Player Matchup

Hou Yi
Hou Yi
Karnage371
Hou Yi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,357 Elo+
Party 1
Eset
Eset
TargetTrelli
Eset
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 1
Fenrir
Fenrir
aylix
Fenrir
Level 96
God Stats
1W - 0L
1,476 SR
Queue Stats
47W - 36L
1,525 Elo+
Party 1
Team Averages
Level 43
1,492 SR
1,453 Elo+

VS

Team Averages
Level 55
1,485 SR
1,503 Elo+
Heimdallr
Heimdallr
Dabarrelz
Heimdallr
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 33L
1,549 Elo+
Party 2
Persephone
Persephone
Panarch
Persephone
Level 23
God Stats
24W - 30L
1,408 SR
Queue Stats
33W - 45L
1,405 Elo+
Solo
Sylvanus
Sylvanus
TheJNinja
Sylvanus
Level 123
God Stats
20W - 9L
1,546 SR
Queue Stats
401W - 280L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Karnage371
Hou Yi
17
6 / 2 / 13
13,003
684
12,408
11,841
4,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 2 / 8
14,236
749
22,860
13,829
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
aylix
Fenrir
15
6 / 3 / 14
12,848
676
8,446
20,174
24,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dabarrelz
Heimdallr
15
3 / 7 / 2
11,177
588
11,546
15,873
6,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Panarch
Persephone
13
1 / 8 / 5
10,872
572
13,261
13,070
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
TheJNinja
Sylvanus
14
3 / 8 / 3
11,151
587
10,185
22,088
26,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
23
Kills
7
7
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dabarrelz
Heimdallr
3
7
2
0.57
W
Hou Yi
Karnage371
Hou Yi
6
2
13
6.25
L
Persephone
Panarch
Persephone
1
8
5
0.44
W
11
2
8
7.5
L
Sylvanus
TheJNinja
Sylvanus
3
8
3
0.56
W
Fenrir
aylix
Fenrir
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,714
Damage
34,992
45,844
Taken
51,031
34,588
Mitigated
36,932
12,646
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dabarrelz
Heimdallr
11,546
5,058
0
2,899
15,873
6,108
666
8,319
7,250
0
58,207
W
Hou Yi
Karnage371
Hou Yi
12,408
6,631
0
4,314
11,841
4,500
892
7,761
4,080
0
58,726
L
Persephone
Panarch
Persephone
13,261
594
0
350
13,070
4,093
0
6,106
6,649
39,179
0
W
22,860
743
2,531
2,959
13,829
5,920
647
7,927
5,902
82,292
0
L
Sylvanus
TheJNinja
Sylvanus
10,185
2,415
2,126
3,790
22,088
26,731
294
7,376
14,213
25,597
4,337
W
Fenrir
aylix
Fenrir
8,446
2,230
0
2,842
20,174
24,168
686
7,188
12,986
0
42,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
33,200
249
Minions Killed
168
0
Camps Cleared
0
1,192,479
Distance Traveled
826,185
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,177
588
82
4
0
269,464
0
W
Hou Yi
13,003
684
66
3
0
350,906
0
L
Persephone
10,872
572
41
2
0
274,410
0
W
Eset
14,236
749
141
7
0
377,126
2
L
Sylvanus
11,151
587
45
2
0
282,311
1
W
Fenrir
12,848
676
42
2
0
464,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role