Player Matchup

Rama
Rama
CaptMarc
Rama
Level 24
God Stats
11W - 11L
1,480 SR
Queue Stats
15W - 35L
1,291 Elo+
Party 2
Tiamat
Tiamat
Equenoxx
Tiamat
Level 59
God Stats
8W - 6L
1,416 SR
Queue Stats
59W - 99L
1,390 Elo+
Party 2
Ratatoskr
Ratatoskr
LeDukeKaboom
Ratatoskr
Level 11
God Stats
7W - 7L
1,835 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2
Merlin
Merlin
fmanso97
Merlin
Level 27
God Stats
15W - 16L
1,463 SR
Queue Stats
21W - 31L
1,368 Elo+
Party 2
Ymir
Ymir
raph_lalegende
Ymir
Level 24
God Stats
10W - 10L
1,459 SR
Queue Stats
14W - 23L
1,405 Elo+
Party 2
Team Averages
Level 29
1,531 SR
1,391 Elo+

VS

Team Averages
Level 26
1,542 SR
1,372 Elo+
Anubis
Anubis
HAMATOYOSHI456
Anubis
Level 18
God Stats
2W - 2L
1,490 SR
Queue Stats
243W - 217L
1,466 Elo+
Solo
Cupid
Cupid
MultiJack11
Cupid
Level 17
God Stats
32W - 39L
1,494 SR
Queue Stats
138W - 152L
1,398 Elo+
Party 1
Ares
Ares
Nimajneb67
Ares
Level 24
God Stats
10W - 14L
1,727 SR
Queue Stats
121W - 155L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
RKiing
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,148 Elo+
Solo
Camazotz
Camazotz
anthoQC1331
Camazotz
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
152W - 142L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 3 / 9
10,879
518
18,607
15,112
5,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Equenoxx
Tiamat
18
7 / 3 / 7
11,238
535
13,189
12,147
8,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
LeDukeKaboom
Ratatoskr
16
6 / 1 / 5
10,116
482
12,686
13,290
5,141
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
fmanso97
Merlin
16
1 / 4 / 1
9,840
469
6,721
7,527
2,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 3 / 12
9,364
446
10,137
14,644
12,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,767
417
4,967
9,377
4,636
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 5 / 5
7,703
367
9,159
17,645
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 4
7,601
362
5,040
22,546
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
RKiing
Amaterasu
14
0 / 5 / 2
8,902
424
2,928
13,130
6,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
anthoQC1331
Camazotz
18
14 / 1 / 0
12,007
572
17,039
19,958
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
27
Kills
14
14
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
8
3
9
4.17
W
Tiamat
Equenoxx
Tiamat
7
3
7
3.5
L
0
6
2
0.17
W
Ratatoskr
LeDukeKaboom
Ratatoskr
6
1
5
8.5
L
0
5
5
0.5
L
0
10
4
0.2
L
Amaterasu
RKiing
Amaterasu
0
5
2
0.2
L
Camazotz
anthoQC1331
Camazotz
14
1
0
14
W
Merlin
fmanso97
Merlin
1
4
1
0.38
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,340
Damage
39,133
62,720
Taken
82,656
33,925
Mitigated
43,144
21,919
Healing
27,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
18,607
14,072
597
6,579
15,112
5,191
2,181
2,994
12,118
0
55,916
W
Tiamat
Equenoxx
Tiamat
13,189
1,566
0
3,274
12,147
8,570
1,443
2,432
9,715
69,539
0
L
4,967
281
694
2,359
9,377
4,636
822
4,347
4,738
43,518
0
W
Ratatoskr
LeDukeKaboom
Ratatoskr
12,686
3,629
0
6,082
13,290
5,141
0
1,864
11,426
0
71,555
L
9,159
3,811
1,915
5,969
17,645
6,587
712
5,938
11,593
0
38,072
L
5,040
419
0
2,383
22,546
17,964
160
6,683
15,693
19,372
0
L
Amaterasu
RKiing
Amaterasu
2,928
2,000
0
2,361
13,130
6,495
255
6,419
6,648
0
37,705
L
Camazotz
anthoQC1331
Camazotz
17,039
5,525
0
11,854
19,958
7,462
0
5,855
13,937
0
79,428
W
Merlin
fmanso97
Merlin
6,721
856
0
827
7,527
2,449
283
45
7,332
47,285
0
W
10,137
770
1,576
2,984
14,644
12,574
192
2,672
11,972
33,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
44,980
485
Minions Killed
362
0
Camps Cleared
0
1,817,682
Distance Traveled
1,787,058
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,879
518
79
4
0
343,857
0
W
Tiamat
11,238
535
131
6
0
360,305
1
L
Anubis
8,767
417
100
5
0
338,736
2
W
Ratatoskr
10,116
482
109
5
0
456,688
0
L
Cupid
7,703
367
62
3
0
335,324
0
L
Ares
7,601
362
15
1
0
340,666
0
L
Amaterasu
8,902
424
73
3
0
346,319
0
L
Camazotz
12,007
572
112
5
0
426,013
3
W
Merlin
9,840
469
113
5
0
262,788
1
W
Ymir
9,364
446
53
3
0
394,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role