Player Matchup

King Arthur
King Arthur
BadTake
King Arthur
Level 18
God Stats
4W - 6L
1,435 SR
Queue Stats
33W - 46L
1,312 Elo+
Party 2
Hades
Hades
EnderFlare
Hades
Level 29
God Stats
15W - 5L
1,603 SR
Queue Stats
98W - 71L
1,580 Elo+
Solo
Nemesis
Nemesis
ExuberantPanda
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 89L
1,265 Elo+
Party 2
Ares
Ares
IchMeh
Ares
Level 21
God Stats
2W - 0L
1,676 SR
Queue Stats
54W - 87L
1,306 Elo+
Party 2
Izanami
Izanami
LadyMaceXD
Izanami
Level 27
God Stats
17W - 25L
1,334 SR
Queue Stats
43W - 68L
1,265 Elo+
Party 2
Team Averages
Level 33
1,510 SR
1,345 Elo+

VS

Team Averages
Level 11
1,475 SR
1,266 Elo+
Athena
Athena
CobaltClad
Athena
Level 12
God Stats
2W - 2L
1,568 SR
Queue Stats
7W - 8L
1,359 Elo+
Solo
Anubis
Anubis
DeadAcePool
Anubis
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 109L
1,249 Elo+
Party 1
Neith
Neith
Plutonicwrath
Neith
Level 4
God Stats
1W - 6L
1,219 SR
Queue Stats
2W - 10L
1,067 Elo+
Solo
Fafnir
Fafnir
Wozdamack87
Fafnir
Level 12
God Stats
8W - 3L
1,414 SR
Queue Stats
74W - 78L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
XxJ4750NxX
Kukulkan
Level 11
God Stats
19W - 12L
1,672 SR
Queue Stats
340W - 317L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadTake
King Arthur
16
10 / 1 / 10
11,632
554
13,632
19,379
14,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
18
16 / 4 / 11
12,884
614
22,740
23,655
9,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 4 / 12
12,307
586
16,413
15,418
9,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
IchMeh
Ares
15
4 / 6 / 21
11,120
530
12,847
18,233
21,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
LadyMaceXD
Izanami
16
6 / 4 / 12
10,575
504
13,996
12,069
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CobaltClad
Athena
15
5 / 3 / 6
9,068
432
8,739
18,377
15,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
15
3 / 8 / 6
9,874
470
16,192
20,069
9,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 15 / 2
7,789
371
7,695
19,410
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
14
6 / 8 / 4
10,134
483
12,020
25,323
14,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
XxJ4750NxX
Kukulkan
11
1 / 16 / 6
7,677
366
7,431
18,205
7,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
50
Kills
17
19
Deaths
50
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BadTake
King Arthur
10
1
10
15
L
Athena
CobaltClad
Athena
5
3
6
2.67
L
Anubis
3
8
6
0.75
W
Hades
16
4
11
5.38
W
14
4
12
5
W
Ares
IchMeh
Ares
4
6
21
2.42
W
Izanami
LadyMaceXD
Izanami
6
4
12
3
L
2
15
2
0.2
L
Fafnir
6
8
4
1
L
Kukulkan
XxJ4750NxX
Kukulkan
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,628
Damage
52,077
88,754
Taken
101,384
59,798
Mitigated
55,035
35,676
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BadTake
King Arthur
13,632
1,289
79
8,134
19,379
14,624
804
8,748
10,631
0
52,104
L
Athena
CobaltClad
Athena
8,739
2,860
0
2,810
18,377
15,897
0
5,262
12,651
34,692
0
L
Anubis
16,192
2,212
0
8,998
20,069
9,816
0
3,732
16,187
63,388
0
W
Hades
22,740
5,868
2,070
14,073
23,655
9,650
5,473
13,389
10,266
79,112
0
W
16,413
9,814
0
4,703
15,418
9,059
670
5,055
10,363
233
78,165
W
Ares
IchMeh
Ares
12,847
2,326
0
1,263
18,233
21,973
867
9,721
8,512
27,074
0
W
Izanami
LadyMaceXD
Izanami
13,996
9,629
924
4,430
12,069
4,492
3,600
7,469
4,600
0
72,292
L
7,695
5,298
0
2,323
19,410
6,686
535
6,843
12,310
0
34,210
L
Fafnir
12,020
3,774
843
5,988
25,323
14,715
0
10,972
14,301
35,004
0
L
Kukulkan
XxJ4750NxX
Kukulkan
7,431
1,062
0
950
18,205
7,921
0
9,011
9,094
27,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,518
Gold Earned
44,542
456
Minions Killed
285
0
Camps Cleared
0
1,929,917
Distance Traveled
1,490,241
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,632
554
97
5
0
400,370
1
L
Athena
9,068
432
56
3
0
380,980
5
L
Anubis
9,874
470
102
5
0
285,450
1
W
Hades
12,884
614
132
6
0
339,538
1
W
Nemesis
12,307
586
111
5
0
431,818
1
W
Ares
11,120
530
24
1
0
386,040
0
W
Izanami
10,575
504
92
4
0
372,151
0
L
Neith
7,789
371
51
2
0
231,222
3
L
Fafnir
10,134
483
38
2
0
363,002
5
L
Kukulkan
7,677
366
38
2
0
229,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role