Player Matchup

Apollo
Apollo
Despots-D___
Apollo
Level 34
God Stats
5W - 5L
1,695 SR
Queue Stats
157W - 131L
1,499 Elo+
Party 2
Scylla
Scylla
PersonalSun7528
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,191 Elo+
Solo
Thanatos
Thanatos
Red-MahrezZ
Thanatos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,489 Elo+
Party 2
Amaterasu
Amaterasu
fieres56
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,252 Elo+
Solo
Ymir
Ymir
hervox100
Ymir
Level 24
God Stats
54W - 53L
1,576 SR
Queue Stats
69W - 83L
1,494 Elo+
Party 2
Team Averages
Level 20
1,554 SR
1,385 Elo+

VS

Team Averages
Level 18
1,466 SR
1,371 Elo+
Hou Yi
Hou Yi
Dr_Graveling
Hou Yi
Level 6
God Stats
7W - 20L
1,051 SR
Queue Stats
96W - 89L
1,217 Elo+
Party 1
Merlin
Merlin
NiallH295
Merlin
Level 28
God Stats
47W - 30L
1,624 SR
Queue Stats
51W - 37L
1,506 Elo+
Party 3
He Bo
He Bo
SeventhMarker4
He Bo
Level 6
God Stats
2W - 3L
1,789 SR
Queue Stats
148W - 144L
1,217 Elo+
Party 1
Athena
Athena
akaiboa
Athena
Level 28
God Stats
5W - 11L
1,501 SR
Queue Stats
92W - 87L
1,464 Elo+
Solo
Arachne
Arachne
sean_bedo_98
Arachne
Level 23
God Stats
1W - 3L
1,363 SR
Queue Stats
45W - 36L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 2 / 3
9,934
552
4,784
9,432
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 1 / 4
10,796
600
13,994
7,923
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Red-MahrezZ
Thanatos
14
3 / 4 / 8
8,390
466
6,240
10,022
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
fieres56
Amaterasu
14
3 / 2 / 8
8,862
492
3,652
10,885
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
14
3 / 0 / 2
9,169
509
4,142
7,180
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 4 / 2
7,009
389
4,795
7,073
2,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NiallH295
Merlin
14
2 / 4 / 2
8,336
463
5,601
8,475
2,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 5 / 0
7,971
443
3,199
8,732
1,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
akaiboa
Athena
4
0 / 3 / 0
5,135
285
553
3,666
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
sean_bedo_98
Arachne
13
5 / 4 / 0
8,275
460
7,274
13,095
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
9
9
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
2
3
2.25
L
Hou Yi
1
4
2
0.5
L
Merlin
NiallH295
Merlin
2
4
2
0.75
W
8
1
4
10
W
Thanatos
Red-MahrezZ
Thanatos
3
4
8
1.75
L
1
5
0
0.2
L
Athena
akaiboa
Athena
0
3
0
0
W
Amaterasu
fieres56
Amaterasu
3
2
8
3.5
W
Ymir
3
0
2
4
L
Arachne
sean_bedo_98
Arachne
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
21,422
45,442
Taken
41,041
24,167
Mitigated
13,344
16,184
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,784
3,173
0
4,849
9,432
5,013
1,984
2,233
7,199
0
65,516
L
Hou Yi
4,795
1,919
0
250
7,073
2,042
396
1,979
4,949
0
22,404
L
Merlin
NiallH295
Merlin
5,601
121
219
1,177
8,475
2,599
478
5,885
2,372
51,801
0
W
13,994
1,919
0
2,357
7,923
2,850
1,315
1,359
6,564
82,244
0
W
Thanatos
Red-MahrezZ
Thanatos
6,240
2,740
0
5,269
10,022
3,302
28
1,764
8,258
0
40,126
L
3,199
422
0
1,175
8,732
1,782
776
4,290
4,428
34,736
0
L
Athena
akaiboa
Athena
553
130
0
516
3,666
954
0
342
3,258
4,086
0
W
Amaterasu
fieres56
Amaterasu
3,652
708
0
3,145
10,885
8,099
405
1,374
9,511
0
37,901
W
Ymir
4,142
1,178
0
564
7,180
4,903
591
2,623
4,557
36,680
0
L
Arachne
sean_bedo_98
Arachne
7,274
4,584
0
2,470
13,095
5,967
0
5,315
7,651
0
48,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,151
Gold Earned
36,726
462
Minions Killed
292
0
Camps Cleared
0
1,674,637
Distance Traveled
1,349,128
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,934
552
125
7
0
296,862
3
L
Hou Yi
7,009
389
39
2
0
272,568
0
L
Merlin
8,336
463
95
5
0
298,271
6
W
Scylla
10,796
600
153
9
0
331,170
2
W
Thanatos
8,390
466
63
4
0
343,082
0
L
He Bo
7,971
443
72
4
0
288,536
5
L
Athena
5,135
285
10
1
0
113,779
1
W
Amaterasu
8,862
492
56
3
0
351,074
0
W
Ymir
9,169
509
65
4
0
352,449
0
L
Arachne
8,275
460
76
4
0
375,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role