Player Matchup

Danzaburou
Danzaburou
HugeFatGuyBig
Danzaburou
Level 18
God Stats
5W - 5L
1,577 SR
Queue Stats
85W - 79L
1,551 Elo+
Solo
Merlin
Merlin
Pikâchou
Merlin
Level 28
God Stats
1W - 1L
1,345 SR
Queue Stats
12W - 10L
1,591 Elo+
Party 2
Hades
Hades
Pyrr0z
Hades
Level 8
God Stats
4W - 0L
1,751 SR
Queue Stats
8W - 4L
1,673 Elo+
Party 2
Discordia
Discordia
Spoinkers
Discordia
Level 7
God Stats
5W - 3L
1,687 SR
Queue Stats
5W - 6L
1,537 Elo+
Party 2
Izanami
Izanami
tamukii
Izanami
Level 29
God Stats
9W - 3L
1,278 SR
Queue Stats
29W - 25L
1,498 Elo+
Party 2
Team Averages
Level 18
1,528 SR
1,570 Elo+

VS

Team Averages
Level 19
1,470 SR
1,560 Elo+
Merlin
Merlin
BacxHio
Merlin
Level 9
God Stats
12W - 16L
1,567 SR
Queue Stats
22W - 18L
1,623 Elo+
Party 1
Hercules
Hercules
BlueMinotaur1
Hercules
Level 36
God Stats
8W - 5L
1,372 SR
Queue Stats
212W - 183L
1,506 Elo+
Party 3
Nemesis
Nemesis
DaChipmunk21
Nemesis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
349W - 339L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
Sekushio
Cthulhu
Level 5
God Stats
1W - 3L
1,278 SR
Queue Stats
6W - 8L
1,513 Elo+
Solo
Hachiman
Hachiman
VCOoo
Hachiman
Level 17
God Stats
42W - 29L
1,630 SR
Queue Stats
135W - 109L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HugeFatGuyBig
Danzaburou
20
13 / 1 / 21
13,796
1,254
20,985
11,031
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Pikâchou
Merlin
18
4 / 2 / 22
11,597
1,054
19,407
10,134
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Pyrr0z
Hades
18
3 / 5 / 23
11,273
1,025
12,652
11,667
8,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Spoinkers
Discordia
19
8 / 4 / 24
12,029
1,094
17,567
9,663
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
tamukii
Izanami
19
16 / 3 / 17
14,456
1,314
31,495
14,185
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BacxHio
Merlin
16
2 / 12 / 7
10,566
961
11,430
17,776
6,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BlueMinotaur1
Hercules
17
7 / 9 / 6
12,395
1,127
11,347
27,425
17,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
DaChipmunk21
Nemesis
16
2 / 7 / 9
10,536
958
8,756
21,135
8,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Sekushio
Cthulhu
17
2 / 9 / 10
10,753
978
12,118
25,665
14,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
VCOoo
Hachiman
16
2 / 7 / 7
10,448
950
8,643
20,034
7,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
54
44
Kills
15
15
Deaths
44
107
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
BacxHio
Merlin
2
12
7
0.46
L
Hercules
BlueMinotaur1
Hercules
7
9
6
1.11
L
Nemesis
DaChipmunk21
Nemesis
2
7
9
0.93
W
Danzaburou
HugeFatGuyBig
Danzaburou
13
1
21
23.5
W
Merlin
Pikâchou
Merlin
4
2
22
7.5
W
Hades
Pyrr0z
Hades
3
5
23
2.9
L
Cthulhu
Sekushio
Cthulhu
2
9
10
0.78
W
Discordia
Spoinkers
Discordia
8
4
24
5
L
Hachiman
VCOoo
Hachiman
2
7
7
0.79
W
Izanami
tamukii
Izanami
16
3
17
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,106
Damage
52,294
56,680
Taken
112,035
26,415
Mitigated
54,232
9,138
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BacxHio
Merlin
11,430
766
0
0
17,776
6,821
0
5,915
11,861
27,901
0
L
Hercules
BlueMinotaur1
Hercules
11,347
2,121
0
2,405
27,425
17,244
0
12,555
14,870
0
29,307
L
Nemesis
DaChipmunk21
Nemesis
8,756
1,299
0
633
21,135
8,595
0
9,941
11,194
0
16,907
W
Danzaburou
HugeFatGuyBig
Danzaburou
20,985
12,301
0
2,266
11,031
4,909
0
2,971
7,810
0
46,302
W
Merlin
Pikâchou
Merlin
19,407
2,083
0
0
10,134
3,879
0
4,351
5,649
35,082
0
W
Hades
Pyrr0z
Hades
12,652
1,890
318
2,133
11,667
8,911
0
4,648
6,778
17,774
0
L
Cthulhu
Sekushio
Cthulhu
12,118
462
179
880
25,665
14,094
0
10,239
15,426
34,591
0
W
Discordia
Spoinkers
Discordia
17,567
853
0
568
9,663
3,447
0
4,449
4,968
28,163
0
L
Hachiman
VCOoo
Hachiman
8,643
4,538
0
1,300
20,034
7,478
0
10,976
9,058
0
26,795
W
Izanami
tamukii
Izanami
31,495
25,500
0
3,853
14,185
5,269
0
6,341
7,477
0
62,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,151
Gold Earned
54,698
210
Minions Killed
182
7
Camps Cleared
5
921,997
Distance Traveled
988,180
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,566
961
37
3
0
166,709
3
L
Hercules
12,395
1,127
34
3
2
195,258
0
L
Nemesis
10,536
958
22
2
0
211,418
0
W
Danzaburou
13,796
1,254
53
5
2
207,754
0
W
Merlin
11,597
1,054
30
3
2
191,224
1
W
Hades
11,273
1,025
15
1
1
157,053
1
L
Cthulhu
10,753
978
55
5
0
220,893
2
W
Discordia
12,029
1,094
26
2
0
185,449
0
L
Hachiman
10,448
950
34
3
3
193,902
0
W
Izanami
14,456
1,314
86
8
2
180,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role