Player Matchup

Janus
Janus
SlappyTheKid
Janus
Level 82
God Stats
31W - 22L
1,653 SR
Queue Stats
403W - 280L
1,598 Elo+
Party 2
Artemis
Artemis
bigbeano2
Artemis
Level 107
God Stats
126W - 96L
1,610 SR
Queue Stats
721W - 690L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
cheifsalad
Cthulhu
Level 129
God Stats
9W - 15L
1,470 SR
Queue Stats
740W - 657L
1,563 Elo+
Party 2
Team Averages
Level 106
1,578 SR
1,588 Elo+

VS

Team Averages
Level 90
1,419 SR
1,592 Elo+
Hera
Hera
Girafrican_Cats
Hera
Level 25
God Stats
33W - 19L
1,632 SR
Queue Stats
44W - 40L
1,570 Elo+
Solo
Cerberus
Cerberus
MySweetDoppio
Cerberus
Level 139
God Stats
13W - 7L
1,500 SR
Queue Stats
184W - 199L
1,597 Elo+
Party 1
Susano
Susano
TheOneSmeefius
Susano
Level 105
God Stats
4W - 7L
1,126 SR
Queue Stats
122W - 123L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 7
10,993
733
13,675
11,059
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
bigbeano2
Artemis
15
7 / 7 / 7
11,754
784
11,713
14,551
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
cheifsalad
Cthulhu
15
3 / 3 / 14
10,930
729
11,786
15,082
12,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 7
10,352
690
11,434
10,157
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MySweetDoppio
Cerberus
13
4 / 5 / 10
10,342
689
8,520
24,941
15,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 6 / 9
10,826
722
10,210
12,372
4,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
18
Kills
14
15
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
8
7
1.06
L
Cerberus
MySweetDoppio
Cerberus
4
5
10
1.8
W
8
5
7
2.3
L
5
6
9
1.58
W
Artemis
bigbeano2
Artemis
7
7
7
1.5
W
Cthulhu
cheifsalad
Cthulhu
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
30,164
40,692
Taken
47,470
19,788
Mitigated
22,836
6,949
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,434
2,479
116
1,007
10,157
3,456
440
5,242
4,823
41,974
0
L
Cerberus
MySweetDoppio
Cerberus
8,520
333
0
10,439
24,941
15,109
237
12,326
12,251
25,619
0
W
13,675
276
116
1,804
11,059
3,127
162
6,320
4,561
52,994
0
L
10,210
410
0
1,274
12,372
4,271
915
7,273
4,875
0
40,087
W
Artemis
bigbeano2
Artemis
11,713
5,068
401
1,875
14,551
4,092
1,507
7,188
7,079
0
41,369
W
Cthulhu
cheifsalad
Cthulhu
11,786
330
1,137
1,616
15,082
12,569
164
5,798
9,008
36,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
31,520
169
Minions Killed
170
0
Camps Cleared
0
806,791
Distance Traveled
726,091
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,352
690
72
5
0
219,432
0
L
Cerberus
10,342
689
51
3
0
250,656
0
W
Janus
10,993
733
73
5
0
265,353
0
L
Susano
10,826
722
47
3
0
256,003
1
W
Artemis
11,754
784
44
3
0
231,748
1
W
Cthulhu
10,930
729
52
3
0
309,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role