Player Matchup

Cerberus
Cerberus
JetpackerBrad
Cerberus
Level 48
God Stats
6W - 5L
1,566 SR
Queue Stats
83W - 62L
1,597 Elo+
Party 2
Fenrir
Fenrir
TheHans1999
Fenrir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Rama
Rama
djhouse
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 144L
1,570 Elo+
Party 2
Janus
Janus
jcjavierll
Janus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 42L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
mijael30
Baron Samedi
Level 156
God Stats
3W - 0L
1,982 SR
Queue Stats
43W - 27L
1,660 Elo+
Party 1
Team Averages
Level 62
1,610 SR
1,533 Elo+

VS

Team Averages
Level 58
1,520 SR
1,499 Elo+
Anubis
Anubis
GiraffeAnatomy
Anubis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
GrinInn
Cabrakan
Level 83
God Stats
9W - 8L
1,992 SR
Queue Stats
473W - 397L
1,770 Elo+
Party 4
Anhur
Anhur
ItsUrt
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,334 Elo+
Party 4
Mercury
Mercury
ThesharpHQ
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 3
Bellona
Bellona
VamSama
Bellona
Level 40
God Stats
0W - 4L
1,105 SR
Queue Stats
24W - 39L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JetpackerBrad
Cerberus
13
3 / 1 / 6
8,320
520
4,887
8,052
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
16
8 / 2 / 9
9,960
623
12,203
17,476
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
djhouse
Rama
15
4 / 2 / 1
9,034
565
4,676
6,713
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
15
3 / 2 / 10
9,161
573
8,830
7,287
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mijael30
Baron Samedi
16
9 / 1 / 4
9,924
620
10,198
9,839
5,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,691
481
9,033
11,832
6,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
GrinInn
Cabrakan
14
5 / 2 / 0
8,949
559
10,163
13,654
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
ItsUrt
Anhur
13
0 / 5 / 1
8,049
503
3,728
10,193
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Mercury
ThesharpHQ
Mercury
12
1 / 7 / 2
7,682
480
3,344
13,047
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
VamSama
Bellona
12
1 / 5 / 2
7,359
460
2,826
10,838
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
27
Kills
8
8
Deaths
27
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Cabrakan
GrinInn
Cabrakan
5
2
0
2.5
L
Anhur
ItsUrt
Anhur
0
5
1
0.1
W
Cerberus
JetpackerBrad
Cerberus
3
1
6
6
W
Fenrir
8
2
9
6.25
L
Mercury
ThesharpHQ
Mercury
1
7
2
0.29
L
Bellona
VamSama
Bellona
1
5
2
0.4
W
Rama
djhouse
Rama
4
2
1
2.25
W
Janus
3
2
10
4
W
Baron Samedi
mijael30
Baron Samedi
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
29,094
49,367
Taken
59,564
21,341
Mitigated
30,305
17,012
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,033
113
0
3,096
11,832
6,146
0
6,287
5,545
44,633
0
L
Cabrakan
GrinInn
Cabrakan
10,163
1,636
0
4,810
13,654
11,530
0
5,148
8,506
44,373
0
L
Anhur
ItsUrt
Anhur
3,728
2,510
0
2,274
10,193
3,095
1,120
3,018
7,175
0
44,294
W
Cerberus
JetpackerBrad
Cerberus
4,887
264
0
2,382
8,052
4,628
0
4,287
3,765
27,013
0
W
Fenrir
12,203
5,068
0
6,602
17,476
6,278
0
6,375
11,022
0
75,525
L
Mercury
ThesharpHQ
Mercury
3,344
1,479
0
3,002
13,047
3,803
0
2,675
10,372
0
36,029
L
Bellona
VamSama
Bellona
2,826
367
0
1,709
10,838
5,731
106
6,787
4,051
0
21,131
W
Rama
djhouse
Rama
4,676
3,455
0
980
6,713
3,012
892
1,818
4,895
0
55,973
W
Janus
8,830
667
0
2,185
7,287
1,834
66
4,800
2,280
61,904
0
W
Baron Samedi
mijael30
Baron Samedi
10,198
1,086
875
3,988
9,839
5,589
130
1,709
8,130
53,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
39,730
504
Minions Killed
336
0
Camps Cleared
0
1,555,153
Distance Traveled
1,345,979
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,691
481
71
4
0
266,709
1
L
Cabrakan
8,949
559
50
3
0
282,000
0
L
Anhur
8,049
503
104
7
0
231,405
1
W
Cerberus
8,320
520
56
4
0
304,841
5
W
Fenrir
9,960
623
111
7
0
356,884
4
L
Mercury
7,682
480
75
5
0
330,454
1
L
Bellona
7,359
460
36
2
0
235,411
4
W
Rama
9,034
565
118
7
0
273,291
2
W
Janus
9,161
573
119
7
0
322,012
1
W
Baron Samedi
9,924
620
100
6
0
298,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role