99W - 104L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Garchelof
King Arthur
13
2 / 1 / 0
7,134
549
3,195
11,162
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Iegendthe27
Hun Batz
11
3 / 3 / 8
7,191
553
5,172
8,731
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Phantom442
Scylla
14
8 / 0 / 2
8,369
644
6,083
3,257
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
emanvman
Neith
11
2 / 0 / 8
6,873
529
5,206
4,338
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
soggytacco
Guan Yu
13
8 / 0 / 3
7,804
600
9,752
9,119
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adogbirdsong
Cabrakan
9
0 / 5 / 0
5,589
430
829
11,294
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
EricDaMC
Chaac
13
1 / 2 / 1
7,636
587
4,929
9,702
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 0
6,515
501
1,355
6,237
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SupremeLoliGod
Tsukuyomi
11
2 / 6 / 1
6,589
507
8,127
9,689
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
bills1791
Neith
8
0 / 5 / 0
5,591
430
3,014
7,959
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
23
Kills
3
4
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Adogbirdsong
Cabrakan
0
5
0
0
L
Chaac
EricDaMC
Chaac
1
2
1
0.75
W
King Arthur
Garchelof
King Arthur
2
1
0
2
L
0
5
0
0
W
Hun Batz
Iegendthe27
Hun Batz
3
3
8
2.33
W
Scylla
Phantom442
Scylla
8
0
2
9
L
Tsukuyomi
SupremeLoliGod
Tsukuyomi
2
6
1
0.42
L
Neith
bills1791
Neith
0
5
0
0
W
Neith
emanvman
Neith
2
0
8
6
W
Guan Yu
soggytacco
Guan Yu
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,408
Damage
18,254
36,607
Taken
44,881
19,415
Mitigated
22,128
14,402
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Adogbirdsong
Cabrakan
829
78
0
3,120
11,294
7,410
0
770
10,493
18,875
0
L
Chaac
EricDaMC
Chaac
4,929
696
0
4,496
9,702
8,129
0
972
8,285
0
48,914
W
King Arthur
Garchelof
King Arthur
3,195
224
0
5,170
11,162
6,369
0
0
10,720
0
41,340
L
1,355
78
471
1,681
6,237
1,875
225
2,293
3,758
33,934
0
W
Hun Batz
Iegendthe27
Hun Batz
5,172
1,849
0
2,962
8,731
2,539
0
381
8,230
0
34,089
W
Scylla
Phantom442
Scylla
6,083
730
0
1,400
3,257
928
285
705
2,426
42,981
0
L
Tsukuyomi
SupremeLoliGod
Tsukuyomi
8,127
2,094
0
2,086
9,689
2,990
0
1,701
7,879
0
38,866
L
Neith
bills1791
Neith
3,014
1,822
0
1,829
7,959
1,724
0
0
7,959
0
26,152
W
Neith
emanvman
Neith
5,206
2,450
0
2,071
4,338
1,638
789
221
4,117
0
30,784
W
Guan Yu
soggytacco
Guan Yu
9,752
1,311
351
2,448
9,119
7,941
0
641
8,438
0
45,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
31,920
385
Minions Killed
367
0
Camps Cleared
0
1,318,505
Distance Traveled
1,136,135
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,589
430
31
2
0
243,962
5
L
Chaac
7,636
587
116
9
0
228,617
3
W
King Arthur
7,134
549
100
8
0
254,478
5
L
Ra
6,515
501
93
7
0
253,438
1
W
Hun Batz
7,191
553
65
5
0
293,496
1
W
Scylla
8,369
644
93
7
0
254,538
6
L
Tsukuyomi
6,589
507
77
6
0
257,715
1
L
Neith
5,591
430
50
4
0
152,403
0
W
Neith
6,873
529
64
5
0
230,025
7
W
Guan Yu
7,804
600
63
5
0
285,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role