Player Matchup

Artemis
Artemis
GDelaqua
Artemis
Level 29
God Stats
2W - 1L
1,809 SR
Queue Stats
58W - 46L
1,546 Elo+
Party 1
Bakasura
Bakasura
Guisalaz
Bakasura
Level 15
God Stats
3W - 3L
1,705 SR
Queue Stats
17W - 14L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JhowrSantos
Cu Chulainn
Level 28
God Stats
7W - 6L
1,558 SR
Queue Stats
45W - 30L
1,560 Elo+
Party 1
Khepri
Khepri
mcazz96
Khepri
Level 29
God Stats
25W - 17L
1,615 SR
Queue Stats
103W - 87L
1,567 Elo+
Party 1
Anubis
Anubis
mczluciano
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 80L
1,527 Elo+
Solo
Team Averages
Level 26
1,637 SR
1,559 Elo+

VS

Team Averages
Level 35
1,628 SR
1,573 Elo+
Olorun
Olorun
ByMattu19
Olorun
Level 39
God Stats
8W - 5L
1,622 SR
Queue Stats
208W - 141L
1,566 Elo+
Party 2
Apollo
Apollo
CARREAEASY
Apollo
Level 18
God Stats
5W - 4L
1,705 SR
Queue Stats
55W - 52L
1,493 Elo+
Solo
Mercury
Mercury
LA_PAPITA_122
Mercury
Level 16
God Stats
7W - 3L
1,698 SR
Queue Stats
93W - 52L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
Martinleal
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 71L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
nunuQ
Kuzenbo
Level 85
God Stats
9W - 4L
1,613 SR
Queue Stats
366W - 274L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GDelaqua
Artemis
17
2 / 8 / 6
10,775
449
11,446
16,070
6,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Guisalaz
Bakasura
18
4 / 5 / 6
11,691
487
11,280
26,568
13,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
JhowrSantos
Cu Chulainn
16
3 / 8 / 3
10,097
421
10,554
24,837
28,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
mcazz96
Khepri
15
1 / 9 / 1
9,978
416
4,239
21,326
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
mczluciano
Anubis
20
5 / 6 / 2
13,382
558
7,641
15,359
8,592
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ByMattu19
Olorun
20
10 / 1 / 10
14,829
618
25,302
18,829
11,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
CARREAEASY
Apollo
20
10 / 3 / 8
14,109
588
13,088
13,746
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
20
6 / 4 / 11
15,624
651
18,214
18,371
8,221
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Martinleal
Kukulkan
18
7 / 5 / 9
13,332
556
21,581
12,363
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
nunuQ
Kuzenbo
18
3 / 2 / 19
12,871
536
6,227
20,788
34,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
15
Kills
36
36
Deaths
15
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Olorun
ByMattu19
Olorun
10
1
10
15
W
Apollo
CARREAEASY
Apollo
10
3
8
4.67
L
Artemis
GDelaqua
Artemis
2
8
6
0.63
L
Bakasura
Guisalaz
Bakasura
4
5
6
1.4
L
Cu Chulainn
JhowrSantos
Cu Chulainn
3
8
3
0.56
W
Mercury
6
4
11
2.88
W
Kukulkan
Martinleal
Kukulkan
7
5
9
2.3
L
Khepri
mcazz96
Khepri
1
9
1
0.17
L
Anubis
mczluciano
Anubis
5
6
2
1
W
Kuzenbo
nunuQ
Kuzenbo
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,160
Damage
84,412
104,160
Taken
84,097
77,210
Mitigated
66,471
14,255
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ByMattu19
Olorun
25,302
17,339
1,584
11,264
18,829
11,398
4,236
4,587
13,692
108,717
0
W
Apollo
CARREAEASY
Apollo
13,088
7,240
0
5,520
13,746
6,316
983
2,562
11,033
0
98,694
L
Artemis
GDelaqua
Artemis
11,446
6,126
0
1,161
16,070
6,917
0
9,070
6,974
0
52,649
L
Bakasura
Guisalaz
Bakasura
11,280
7,843
0
7,762
26,568
13,755
0
12,338
14,103
0
53,295
L
Cu Chulainn
JhowrSantos
Cu Chulainn
10,554
1,710
0
1,757
24,837
28,501
0
12,471
11,817
0
53,632
W
Mercury
18,214
12,276
0
243
18,371
8,221
7,848
1,355
15,034
0
151,892
W
Kukulkan
Martinleal
Kukulkan
21,581
1,224
0
670
12,363
5,753
2,737
1,141
10,667
72,108
0
L
Khepri
mcazz96
Khepri
4,239
417
0
708
21,326
19,445
0
8,805
12,370
32,205
0
L
Anubis
mczluciano
Anubis
7,641
555
0
2,867
15,359
8,592
0
9,459
5,786
98,305
0
W
Kuzenbo
nunuQ
Kuzenbo
6,227
2,270
0
1,271
20,788
34,783
171
2,235
17,781
26,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,923
Gold Earned
70,765
531
Minions Killed
666
0
Camps Cleared
0
2,027,103
Distance Traveled
2,345,037
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,829
618
155
6
0
451,680
4
W
Apollo
14,109
588
146
6
0
456,072
2
L
Artemis
10,775
449
75
3
0
343,620
4
L
Bakasura
11,691
487
122
5
0
487,951
3
L
Cu Chulainn
10,097
421
93
4
0
416,129
0
W
Mercury
15,624
651
202
8
0
541,153
2
W
Kukulkan
13,332
556
122
5
0
430,664
3
L
Khepri
9,978
416
46
2
0
401,492
4
L
Anubis
13,382
558
195
8
0
377,911
5
W
Kuzenbo
12,871
536
41
2
0
465,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role