Player Matchup

Chaac
Chaac
GrandLotusIroh21
Chaac
Level 28
God Stats
13W - 10L
1,650 SR
Queue Stats
408W - 371L
1,602 Elo+
Solo
Ra
Ra
IceWolfBrasil
Ra
Level 4
God Stats
4W - 5L
1,218 SR
Queue Stats
22W - 12L
1,550 Elo+
Solo
Hera
Hera
Kiryu4287
Hera
Level 14
God Stats
2W - 0L
1,684 SR
Queue Stats
13W - 8L
1,491 Elo+
Solo
Bakasura
Bakasura
Nhamer11
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,600 Elo+
Solo
Danzaburou
Danzaburou
Noradershlet
Danzaburou
Level 25
God Stats
12W - 9L
1,476 SR
Queue Stats
208W - 188L
1,678 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,584 Elo+

VS

Team Averages
Level 12
1,508 SR
1,606 Elo+
Bakasura
Bakasura
DTM144
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 121L
1,682 Elo+
Solo
Odin
Odin
GladiateCanoe14
Odin
Level 12
God Stats
39W - 42L
1,566 SR
Queue Stats
273W - 324L
1,518 Elo+
Solo
Ra
Ra
Indus_na_pozitiv
Ra
Level 4
God Stats
3W - 5L
1,474 SR
Queue Stats
29W - 35L
1,697 Elo+
Solo
Kukulkan
Kukulkan
NoLifeNike
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 66L
1,641 Elo+
Solo
Artemis
Artemis
raven-scrub62
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
5,818
529
4,282
8,268
4,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
6 / 0 / 1
7,425
675
4,573
3,726
1,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
9
1 / 1 / 1
5,395
490
1,618
4,665
1,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Nhamer11
Bakasura
11
3 / 1 / 2
6,579
598
4,867
5,634
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Noradershlet
Danzaburou
11
7 / 1 / 0
6,738
613
6,308
7,295
2,258
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DTM144
Bakasura
11
3 / 2 / 1
6,557
596
3,139
7,869
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 1
4,382
398
1,893
6,330
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 4 / 0
4,965
451
1,403
4,360
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
NoLifeNike
Kukulkan
9
1 / 4 / 2
5,223
475
3,546
5,134
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
7
1 / 4 / 0
4,605
419
2,714
5,851
1,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
18
Kills
5
5
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DTM144
Bakasura
3
2
1
1.75
L
0
4
1
0.13
W
1
2
6
2
W
6
0
1
6.5
L
0
4
0
0
W
Hera
1
1
1
1.5
W
Bakasura
Nhamer11
Bakasura
3
1
2
4
L
Kukulkan
NoLifeNike
Kukulkan
1
4
2
0.5
W
Danzaburou
Noradershlet
Danzaburou
7
1
0
7
L
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
12,695
29,588
Taken
29,544
11,661
Mitigated
10,160
13,421
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DTM144
Bakasura
3,139
2,016
0
1,976
7,869
2,617
0
769
7,045
0
34,351
L
1,893
1,015
0
1,310
6,330
3,493
0
4,161
2,029
0
6,601
W
4,282
449
0
4,058
8,268
4,773
122
2,152
6,116
0
24,829
W
4,573
849
12
2,946
3,726
1,697
620
0
3,401
46,425
0
L
1,403
68
0
182
4,360
1,240
170
1,104
2,966
21,999
0
W
Hera
1,618
681
0
1,488
4,665
1,181
950
510
4,010
22,098
0
W
Bakasura
Nhamer11
Bakasura
4,867
4,020
0
435
5,634
1,752
0
208
5,191
0
33,818
L
Kukulkan
NoLifeNike
Kukulkan
3,546
531
0
182
5,134
1,579
0
157
4,792
26,082
0
W
Danzaburou
Noradershlet
Danzaburou
6,308
2,771
0
4,482
7,295
2,258
848
2,079
5,216
0
35,736
L
Artemis
2,714
883
333
1,540
5,851
1,231
0
0
5,481
0
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
25,732
289
Minions Killed
215
0
Camps Cleared
0
997,629
Distance Traveled
912,424
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,557
596
87
8
0
200,315
2
L
Odin
4,382
398
14
1
0
198,585
2
W
Chaac
5,818
529
41
4
0
193,761
1
W
Ra
7,425
675
92
8
0
213,914
0
L
Ra
4,965
451
31
3
0
182,169
0
W
Hera
5,395
490
28
3
0
197,826
0
W
Bakasura
6,579
598
74
7
0
224,986
2
L
Kukulkan
5,223
475
48
4
0
175,013
0
W
Danzaburou
6,738
613
54
5
0
167,142
1
L
Artemis
4,605
419
35
3
0
156,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role