Player Matchup

Osiris
Osiris
Diamond IV
SoderSlurp
Osiris
Diamond IV
Level 126
God Stats
17W - 10L
1,660 SR
Queue Stats
46W - 45L
1,922 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,660 SR
1,922 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,525 SR
1,916 MMR
Osiris
Osiris
Platinum V
FeudalMango
Osiris
Platinum V
Level 135
God Stats
1W - 3L
1,525 SR
Queue Stats
110W - 113L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
SoderSlurp
Osiris
11
2 / 1 / 0
6,099
1,017
4,405
6,599
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SkadiBakasuraAh Muzen CabSetPoseidon

VS

Bans
Cu ChulainnHe BoKaliBellonaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 0
5,475
913
3,366
6,409
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
0
0.5
W
Osiris
SoderSlurp
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,405
Damage
3,366
6,599
Taken
6,409
3,372
Mitigated
3,661
3,760
Healing
1,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,366
1,243
0
1,604
6,409
3,661
0
36
6,373
0
25,098
W
Osiris
SoderSlurp
Osiris
4,405
2,651
0
3,760
6,599
3,372
0
84
6,515
0
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,099
Gold Earned
5,475
65
Minions Killed
51
0
Camps Cleared
0
125,158
Distance Traveled
104,192
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,475
913
51
9
0
104,192
0
W
Osiris
6,099
1,017
65
11
0
125,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role