Player Matchup

Chang'e
Chang'e
Dripavelli2x
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
EddieNotEddy
Xbalanque
Level 21
God Stats
35W - 29L
1,519 SR
Queue Stats
61W - 63L
1,454 Elo+
Solo
Tiamat
Tiamat
Jibblypibbles
Tiamat
Level 24
God Stats
20W - 16L
1,448 SR
Queue Stats
91W - 67L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
Successless
Kuzenbo
Level 26
God Stats
4W - 1L
1,430 SR
Queue Stats
139W - 125L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SyPtic BEAST
Tsukuyomi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 31
1,479 SR
1,483 Elo+

VS

Team Averages
Level 33
1,444 SR
1,432 Elo+
Nox
Nox
BugiBapu
Nox
Level 123
God Stats
0W - 1L
1,227 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Tyr
Tyr
Fauxwings67
Tyr
Level 6
God Stats
3W - 5L
1,449 SR
Queue Stats
27W - 24L
1,357 Elo+
Solo
Hercules
Hercules
Quest4Fate
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 96L
1,396 Elo+
Solo
Neith
Neith
Sav0 san
Neith
Level 6
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 2L
1,410 Elo+
Party 3
Yemoja
Yemoja
TripKing319
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dripavelli2x
Chang'e
15
2 / 3 / 10
8,995
900
8,471
5,914
2,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
EddieNotEddy
Xbalanque
16
3 / 0 / 10
9,728
973
9,215
6,166
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 0 / 10
10,603
1,060
15,693
5,506
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Successless
Kuzenbo
15
2 / 0 / 12
9,444
944
10,393
12,626
13,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
SyPtic BEAST
Tsukuyomi
16
7 / 1 / 11
10,737
1,074
16,367
9,248
3,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

342

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,870
887
11,166
10,522
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 3
8,402
840
7,713
16,411
16,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Quest4Fate
Hercules
14
2 / 2 / 1
9,668
967
6,557
13,814
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Sav0 san
Neith
14
0 / 5 / 2
8,220
822
6,260
10,767
3,924
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
14
0 / 6 / 1
9,035
904
3,984
13,314
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
20
Kills
4
4
Deaths
20
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Chang'e
Dripavelli2x
Chang'e
2
3
10
2.33
W
Xbalanque
EddieNotEddy
Xbalanque
3
0
10
8
L
0
3
3
0.5
W
6
0
10
11
L
Hercules
Quest4Fate
Hercules
2
2
1
1.25
L
Neith
Sav0 san
Neith
0
5
2
0.2
W
Kuzenbo
Successless
Kuzenbo
2
0
12
8
W
Tsukuyomi
SyPtic BEAST
Tsukuyomi
7
1
11
12.5
L
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,139
Damage
35,680
39,460
Taken
64,828
26,164
Mitigated
46,895
9,572
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,166
905
0
464
10,522
4,174
0
5,155
5,117
29,251
0
W
Chang'e
Dripavelli2x
Chang'e
8,471
1,167
2,785
1,090
5,914
2,093
0
3,015
2,849
16,046
0
W
Xbalanque
EddieNotEddy
Xbalanque
9,215
6,401
0
2,419
6,166
2,394
0
2,635
3,481
0
25,542
L
7,713
1,711
293
1,653
16,411
16,481
0
7,887
8,280
473
18,689
W
15,693
1,144
0
2,250
5,506
4,738
0
2,414
3,082
32,058
0
L
Hercules
Quest4Fate
Hercules
6,557
1,748
892
5,163
13,814
10,758
0
6,842
6,814
0
20,986
L
Neith
Sav0 san
Neith
6,260
2,920
147
1,578
10,767
3,924
0
6,652
3,877
0
17,059
W
Kuzenbo
Successless
Kuzenbo
10,393
3,787
0
360
12,626
13,161
0
4,718
7,707
18,715
0
W
Tsukuyomi
SyPtic BEAST
Tsukuyomi
16,367
5,998
0
668
9,248
3,778
0
2,811
6,412
0
30,098
L
Yemoja
3,984
1,766
2,539
1,081
13,314
11,558
0
6,969
6,183
10,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
44,195
172
Minions Killed
119
7
Camps Cleared
5
883,792
Distance Traveled
805,211
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,870
887
45
5
1
175,256
0
W
Chang'e
8,995
900
15
2
0
125,471
0
W
Xbalanque
9,728
973
50
5
3
156,588
0
L
Tyr
8,402
840
15
2
2
167,241
4
W
Tiamat
10,603
1,060
52
5
1
210,699
0
L
Hercules
9,668
967
26
3
0
200,805
0
L
Neith
8,220
822
22
2
2
136,604
3
W
Kuzenbo
9,444
944
24
2
0
190,612
0
W
Tsukuyomi
10,737
1,074
31
3
3
200,422
2
L
Yemoja
9,035
904
11
1
0
125,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role