Player Matchup

Jormungandr
Jormungandr
CNYalan10
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,364 Elo+
Solo
Zeus
Zeus
Davy68000K
Zeus
Level 9
God Stats
37W - 46L
1,250 SR
Queue Stats
46W - 61L
1,045 Elo+
Party 1
Nu Wa
Nu Wa
Roboguerrero
Nu Wa
Level 11
God Stats
10W - 7L
1,760 SR
Queue Stats
31W - 36L
1,272 Elo+
Solo
Danzaburou
Danzaburou
Rusty Handsop
Danzaburou
Level 18
God Stats
36W - 46L
1,060 SR
Queue Stats
95W - 126L
1,045 Elo+
Party 1
Sol
Sol
TheCBanks
Sol
Level 28
God Stats
14W - 12L
1,442 SR
Queue Stats
27W - 18L
1,268 Elo+
Solo
Team Averages
Level 15
1,402 SR
1,199 Elo+

VS

Team Averages
Level 18
1,386 SR
1,255 Elo+
Thor
Thor
Evox1
Thor
Level 18
God Stats
22W - 35L
1,359 SR
Queue Stats
87W - 148L
1,217 Elo+
Solo
Pele
Pele
Mikael1010son
Pele
Level 5
God Stats
2W - 2L
1,186 SR
Queue Stats
5W - 7L
1,060 Elo+
Solo
Baron Samedi
Baron Samedi
SM Gazpacho
Baron Samedi
Level 23
God Stats
2W - 0L
1,674 SR
Queue Stats
79W - 83L
1,328 Elo+
Solo
Ganesha
Ganesha
ShadowWolfie757
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,289 Elo+
Solo
Thanatos
Thanatos
mage-penguin
Thanatos
Level 23
God Stats
12W - 15L
1,211 SR
Queue Stats
180W - 176L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CNYalan10
Jormungandr
20
2 / 10 / 25
13,984
999
14,544
23,235
21,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 10 / 19
14,232
1,017
13,718
18,722
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
8 / 8 / 20
15,838
1,131
24,809
19,514
4,873
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Rusty Handsop
Danzaburou
20
9 / 8 / 22
16,152
1,154
35,208
19,698
6,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
19 / 9 / 15
18,343
1,310
42,822
21,971
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Evox1
Thor
20
1 / 8 / 17
13,461
962
3,331
21,162
8,844
20
4 / 9 / 15
14,193
1,014
13,721
27,585
12,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Baron Samedi
SM Gazpacho
Baron Samedi
19
5 / 5 / 9
13,154
940
13,713
17,783
8,971
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 10 / 24
14,215
1,015
22,508
36,756
23,274
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
mage-penguin
Thanatos
20
33 / 10 / 5
21,136
1,510
44,439
39,082
15,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
115
41
Kills
45
45
Deaths
42
101
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CNYalan10
Jormungandr
2
10
25
1.45
L
3
10
19
1.25
W
Thor
Evox1
Thor
1
8
17
1.19
W
4
9
15
1.28
L
8
8
20
2.25
L
Danzaburou
Rusty Handsop
Danzaburou
9
8
22
2.5
W
Baron Samedi
SM Gazpacho
Baron Samedi
5
5
9
1.9
W
2
10
24
1.4
L
19
9
15
2.94
W
Thanatos
mage-penguin
Thanatos
33
10
5
3.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,101
Damage
97,712
103,140
Taken
142,368
43,439
Mitigated
68,832
17,224
Healing
29,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CNYalan10
Jormungandr
14,544
5,288
0
528
23,235
21,795
0
8,880
14,355
30,702
0
L
13,718
3,646
878
4,131
18,722
3,945
0
6,325
12,397
41,040
0
W
Thor
Evox1
Thor
3,331
319
0
0
21,162
8,844
0
12,542
8,545
0
11,934
W
13,721
1,357
0
1,676
27,585
12,244
0
16,982
10,503
0
43,934
L
24,809
9,133
0
2,050
19,514
4,873
0
5,697
13,817
44,455
0
L
Danzaburou
Rusty Handsop
Danzaburou
35,208
20,186
1,722
3,476
19,698
6,876
0
9,065
10,633
0
68,304
W
Baron Samedi
SM Gazpacho
Baron Samedi
13,713
2,101
1,896
2,379
17,783
8,971
0
11,603
6,114
44,719
0
W
22,508
5,464
0
2,362
36,756
23,274
0
25,716
10,940
47,988
0
L
42,822
13,764
0
4,439
21,971
5,950
0
6,254
15,717
64,889
0
W
Thanatos
mage-penguin
Thanatos
44,439
23,034
0
20,723
39,082
15,499
0
28,459
10,373
0
68,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,549
Gold Earned
76,159
244
Minions Killed
259
4
Camps Cleared
4
1,026,347
Distance Traveled
1,148,887
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,984
999
29
2
0
175,765
0
L
Zeus
14,232
1,017
52
4
0
195,893
3
W
Thor
13,461
962
25
2
0
230,135
0
W
Pele
14,193
1,014
73
5
0
258,577
0
L
Nu Wa
15,838
1,131
28
2
1
219,709
0
L
Danzaburou
16,152
1,154
82
6
0
217,679
1
W
Baron Samedi
13,154
940
102
7
1
189,488
0
W
Ganesha
14,215
1,015
9
1
0
234,666
0
L
Sol
18,343
1,310
53
4
3
217,301
0
W
Thanatos
21,136
1,510
50
4
3
236,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role