Player Matchup

Rama
Rama
Fporro
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,762 Elo+
Solo
King Arthur
King Arthur
Struggsth
King Arthur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,517 Elo+
Solo
Anubis
Anubis
Stuhllinger
Anubis
Level 16
God Stats
8W - 4L
1,685 SR
Queue Stats
17W - 18L
1,485 Elo+
Solo
Bellona
Bellona
damasceeno
Bellona
Level 15
God Stats
6W - 11L
1,538 SR
Queue Stats
24W - 27L
1,515 Elo+
Party 2
Arachne
Arachne
oprocessador
Arachne
Level 16
God Stats
5W - 7L
1,791 SR
Queue Stats
27W - 22L
1,565 Elo+
Party 2
Team Averages
Level 17
1,603 SR
1,569 Elo+

VS

Team Averages
Level 36
1,487 SR
1,616 Elo+
Skadi
Skadi
FilipeSlv
Skadi
Level 22
God Stats
3W - 0L
1,716 SR
Queue Stats
49W - 19L
1,744 Elo+
Party 1
Ymir
Ymir
IntrepidSalary
Ymir
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 23L
1,744 Elo+
Party 1
Tyr
Tyr
ItSYusaK
Tyr
Level 15
God Stats
1W - 4L
1,074 SR
Queue Stats
19W - 19L
1,493 Elo+
Solo
Mercury
Mercury
Nabra
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 61L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
PhillFoden
Kukulkan
Level 17
God Stats
3W - 1L
1,647 SR
Queue Stats
36W - 24L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fporro
Rama
13
5 / 5 / 4
8,103
506
7,425
14,762
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Struggsth
King Arthur
11
0 / 5 / 0
6,149
384
2,574
12,954
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
9
1 / 7 / 0
6,486
405
1,494
6,697
2,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
damasceeno
Bellona
11
1 / 8 / 5
6,672
417
4,412
12,014
9,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
oprocessador
Arachne
10
2 / 6 / 2
6,716
420
4,132
11,743
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FilipeSlv
Skadi
13
5 / 4 / 6
8,718
545
9,110
7,031
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 10
9,212
576
4,557
8,599
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 0 / 5
9,684
605
7,558
10,083
7,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Nabra
Mercury
15
12 / 1 / 8
9,980
624
13,208
7,638
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
PhillFoden
Kukulkan
18
6 / 1 / 4
10,972
686
6,383
6,117
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
31
31
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
FilipeSlv
Skadi
5
4
6
2
L
Rama
Fporro
Rama
5
5
4
1.4
W
3
4
10
2
W
5
0
5
7.5
W
Mercury
Nabra
Mercury
12
1
8
16
W
Kukulkan
PhillFoden
Kukulkan
6
1
4
8
L
King Arthur
Struggsth
King Arthur
0
5
0
0
L
Anubis
1
7
0
0.14
L
Bellona
damasceeno
Bellona
1
8
5
0.44
L
Arachne
oprocessador
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
40,816
58,170
Taken
39,468
28,648
Mitigated
20,124
14,718
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
FilipeSlv
Skadi
9,110
5,556
0
2,126
7,031
1,502
2,713
0
7,031
0
46,330
L
Rama
Fporro
Rama
7,425
5,882
0
6,226
14,762
5,206
0
3,369
11,357
0
44,848
W
4,557
1,507
0
983
8,599
5,493
336
0
8,599
14,848
0
W
7,558
890
0
5,501
10,083
7,847
69
83
9,700
0
49,401
W
Mercury
Nabra
Mercury
13,208
6,967
0
854
7,638
2,742
635
195
7,443
0
56,509
W
Kukulkan
PhillFoden
Kukulkan
6,383
225
0
816
6,117
2,540
1,194
1,216
4,901
79,506
0
L
King Arthur
Struggsth
King Arthur
2,574
447
0
3,301
12,954
7,205
0
1,660
11,226
0
22,259
L
Anubis
1,494
72
0
892
6,697
2,519
0
2,160
4,413
23,961
0
L
Bellona
damasceeno
Bellona
4,412
955
0
1,415
12,014
9,579
360
2,959
9,005
0
22,108
L
Arachne
oprocessador
Arachne
4,132
2,887
0
2,884
11,743
4,139
0
484
11,229
0
18,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
48,566
245
Minions Killed
455
0
Camps Cleared
0
1,293,171
Distance Traveled
1,666,836
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,718
545
84
5
0
279,446
2
L
Rama
8,103
506
87
5
0
244,555
7
W
Ymir
9,212
576
27
2
0
319,343
2
W
Tyr
9,684
605
96
6
0
330,146
1
W
Mercury
9,980
624
89
6
0
393,327
4
W
Kukulkan
10,972
686
159
10
0
344,574
5
L
King Arthur
6,149
384
32
2
0
261,698
0
L
Anubis
6,486
405
44
3
0
201,468
0
L
Bellona
6,672
417
31
2
0
300,983
2
L
Arachne
6,716
420
51
3
0
284,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role