Player Matchup

Izanami
Izanami
Dreguar
Izanami
Level 146
God Stats
17W - 16L
1,437 SR
Queue Stats
707W - 683L
1,498 Elo+
Party 3
Freya
Freya
JuanSerpa
Freya
Level 97
God Stats
23W - 19L
1,416 SR
Queue Stats
173W - 167L
1,440 Elo+
Party 2
Ra
Ra
Minedemojilol
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 233L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
Sirandolph
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Vallanthor
Danzaburou
Level 146
God Stats
37W - 34L
1,567 SR
Queue Stats
534W - 505L
1,535 Elo+
Party 3
Team Averages
Level 100
1,484 SR
1,480 Elo+

VS

Team Averages
Level 86
1,673 SR
1,575 Elo+
Ymir
Ymir
PR Will catano
Ymir
Level 8
God Stats
6W - 2L
1,843 SR
Queue Stats
7W - 5L
1,464 Elo+
Party 1
Bellona
Bellona
RikanProdigy
Bellona
Level 44
God Stats
39W - 22L
1,715 SR
Queue Stats
67W - 45L
1,624 Elo+
Party 1
Amaterasu
Amaterasu
TidiestCurve846
Amaterasu
Level 144
God Stats
3W - 2L
1,431 SR
Queue Stats
71W - 61L
1,499 Elo+
Party 1
Cerberus
Cerberus
UwUlili
Cerberus
Level 75
God Stats
21W - 13L
1,675 SR
Queue Stats
345W - 278L
1,624 Elo+
Party 1
Poseidon
Poseidon
xZzer024Zx
Poseidon
Level 160
God Stats
5W - 6L
1,700 SR
Queue Stats
539W - 459L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dreguar
Izanami
14
0 / 5 / 2
8,272
827
9,470
11,443
3,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
JuanSerpa
Freya
14
3 / 1 / 0
9,123
912
8,111
7,211
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 3
8,543
854
6,978
8,704
3,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Sirandolph
Hun Batz
13
0 / 6 / 1
8,016
802
5,970
12,849
5,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Vallanthor
Danzaburou
15
0 / 4 / 3
8,718
872
9,256
11,340
3,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

173

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
9,892
989
2,719
9,413
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
RikanProdigy
Bellona
16
4 / 0 / 15
9,967
997
7,903
7,041
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
TidiestCurve846
Amaterasu
16
4 / 0 / 12
10,067
1,007
7,231
14,541
10,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
UwUlili
Cerberus
16
3 / 1 / 16
10,822
1,082
9,499
12,102
11,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
xZzer024Zx
Poseidon
17
10 / 0 / 8
10,600
1,060
21,385
4,709
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
3
Kills
22
22
Deaths
3
9
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dreguar
Izanami
0
5
2
0.2
L
Freya
JuanSerpa
Freya
3
1
0
3
L
0
6
3
0.25
W
1
2
14
4
W
Bellona
RikanProdigy
Bellona
4
0
15
11.5
L
Hun Batz
Sirandolph
Hun Batz
0
6
1
0.08
W
Amaterasu
TidiestCurve846
Amaterasu
4
0
12
10
W
Cerberus
UwUlili
Cerberus
3
1
16
11
L
Danzaburou
Vallanthor
Danzaburou
0
4
3
0.38
W
Poseidon
xZzer024Zx
Poseidon
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
48,737
51,547
Taken
47,806
18,708
Mitigated
37,637
7,299
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dreguar
Izanami
9,470
4,399
578
700
11,443
3,887
0
7,761
3,582
0
26,406
L
Freya
JuanSerpa
Freya
8,111
2,941
183
1,170
7,211
2,687
0
4,313
2,873
20,361
0
L
6,978
1,009
1,016
401
8,704
3,140
0
6,831
1,823
21,709
0
W
2,719
166
0
835
9,413
7,123
0
3,221
6,117
9,795
0
W
Bellona
RikanProdigy
Bellona
7,903
2,310
0
2,196
7,041
6,576
0
861
6,155
0
34,312
L
Hun Batz
Sirandolph
Hun Batz
5,970
1,218
0
850
12,849
5,070
0
7,158
5,566
0
13,105
W
Amaterasu
TidiestCurve846
Amaterasu
7,231
3,081
0
4,601
14,541
10,547
0
4,541
9,879
0
16,813
W
Cerberus
UwUlili
Cerberus
9,499
579
0
2,299
12,102
11,234
0
5,553
6,503
17,876
0
L
Danzaburou
Vallanthor
Danzaburou
9,256
1,816
1,027
1,374
11,340
3,924
0
7,540
3,750
0
31,620
W
Poseidon
xZzer024Zx
Poseidon
21,385
1,466
0
0
4,709
2,157
0
913
3,746
42,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
51,348
149
Minions Killed
191
5
Camps Cleared
6
817,501
Distance Traveled
1,012,334
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,272
827
31
3
1
147,943
0
L
Freya
9,123
912
18
2
3
189,164
0
L
Ra
8,543
854
47
5
0
173,478
0
W
Ymir
9,892
989
28
3
1
185,056
1
W
Bellona
9,967
997
63
6
0
218,363
0
L
Hun Batz
8,016
802
6
1
1
139,698
0
W
Amaterasu
10,067
1,007
18
2
1
218,869
0
W
Cerberus
10,822
1,082
27
3
0
192,489
0
L
Danzaburou
8,718
872
47
5
0
167,218
0
W
Poseidon
10,600
1,060
55
6
4
197,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role