Player Matchup

Geb
Geb
LastTimeWalker
Geb
Level 22
God Stats
7W - 2L
1,640 SR
Queue Stats
32W - 32L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Sword1205
Cthulhu
Level 8
God Stats
3W - 6L
1,164 SR
Queue Stats
11W - 25L
1,220 Elo+
Party 3
Fenrir
Fenrir
caralitos137
Fenrir
Level 6
God Stats
1W - 1L
1,211 SR
Queue Stats
4W - 11L
1,144 Elo+
Party 3
Sun Wukong
Sun Wukong
iGreen-_-4funn
Sun Wukong
Level 16
God Stats
11W - 9L
1,511 SR
Queue Stats
112W - 101L
1,363 Elo+
Solo
Jormungandr
Jormungandr
phdestruidor454
Jormungandr
Level 6
God Stats
4W - 3L
1,233 SR
Queue Stats
46W - 60L
1,197 Elo+
Party 3
Team Averages
Level 12
1,352 SR
1,263 Elo+

VS

Team Averages
Level 13
1,316 SR
1,232 Elo+
Izanami
Izanami
BIGGESTWORMEVER
Izanami
Level 16
God Stats
0W - 1L
1,333 SR
Queue Stats
7W - 19L
1,255 Elo+
Party 1
Aphrodite
Aphrodite
Noble Crota
Aphrodite
Level 17
God Stats
4W - 4L
1,324 SR
Queue Stats
6W - 16L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
Noble Reddragon
Cthulhu
Level 19
God Stats
5W - 14L
1,339 SR
Queue Stats
7W - 22L
1,253 Elo+
Party 1
Neith
Neith
SyyyMan
Neith
Level 7
God Stats
0W - 2L
1,302 SR
Queue Stats
367W - 330L
1,193 Elo+
Party 2
Thanatos
Thanatos
XxGarvey55xX
Thanatos
Level 8
God Stats
13W - 17L
1,283 SR
Queue Stats
118W - 110L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 10
9,978
399
9,680
19,335
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Sword1205
Cthulhu
15
3 / 6 / 7
10,371
415
7,255
16,532
18,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
14
1 / 11 / 5
9,817
393
10,441
18,698
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
iGreen-_-4funn
Sun Wukong
20
13 / 2 / 2
13,779
551
12,465
16,131
9,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
phdestruidor454
Jormungandr
15
1 / 8 / 13
10,371
415
6,870
20,669
16,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 4
8,114
325
3,734
5,830
1,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Noble Crota
Aphrodite
4
1 / 1 / 0
7,124
285
471
949
231
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 12
11,797
472
12,452
20,198
22,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
SyyyMan
Neith
19
7 / 3 / 5
12,446
498
18,545
16,212
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
XxGarvey55xX
Thanatos
20
19 / 4 / 3
13,407
536
20,360
22,856
10,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
57
19
Kills
33
37
Deaths
20
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
1
10
10
0.6
L
Aphrodite
Noble Crota
Aphrodite
1
1
0
1
L
4
6
12
1.67
W
Cthulhu
Sword1205
Cthulhu
3
6
7
1.08
L
Neith
SyyyMan
Neith
7
3
5
3.17
L
Thanatos
XxGarvey55xX
Thanatos
19
4
3
5.13
W
Fenrir
1
11
5
0.32
W
Sun Wukong
iGreen-_-4funn
Sun Wukong
13
2
2
7
W
Jormungandr
phdestruidor454
Jormungandr
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
55,562
91,365
Taken
66,045
76,127
Mitigated
42,867
14,067
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,734
3,280
0
0
5,830
1,597
25
2,486
3,269
0
13,810
W
9,680
1,511
0
1,540
19,335
23,115
1,008
2,292
17,043
34,537
0
L
Aphrodite
Noble Crota
Aphrodite
471
141
0
149
949
231
0
184
765
2,789
0
L
12,452
1,132
0
607
20,198
22,987
119
8,417
11,541
50,510
0
W
Cthulhu
Sword1205
Cthulhu
7,255
493
1,120
2,075
16,532
18,857
1,868
1,556
14,976
38,039
0
L
Neith
SyyyMan
Neith
18,545
9,122
0
7,952
16,212
7,668
6,405
5,286
10,901
0
91,465
L
Thanatos
XxGarvey55xX
Thanatos
20,360
8,109
0
19,907
22,856
10,384
338
7,017
15,764
0
86,165
W
Fenrir
10,441
3,518
0
1,367
18,698
7,877
3,143
1,977
16,721
0
36,066
W
Sun Wukong
iGreen-_-4funn
Sun Wukong
12,465
4,120
711
7,254
16,131
9,491
3,666
2,836
13,295
0
71,768
W
Jormungandr
phdestruidor454
Jormungandr
6,870
2,241
0
0
20,669
16,787
2,021
4,262
16,407
34,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
52,888
333
Minions Killed
384
0
Camps Cleared
0
2,087,904
Distance Traveled
1,515,833
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,114
325
33
1
0
158,554
0
W
Geb
9,978
399
34
1
0
453,850
0
L
Aphrodite
7,124
285
6
0
0
64,579
0
L
Cthulhu
11,797
472
73
3
0
440,629
1
W
Cthulhu
10,371
415
78
3
0
358,494
0
L
Neith
12,446
498
154
6
0
415,199
3
L
Thanatos
13,407
536
118
5
0
436,872
0
W
Fenrir
9,817
393
57
2
0
412,631
1
W
Sun Wukong
13,779
551
115
5
0
485,233
0
W
Jormungandr
10,371
415
49
2
0
377,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role