Player Matchup

Tiamat
Tiamat
DivinexHomicide
Tiamat
Level 16
God Stats
20W - 14L
1,680 SR
Queue Stats
37W - 31L
1,611 Elo+
Solo
Kukulkan
Kukulkan
LongRodDadBod
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,614 Elo+
Solo
Ravana
Ravana
Yeeeb
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,644 Elo+
Solo
Ymir
Ymir
crash-1-1-7
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,813 Elo+
Solo
Danzaburou
Danzaburou
tuffnutzz
Danzaburou
Level 14
God Stats
1W - 0L
1,793 SR
Queue Stats
13W - 2L
1,911 Elo+
Solo
Team Averages
Level 14
1,595 SR
1,719 Elo+

VS

Team Averages
Level 20
1,532 SR
1,607 Elo+
Susano
Susano
Dippyfresh1338
Susano
Level 14
God Stats
1W - 4L
1,406 SR
Queue Stats
13W - 11L
1,755 Elo+
Party 1
Nu Wa
Nu Wa
GermanDncYT
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,594 Elo+
Solo
Anhur
Anhur
Killa_beisha
Anhur
Level 24
God Stats
21W - 20L
1,215 SR
Queue Stats
22W - 22L
1,144 Elo+
Solo
Heimdallr
Heimdallr
LaneBully
Heimdallr
Level 11
God Stats
2W - 2L
1,803 SR
Queue Stats
266W - 221L
1,784 Elo+
Solo
Bacchus
Bacchus
TKO12355
Bacchus
Level 22
God Stats
49W - 48L
1,734 SR
Queue Stats
49W - 48L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,160
597
7,415
8,272
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
LongRodDadBod
Kukulkan
13
3 / 2 / 1
7,423
619
3,394
5,414
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Yeeeb
Ravana
14
7 / 0 / 2
8,011
668
5,686
6,608
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 5
6,588
549
3,524
6,793
3,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
tuffnutzz
Danzaburou
12
1 / 3 / 2
6,533
544
5,925
8,929
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,391
533
3,831
7,742
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 2
5,726
477
4,603
6,894
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 0
5,966
497
4,094
11,055
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
LaneBully
Heimdallr
9
1 / 1 / 2
5,704
475
5,871
5,423
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
TKO12355
Bacchus
9
1 / 3 / 1
5,646
471
2,392
8,802
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
2
1
3
3.5
L
0
5
2
0.2
L
0
5
0
0
L
Heimdallr
LaneBully
Heimdallr
1
1
2
2
W
Kukulkan
LongRodDadBod
Kukulkan
3
2
1
1.75
L
Bacchus
TKO12355
Bacchus
1
3
1
0.5
W
Ravana
Yeeeb
Ravana
7
0
2
8
W
2
0
5
4.5
W
Danzaburou
tuffnutzz
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,944
Damage
20,791
36,016
Taken
39,916
16,901
Mitigated
14,589
14,711
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,831
1,122
0
2,474
7,742
2,365
0
1,129
6,576
0
25,154
W
7,415
972
62
3,910
8,272
5,935
981
1,392
6,880
45,200
0
L
4,603
1,131
0
1,337
6,894
1,965
49
2,639
4,058
29,199
0
L
4,094
2,013
0
3,904
11,055
3,510
267
6,953
3,671
0
34,772
L
Heimdallr
LaneBully
Heimdallr
5,871
2,843
0
2,654
5,423
2,029
0
876
4,547
0
33,223
W
Kukulkan
LongRodDadBod
Kukulkan
3,394
337
0
728
5,414
2,046
90
1,421
3,993
39,180
0
L
Bacchus
TKO12355
Bacchus
2,392
192
99
2,595
8,802
4,720
68
2,071
6,731
15,299
0
W
Ravana
Yeeeb
Ravana
5,686
1,495
0
3,744
6,608
2,412
0
1,200
5,408
0
49,248
W
3,524
339
0
2,270
6,793
3,890
0
1,455
5,338
18,702
0
W
Danzaburou
tuffnutzz
Danzaburou
5,925
2,299
0
3,997
8,929
2,618
705
1,527
7,402
0
47,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
29,433
374
Minions Killed
241
0
Camps Cleared
0
1,152,506
Distance Traveled
1,052,228
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,391
533
38
3
0
262,091
1
W
Tiamat
7,160
597
79
7
0
214,466
1
L
Nu Wa
5,726
477
47
4
0
223,547
0
L
Anhur
5,966
497
71
6
0
197,106
1
L
Heimdallr
5,704
475
60
5
0
176,071
1
W
Kukulkan
7,423
619
84
7
0
223,440
2
L
Bacchus
5,646
471
25
2
0
193,413
0
W
Ravana
8,011
668
103
9
0
247,338
1
W
Ymir
6,588
549
32
3
0
220,089
1
W
Danzaburou
6,533
544
76
6
0
247,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role