Player Matchup

Chang'e
Chang'e
EdgyEntropy
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
2,135 Elo+
Party 2
Terra
Terra
RCG33
Terra
Level 30
God Stats
1W - 0L
1,596 SR
Queue Stats
17W - 0L
2,090 Elo+
Party 2
Xbalanque
Xbalanque
tucupi
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
2,083 Elo+
Party 2
Team Averages
Level 108
1,532 SR
2,102 Elo+

VS

Team Averages
Level 138
1,558 SR
1,591 Elo+
Medusa
Medusa
Gear Soldier 25
Medusa
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
182W - 141L
1,616 Elo+
Party 1
Nox
Nox
HeavySetBox
Nox
Level 126
God Stats
2W - 1L
1,673 SR
Queue Stats
63W - 79L
1,540 Elo+
Solo
Loki
Loki
Rhinos Rule
Loki
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 48L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdgyEntropy
Chang'e
13
2 / 2 / 10
9,665
690
9,691
14,896
7,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
RCG33
Terra
13
1 / 0 / 11
10,102
722
5,129
12,551
11,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
tucupi
Xbalanque
15
9 / 1 / 3
10,790
771
16,237
16,757
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,609
615
14,514
13,449
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 2
8,592
614
8,138
9,608
3,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 1
8,734
624
12,526
13,118
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
3
3
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EdgyEntropy
Chang'e
2
2
10
3.5
L
0
3
3
0.5
L
1
5
2
0.4
W
Terra
RCG33
Terra
1
0
11
6.5
L
2
4
1
0.63
W
Xbalanque
tucupi
Xbalanque
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
35,178
44,204
Taken
36,175
26,180
Mitigated
15,446
29,296
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EdgyEntropy
Chang'e
9,691
315
4,284
7,555
14,896
7,679
599
3,704
10,644
44,022
0
L
14,514
6,633
868
2,857
13,449
5,131
946
5,385
8,064
0
44,085
L
8,138
1,228
498
422
9,608
3,721
355
4,488
5,120
43,152
0
W
Terra
RCG33
Terra
5,129
986
4,334
6,577
12,551
11,322
138
2,634
9,294
11,495
0
L
12,526
2,094
0
1,434
13,118
6,594
0
4,977
8,141
0
30,041
W
Xbalanque
tucupi
Xbalanque
16,237
5,510
0
6,546
16,757
7,179
1,761
1,366
15,088
0
68,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
25,935
159
Minions Killed
174
0
Camps Cleared
0
735,849
Distance Traveled
738,228
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,665
690
56
4
0
242,814
2
L
Medusa
8,609
615
57
4
0
245,995
2
L
Nox
8,592
614
82
6
0
215,474
3
W
Terra
10,102
722
14
1
0
255,997
2
L
Loki
8,734
624
35
3
0
276,759
1
W
Xbalanque
10,790
771
89
6
0
237,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role