Player Matchup

Tiamat
Tiamat
CptShou
Tiamat
Level 29
God Stats
1W - 2L
1,354 SR
Queue Stats
11W - 22L
1,217 Elo+
Solo
Sylvanus
Sylvanus
NoMyHouse
Sylvanus
Level 27
God Stats
4W - 6L
1,543 SR
Queue Stats
19W - 19L
1,660 Elo+
Party 2
Fenrir
Fenrir
TerrifiedChicken
Fenrir
Level 8
God Stats
2W - 5L
1,376 SR
Queue Stats
7W - 12L
1,439 Elo+
Party 2
Apollo
Apollo
levleolr
Apollo
Level 28
God Stats
24W - 20L
1,607 SR
Queue Stats
166W - 167L
1,523 Elo+
Solo
Guan Yu
Guan Yu
toasterguyxd
Guan Yu
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,487 Elo+

VS

Team Averages
Level 12
1,448 SR
1,537 Elo+
Chernobog
Chernobog
DDuck0
Chernobog
Level 8
God Stats
2W - 0L
1,791 SR
Queue Stats
17W - 16L
1,607 Elo+
Solo
Bakasura
Bakasura
IamPinguu
Bakasura
Level 8
God Stats
10W - 5L
1,568 SR
Queue Stats
20W - 17L
1,532 Elo+
Party 1
Hercules
Hercules
Lycithicus
Hercules
Level 6
God Stats
1W - 2L
1,212 SR
Queue Stats
49W - 47L
1,378 Elo+
Party 1
Athena
Athena
Pox Crusader
Athena
Level 8
God Stats
18W - 9L
1,167 SR
Queue Stats
295W - 254L
1,484 Elo+
Party 1
Hades
Hades
SuzuyaJuzuo
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CptShou
Tiamat
6
0 / 3 / 0
3,875
484
3,028
4,789
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
NoMyHouse
Sylvanus
6
0 / 3 / 1
4,339
542
2,691
6,287
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,349
544
867
4,398
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
levleolr
Apollo
8
1 / 0 / 0
4,645
581
2,380
4,810
1,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
toasterguyxd
Guan Yu
4
0 / 2 / 0
3,531
441
787
2,975
1,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DDuck0
Chernobog
8
0 / 0 / 3
4,589
574
3,050
4,192
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
IamPinguu
Bakasura
10
4 / 0 / 0
5,698
712
1,816
4,163
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Lycithicus
Hercules
9
1 / 0 / 1
5,508
689
1,812
3,257
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
7
0 / 1 / 2
4,553
569
1,117
4,171
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 2
5,832
729
6,601
6,996
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CptShou
Tiamat
0
3
0
0
W
Chernobog
DDuck0
Chernobog
0
0
3
1.5
W
Bakasura
IamPinguu
Bakasura
4
0
0
4
W
Hercules
Lycithicus
Hercules
1
0
1
1.5
L
Sylvanus
NoMyHouse
Sylvanus
0
3
1
0.17
W
Athena
0
1
2
1
W
4
0
2
5
L
0
1
0
0
L
Apollo
levleolr
Apollo
1
0
0
1
L
Guan Yu
toasterguyxd
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,753
Damage
14,396
23,259
Taken
22,779
8,543
Mitigated
8,208
7,796
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CptShou
Tiamat
3,028
640
0
1,698
4,789
1,981
479
1,963
2,378
13,499
0
W
Chernobog
DDuck0
Chernobog
3,050
1,848
0
1,873
4,192
950
396
1,269
2,877
0
21,647
W
Bakasura
IamPinguu
Bakasura
1,816
1,371
0
3,219
4,163
1,284
0
413
3,690
0
19,403
W
Hercules
Lycithicus
Hercules
1,812
571
0
1,027
3,257
1,913
482
0
3,132
0
21,932
L
Sylvanus
NoMyHouse
Sylvanus
2,691
951
908
2,030
6,287
2,454
0
2,936
3,239
8,070
0
W
Athena
1,117
279
0
564
4,171
1,655
0
957
3,214
9,319
0
W
6,601
1,433
159
4,105
6,996
2,406
440
2,685
4,022
28,452
0
L
867
213
0
738
4,398
1,251
0
867
3,439
0
17,809
L
Apollo
levleolr
Apollo
2,380
2,251
0
1,852
4,810
1,633
0
1,494
3,204
0
29,498
L
Guan Yu
toasterguyxd
Guan Yu
787
186
0
570
2,975
1,224
0
0
2,844
0
5,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,739
Gold Earned
26,180
149
Minions Killed
271
0
Camps Cleared
0
678,388
Distance Traveled
839,772
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,875
484
23
3
0
152,805
3
W
Chernobog
4,589
574
48
6
0
156,301
1
W
Bakasura
5,698
712
77
10
0
209,385
0
W
Hercules
5,508
689
55
7
0
129,839
0
L
Sylvanus
4,339
542
3
0
0
148,859
3
W
Athena
4,553
569
24
3
0
177,941
4
W
Hades
5,832
729
67
8
0
166,306
0
L
Fenrir
4,349
544
45
6
0
147,380
0
L
Apollo
4,645
581
68
9
0
131,410
0
L
Guan Yu
3,531
441
10
1
0
97,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role