Player Matchup

Danzaburou
Danzaburou
SYXONYOU
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
crazy-poison319
Artio
Level 61
God Stats
47W - 9L
1,666 SR
Queue Stats
67W - 28L
1,648 Elo+
Party 2
Tiamat
Tiamat
lzybms
Tiamat
Level 115
God Stats
7W - 5L
1,579 SR
Queue Stats
243W - 165L
1,626 Elo+
Party 2
Team Averages
Level 66
1,582 SR
1,592 Elo+

VS

Team Averages
Level 110
1,401 SR
1,489 Elo+
Bastet
Bastet
Angelius18_PR
Bastet
Level 148
God Stats
9W - 10L
1,278 SR
Queue Stats
419W - 450L
1,516 Elo+
Party 1
Tyr
Tyr
Eliu351
Tyr
Level 24
God Stats
5W - 10L
1,359 SR
Queue Stats
34W - 35L
1,464 Elo+
Solo
Chang'e
Chang'e
Kibamarukun_PR
Chang'e
Level 157
God Stats
11W - 11L
1,567 SR
Queue Stats
232W - 264L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SYXONYOU
Danzaburou
11
7 / 3 / 6
8,955
746
8,918
9,730
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 1 / 9
9,230
769
6,865
12,530
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
lzybms
Tiamat
13
2 / 0 / 11
8,478
707
7,888
7,473
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,137
595
10,534
10,505
3,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
10
2 / 7 / 1
7,776
648
2,620
10,235
5,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
7,326
611
8,801
9,527
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
4
4
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Tyr
2
7
1
0.36
L
1
3
1
0.5
W
Danzaburou
SYXONYOU
Danzaburou
7
3
6
3.33
W
4
1
9
8.5
W
Tiamat
lzybms
Tiamat
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,671
Damage
21,955
29,733
Taken
30,267
19,444
Mitigated
11,527
15,313
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,534
2,001
0
1,141
10,505
3,392
0
5,079
5,296
0
24,378
L
Tyr
2,620
137
0
852
10,235
5,222
0
4,982
4,931
0
12,523
L
8,801
606
2,421
4,373
9,527
2,913
252
4,014
5,223
29,311
0
W
Danzaburou
SYXONYOU
Danzaburou
8,918
4,666
0
2,172
9,730
3,558
1,038
2,399
6,977
0
31,887
W
6,865
243
2,571
6,869
12,530
10,835
524
3,457
8,702
18,750
0
W
Tiamat
lzybms
Tiamat
7,888
998
0
3,701
7,473
5,051
422
1,990
5,210
33,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
22,239
152
Minions Killed
128
0
Camps Cleared
0
644,265
Distance Traveled
621,529
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,137
595
36
3
0
234,818
1
L
Tyr
7,776
648
34
3
0
192,592
1
L
Chang'e
7,326
611
58
5
0
194,119
1
W
Danzaburou
8,955
746
65
5
0
200,475
2
W
Artio
9,230
769
19
2
0
216,548
0
W
Tiamat
8,478
707
68
6
0
227,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role