Player Matchup

Yemoja
Yemoja
Melon Tay27
Yemoja
Level 21
God Stats
7W - 2L
1,554 SR
Queue Stats
47W - 33L
1,524 Elo+
Party 1
Nemesis
Nemesis
Not HoPs
Nemesis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 57L
1,522 Elo+
Party 1
Anubis
Anubis
dαft
Anubis
Level 18
God Stats
26W - 6L
1,526 SR
Queue Stats
38W - 15L
1,562 Elo+
Party 1
Team Averages
Level 54
1,527 SR
1,536 Elo+

VS

Team Averages
Level 21
1,259 SR
1,410 Elo+
Nu Wa
Nu Wa
Chaney M8039
Nu Wa
Level 27
God Stats
27W - 18L
1,433 SR
Queue Stats
162W - 147L
1,481 Elo+
Solo
Fenrir
Fenrir
Charizard2
Fenrir
Level 27
God Stats
4W - 12L
1,250 SR
Queue Stats
382W - 439L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ItzDeadshoty
Cthulhu
Level 8
God Stats
0W - 1L
1,095 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 6 / 18
13,668
651
4,561
14,874
12,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Not HoPs
Nemesis
20
16 / 3 / 9
16,769
799
21,392
21,071
10,135
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
dαft
Anubis
19
10 / 6 / 15
15,333
730
26,420
26,443
12,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
16,338
778
32,142
21,341
4,703
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Charizard2
Fenrir
18
7 / 9 / 6
14,462
689
11,466
21,521
19,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ItzDeadshoty
Cthulhu
10
0 / 14 / 2
10,606
505
1,369
19,908
6,619

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
29
Kills
15
15
Deaths
29
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
L
Fenrir
Charizard2
Fenrir
7
9
6
1.11
L
Cthulhu
ItzDeadshoty
Cthulhu
0
14
2
0.07
W
Yemoja
3
6
18
2
W
Nemesis
Not HoPs
Nemesis
16
3
9
6.83
W
Anubis
dαft
Anubis
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,373
Damage
44,977
62,388
Taken
62,770
35,577
Mitigated
30,715
21,692
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,142
7,095
50
3,956
21,341
4,703
1,651
9,885
11,456
120,749
0
L
Fenrir
Charizard2
Fenrir
11,466
2,586
0
2,521
21,521
19,393
856
11,364
10,157
0
36,597
L
Cthulhu
ItzDeadshoty
Cthulhu
1,369
129
105
102
19,908
6,619
0
9,760
10,148
7,065
0
W
Yemoja
4,561
559
1,800
1,974
14,874
12,499
497
7,303
7,141
30,479
0
W
Nemesis
Not HoPs
Nemesis
21,392
9,304
0
3,566
21,071
10,135
2,418
10,352
10,255
0
129,715
W
Anubis
dαft
Anubis
26,420
1,820
315
14,037
26,443
12,943
879
14,904
11,018
108,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,770
Gold Earned
41,406
298
Minions Killed
196
0
Camps Cleared
0
1,008,402
Distance Traveled
845,988
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
16,338
778
143
7
0
325,965
3
L
Fenrir
14,462
689
47
2
0
328,641
0
L
Cthulhu
10,606
505
6
0
0
191,382
2
W
Yemoja
13,668
651
28
1
0
331,710
0
W
Nemesis
16,769
799
122
6
0
388,236
0
W
Anubis
15,333
730
148
7
0
288,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role