Player Matchup

Aphrodite
Aphrodite
Gold II
CrowLC
Aphrodite
Gold II
Level 103
God Stats
6W - 8L
1,554 SR
Queue Stats
170W - 159L
1,621 MMR
Solo
Apollo
Apollo
Gold II
GiO18
Apollo
Gold II
Level 105
God Stats
5W - 9L
1,793 SR
Queue Stats
313W - 308L
1,637 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Rouxr
Guan Yu
Bronze III
Level 157
God Stats
4W - 1L
1,745 SR
Queue Stats
44W - 20L
1,542 MMR
Party 1
Bellona
Bellona
Gold III
holaqehaces
Bellona
Gold III
Level 82
God Stats
9W - 6L
1,571 SR
Queue Stats
181W - 167L
1,620 MMR
Solo
Nemesis
Nemesis
Bronze III
miiddy
Nemesis
Bronze III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,724 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,632 SR
1,629 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,659 SR
1,602 MMR
The Morrigan
The Morrigan
Gold II
Banditos14
The Morrigan
Gold II
Level 152
God Stats
2W - 3L
1,585 SR
Queue Stats
23W - 17L
1,634 MMR
Party 2
Ares
Ares
Silver I
FatherMayhem
Ares
Silver I
Level 57
God Stats
13W - 15L
1,542 SR
Queue Stats
272W - 286L
1,611 MMR
Solo
Osiris
Osiris
Gold II
FirerPlayer
Osiris
Gold II
Level 144
God Stats
0W - 1L
1,804 SR
Queue Stats
116W - 119L
1,624 MMR
Solo
Danzaburou
Danzaburou
Gold I
Lshampooo
Danzaburou
Gold I
Level 41
God Stats
3W - 4L
1,863 SR
Queue Stats
158W - 148L
1,639 MMR
Solo
Fenrir
Fenrir
Gold III
Tastiestpickle
Fenrir
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrowLC
Aphrodite
20
8 / 3 / 5
12,936
647
11,074
9,574
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
GiO18
Apollo
19
4 / 2 / 10
12,405
620
8,915
9,844
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Rouxr
Guan Yu
16
3 / 3 / 15
11,792
590
13,547
19,431
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
holaqehaces
Bellona
20
7 / 1 / 3
13,604
680
16,593
17,564
20,088
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
miiddy
Nemesis
18
4 / 4 / 9
11,950
598
5,077
18,377
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetPersephoneScyllaNu WaKukulkan

VS

Bans
TsukuyomiRaijinCu ChulainnJanusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Banditos14
The Morrigan
16
2 / 5 / 5
10,153
508
9,010
9,333
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 8 / 4
7,588
379
5,769
16,653
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
18
1 / 4 / 1
10,614
531
6,879
19,967
15,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Lshampooo
Danzaburou
17
1 / 4 / 1
10,255
513
8,716
11,343
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 5 / 3
10,819
541
9,129
17,288
9,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
26
Kills
13
13
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Banditos14
The Morrigan
2
5
5
0.9
W
Aphrodite
CrowLC
Aphrodite
8
3
5
3.5
L
2
8
4
0.5
L
Osiris
1
4
1
0.38
W
Apollo
GiO18
Apollo
4
2
10
4.5
L
Danzaburou
Lshampooo
Danzaburou
1
4
1
0.38
W
Guan Yu
Rouxr
Guan Yu
3
3
15
3.5
L
7
5
3
1.7
W
Bellona
holaqehaces
Bellona
7
1
3
8.5
W
Nemesis
miiddy
Nemesis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,206
Damage
39,503
74,790
Taken
74,584
61,656
Mitigated
40,244
38,320
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Banditos14
The Morrigan
9,010
1,427
117
641
9,333
2,955
0
1,221
7,707
70,143
4,085
W
Aphrodite
CrowLC
Aphrodite
11,074
1,105
9,372
6,281
9,574
4,235
1,031
2,256
7,318
85,974
0
L
5,769
240
0
1,323
16,653
7,590
0
4,237
12,246
17,958
0
L
Osiris
6,879
2,498
0
7,455
19,967
15,858
926
1,922
18,008
0
73,752
W
Apollo
GiO18
Apollo
8,915
6,335
0
3,856
9,844
4,301
3,839
2,209
7,635
0
101,664
L
Danzaburou
Lshampooo
Danzaburou
8,716
2,849
0
4,199
11,343
4,693
0
2,415
8,886
0
75,501
W
Guan Yu
Rouxr
Guan Yu
13,547
1,963
1,359
5,599
19,431
24,354
626
4,257
15,174
5,260
39,890
L
9,129
2,439
0
846
17,288
9,148
0
2,521
14,713
0
74,518
W
Bellona
holaqehaces
Bellona
16,593
8,692
0
5,024
17,564
20,088
2,306
656
16,023
0
102,781
W
Nemesis
miiddy
Nemesis
5,077
1,962
0
6,829
18,377
8,678
583
2,613
15,764
0
75,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,687
Gold Earned
49,429
675
Minions Killed
586
0
Camps Cleared
0
2,139,750
Distance Traveled
1,761,742
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,153
508
154
8
0
312,246
6
W
Aphrodite
12,936
647
182
9
0
420,555
11
L
Ares
7,588
379
22
1
0
285,305
5
L
Osiris
10,614
531
165
8
0
383,278
3
W
Apollo
12,405
620
156
8
0
434,361
6
L
Danzaburou
10,255
513
130
7
0
353,611
0
W
Guan Yu
11,792
590
37
2
0
450,710
5
L
Fenrir
10,819
541
115
6
0
427,302
8
W
Bellona
13,604
680
188
9
0
408,391
7
W
Nemesis
11,950
598
112
6
0
425,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role