Player Matchup

Danzaburou
Danzaburou
AsiagoUnicorn
Danzaburou
Level 60
God Stats
1W - 0L
1,876 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
KitsuneAmaya
Amaterasu
Level 7
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
LunarHex
Nu Wa
Level 60
God Stats
1W - 0L
1,445 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 1
Artio
Artio
Scatterimp
Artio
Level 13
God Stats
1W - 0L
1,876 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 1
Bakasura
Bakasura
mikeyy7610
Bakasura
Level 28
God Stats
2W - 1L
1,462 SR
Queue Stats
65W - 61L
1,471 Elo+
Solo
Team Averages
Level 34
1,689 SR
1,381 Elo+

VS

Team Averages
Level 25
1,452 SR
1,486 Elo+
Athena
Athena
Az2709
Athena
Level 27
God Stats
1W - 2L
1,756 SR
Queue Stats
30W - 22L
1,527 Elo+
Solo
Izanami
Izanami
OMeeee
Izanami
Level 18
God Stats
10W - 9L
1,495 SR
Queue Stats
34W - 27L
1,527 Elo+
Party 2
Hel
Hel
QCflytech13
Hel
Level 23
God Stats
2W - 6L
1,336 SR
Queue Stats
16W - 21L
1,463 Elo+
Solo
Ullr
Ullr
feliperto03
Ullr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 77L
1,513 Elo+
Party 2
Tyr
Tyr
jordanst
Tyr
Level 23
God Stats
1W - 1L
1,171 SR
Queue Stats
85W - 65L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsiagoUnicorn
Danzaburou
18
10 / 3 / 9
12,943
539
21,307
16,148
7,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
KitsuneAmaya
Amaterasu
16
0 / 7 / 0
9,904
413
5,753
18,322
14,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
LunarHex
Nu Wa
18
3 / 1 / 7
10,827
451
19,289
10,666
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
18
8 / 1 / 12
13,037
543
12,229
16,292
23,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
mikeyy7610
Bakasura
20
4 / 5 / 1
12,962
540
10,038
20,655
11,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Az2709
Athena
15
0 / 7 / 4
10,004
417
3,421
21,549
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
OMeeee
Izanami
15
2 / 6 / 4
9,943
414
8,381
12,976
2,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 8 / 2
11,594
483
9,723
18,375
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 2
10,465
436
8,761
16,991
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 2
12,642
527
24,650
23,536
25,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
25
Kills
17
17
Deaths
25
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AsiagoUnicorn
Danzaburou
10
3
9
4.83
L
Athena
Az2709
Athena
0
7
4
0.29
W
Amaterasu
KitsuneAmaya
Amaterasu
0
7
0
0
W
Nu Wa
LunarHex
Nu Wa
3
1
7
6.5
L
Izanami
OMeeee
Izanami
2
6
4
0.67
L
2
8
2
0.38
W
Artio
8
1
12
14
L
5
3
2
2
L
8
1
2
9
W
Bakasura
mikeyy7610
Bakasura
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,616
Damage
54,936
82,083
Taken
93,427
60,721
Mitigated
57,350
17,598
Healing
29,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AsiagoUnicorn
Danzaburou
21,307
9,746
0
2,542
16,148
7,347
3,591
4,374
11,774
0
75,919
L
Athena
Az2709
Athena
3,421
636
0
4,645
21,549
13,956
907
7,521
13,892
33,543
0
W
Amaterasu
KitsuneAmaya
Amaterasu
5,753
2,661
0
2,808
18,322
14,471
1,156
0
17,795
0
33,896
W
Nu Wa
LunarHex
Nu Wa
19,289
4,296
160
1,003
10,666
4,146
1,392
4,830
5,761
71,640
0
L
Izanami
OMeeee
Izanami
8,381
5,340
0
475
12,976
2,856
1,945
5,555
7,223
0
54,606
L
9,723
423
1,367
5,791
18,375
9,419
1,589
7,898
9,951
82,845
0
W
Artio
12,229
2,796
1,037
4,612
16,292
23,516
1,039
3,213
12,979
33,711
0
L
8,761
3,194
0
5,357
16,991
5,419
0
5,133
11,072
0
63,250
L
24,650
3,676
95
11,911
23,536
25,700
915
4,531
17,610
146
88,865
W
Bakasura
mikeyy7610
Bakasura
10,038
7,454
0
5,436
20,655
11,241
0
833
19,622
0
96,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,673
Gold Earned
54,648
495
Minions Killed
507
0
Camps Cleared
0
2,279,724
Distance Traveled
2,057,371
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,943
539
140
6
0
438,647
5
L
Athena
10,004
417
66
3
0
412,761
3
W
Amaterasu
9,904
413
71
3
0
423,406
1
W
Nu Wa
10,827
451
94
4
0
458,697
4
L
Izanami
9,943
414
91
4
0
397,603
2
L
Hel
11,594
483
124
5
0
373,133
0
W
Artio
13,037
543
30
1
0
497,882
4
L
Ullr
10,465
436
90
4
0
399,960
4
L
Tyr
12,642
527
136
6
0
473,914
2
W
Bakasura
12,962
540
160
7
0
461,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role