Player Matchup

Odin
Odin
BigDoinks33
Odin
Level 23
God Stats
15W - 9L
1,430 SR
Queue Stats
81W - 49L
1,553 Elo+
Party 2
Chaac
Chaac
Sorry17
Chaac
Level 145
God Stats
4W - 0L
1,870 SR
Queue Stats
112W - 100L
1,601 Elo+
Party 2
Horus
Horus
Vevo Grizzly
Horus
Level 59
God Stats
5W - 9L
1,501 SR
Queue Stats
44W - 40L
1,478 Elo+
Party 2
Team Averages
Level 76
1,600 SR
1,544 Elo+

VS

Team Averages
Level 39
1,414 SR
1,448 Elo+
Olorun
Olorun
MistaChow007
Olorun
Level 89
God Stats
3W - 10L
1,283 SR
Queue Stats
379W - 550L
1,399 Elo+
Party 1
Tiamat
Tiamat
Mozaia
Tiamat
Level 22
God Stats
1W - 6L
1,460 SR
Queue Stats
336W - 478L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
TiredMess
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 12
8,664
722
4,073
5,390
4,735
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
Sorry17
Chaac
14
16 / 0 / 4
10,881
907
13,575
11,343
7,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 13
8,582
715
3,267
8,159
5,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 5 / 1
7,821
652
4,038
8,056
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Mozaia
Tiamat
10
0 / 6 / 3
7,422
619
3,514
6,344
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
TiredMess
Kukulkan
9
0 / 9 / 0
6,903
575
2,238
8,901
2,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
2
4
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Olorun
2
5
1
0.5
L
Tiamat
Mozaia
Tiamat
0
6
3
0.25
W
Chaac
Sorry17
Chaac
16
0
4
18
L
Kukulkan
TiredMess
Kukulkan
0
9
0
0
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,915
Damage
9,790
24,892
Taken
23,301
18,142
Mitigated
10,006
8,818
Healing
2,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,073
1,114
0
171
5,390
4,735
347
2,219
2,999
0
23,992
L
Olorun
4,038
2,275
109
1,810
8,056
2,838
336
52
8,004
29,359
0
L
Tiamat
Mozaia
Tiamat
3,514
182
0
500
6,344
4,194
76
0
6,344
13,710
0
W
Chaac
Sorry17
Chaac
13,575
4,125
0
4,322
11,343
7,762
1,304
4,254
6,901
0
51,034
L
Kukulkan
TiredMess
Kukulkan
2,238
447
0
0
8,901
2,974
120
24
8,877
18,314
0
W
3,267
1,672
1,942
2,383
8,159
5,645
596
2,885
5,100
0
15,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
22,146
124
Minions Killed
103
0
Camps Cleared
0
620,718
Distance Traveled
505,630
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,664
722
46
4
0
172,518
1
L
Olorun
7,821
652
42
4
0
165,541
3
L
Tiamat
7,422
619
25
2
0
179,070
0
W
Chaac
10,881
907
60
5
0
222,677
1
L
Kukulkan
6,903
575
36
3
0
161,019
0
W
Horus
8,582
715
18
2
0
225,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role