Player Matchup

Cupid
Cupid
CilginSerseri
Cupid
Level 28
God Stats
17W - 25L
1,404 SR
Queue Stats
320W - 380L
1,418 Elo+
Party 1
Janus
Janus
EALuvMePls
Janus
Level 80
God Stats
24W - 45L
1,393 SR
Queue Stats
488W - 532L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrTBober
Tsukuyomi
Level 91
God Stats
12W - 7L
1,605 SR
Queue Stats
124W - 97L
1,593 Elo+
Party 1
Ymir
Ymir
Sirblah23
Ymir
Level 24
God Stats
14W - 21L
1,479 SR
Queue Stats
98W - 113L
1,560 Elo+
Party 1
King Arthur
King Arthur
conle1mr
King Arthur
Level 97
God Stats
2W - 12L
1,329 SR
Queue Stats
52W - 53L
1,500 Elo+
Party 1
Team Averages
Level 64
1,442 SR
1,500 Elo+

VS

Team Averages
Level 72
1,597 SR
1,574 Elo+
Anubis
Anubis
JuanchoCrazyBoy
Anubis
Level 44
God Stats
49W - 36L
1,564 SR
Queue Stats
797W - 758L
1,473 Elo+
Solo
Susano
Susano
KJ_NC_
Susano
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 70L
1,538 Elo+
Party 2
Hercules
Hercules
Sne4ky-_-R4c00n5
Hercules
Level 59
God Stats
8W - 2L
1,500 SR
Queue Stats
111W - 128L
1,505 Elo+
Party 2
Bacchus
Bacchus
TitanTwinz
Bacchus
Level 102
God Stats
4W - 5L
1,680 SR
Queue Stats
50W - 49L
1,914 Elo+
Party 2
Danzaburou
Danzaburou
X_M_DeWitt_79_X
Danzaburou
Level 29
God Stats
3W - 1L
1,742 SR
Queue Stats
24W - 27L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,091
443
6,479
9,777
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
0 / 5 / 2
7,463
466
4,515
6,633
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MrTBober
Tsukuyomi
14
4 / 2 / 1
8,605
538
6,303
11,875
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 5 / 1
7,215
451
6,893
12,920
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
conle1mr
King Arthur
13
1 / 2 / 2
7,686
480
7,477
11,963
8,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,166
573
5,458
6,591
3,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
KJ_NC_
Susano
16
6 / 2 / 3
9,226
577
9,276
11,197
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 0
8,088
506
8,181
13,216
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
TitanTwinz
Bacchus
12
2 / 2 / 6
7,519
470
4,882
10,040
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
X_M_DeWitt_79_X
Danzaburou
12
3 / 1 / 2
7,488
468
4,796
9,300
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Janus
0
5
2
0.2
W
4
0
5
6.5
W
Susano
KJ_NC_
Susano
6
2
3
3.75
L
Tsukuyomi
MrTBober
Tsukuyomi
4
2
1
2.25
L
Ymir
2
5
1
0.5
W
2
2
0
1
W
Bacchus
TitanTwinz
Bacchus
2
2
6
2.5
W
Danzaburou
X_M_DeWitt_79_X
Danzaburou
3
1
2
4
L
King Arthur
conle1mr
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
32,593
53,168
Taken
50,344
26,525
Mitigated
25,206
12,938
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,479
2,922
28
3,478
9,777
3,102
732
2,198
7,579
0
38,718
L
Janus
4,515
74
0
500
6,633
1,473
0
2,681
3,952
38,536
0
W
5,458
363
0
4,988
6,591
3,505
750
3,229
3,362
57,442
0
W
Susano
KJ_NC_
Susano
9,276
3,109
0
3,896
11,197
4,031
0
1,774
9,423
0
59,327
L
Tsukuyomi
MrTBober
Tsukuyomi
6,303
613
0
4,700
11,875
4,205
54
1,754
10,021
0
53,655
L
Ymir
6,893
931
111
2,839
12,920
8,904
72
3,707
9,213
29,899
0
W
8,181
882
0
6,854
13,216
8,116
0
274
12,942
0
43,947
W
Bacchus
TitanTwinz
Bacchus
4,882
441
0
3,308
10,040
6,672
105
2,973
7,067
14,402
0
W
Danzaburou
X_M_DeWitt_79_X
Danzaburou
4,796
1,870
0
4,870
9,300
2,882
889
3,158
6,142
0
39,569
L
King Arthur
conle1mr
King Arthur
7,477
752
0
1,282
11,963
8,841
76
0
11,472
0
42,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
41,487
375
Minions Killed
384
0
Camps Cleared
0
1,433,821
Distance Traveled
1,445,246
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,091
443
77
5
0
257,357
4
L
Janus
7,463
466
90
6
0
304,515
5
W
Anubis
9,166
573
106
7
0
301,760
4
W
Susano
9,226
577
109
7
0
315,380
4
L
Tsukuyomi
8,605
538
94
6
0
306,942
2
L
Ymir
7,215
451
39
2
0
266,660
2
W
Hercules
8,088
506
80
5
0
274,248
2
W
Bacchus
7,519
470
13
1
0
299,673
7
W
Danzaburou
7,488
468
76
5
0
254,185
2
L
King Arthur
7,686
480
75
5
0
298,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role