Player Matchup

Scylla
Scylla
CassieZiegler
Scylla
Level 49
God Stats
11W - 11L
1,517 SR
Queue Stats
50W - 50L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Deathlydrew
Heimdallr
Level 81
God Stats
31W - 21L
1,635 SR
Queue Stats
128W - 135L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
SlimLahey151
Sun Wukong
Level 81
God Stats
48W - 46L
1,366 SR
Queue Stats
352W - 372L
1,516 Elo+
Solo
Team Averages
Level 70
1,506 SR
1,513 Elo+

VS

Team Averages
Level 124
1,605 SR
1,534 Elo+
Ganesha
Ganesha
MccCaleb12
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
lSLE3PY2NiCEl
Baron Samedi
Level 147
God Stats
30W - 23L
1,648 SR
Queue Stats
327W - 295L
1,537 Elo+
Solo
Sylvanus
Sylvanus
maceman2012
Sylvanus
Level 104
God Stats
42W - 28L
1,666 SR
Queue Stats
75W - 62L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
11,287
752
17,529
9,582
3,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Deathlydrew
Heimdallr
13
6 / 7 / 8
10,839
723
15,415
16,387
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SlimLahey151
Sun Wukong
14
6 / 3 / 11
11,600
773
12,286
20,373
11,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MccCaleb12
Ganesha
12
0 / 7 / 9
9,152
610
9,246
19,309
13,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
lSLE3PY2NiCEl
Baron Samedi
14
7 / 3 / 6
11,269
751
13,741
18,464
12,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
maceman2012
Sylvanus
13
6 / 8 / 2
10,788
719
8,957
19,013
10,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
18
Kills
13
13
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Heimdallr
Deathlydrew
Heimdallr
6
7
8
1.43
L
Ganesha
MccCaleb12
Ganesha
0
7
9
0.64
W
Sun Wukong
SlimLahey151
Sun Wukong
6
3
11
3.83
L
Baron Samedi
lSLE3PY2NiCEl
Baron Samedi
7
3
6
3.33
L
Sylvanus
maceman2012
Sylvanus
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,230
Damage
31,944
46,342
Taken
56,786
20,480
Mitigated
36,534
16,933
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,529
516
0
2,712
9,582
3,079
620
7,203
2,181
50,085
0
W
Heimdallr
Deathlydrew
Heimdallr
15,415
6,240
401
2,943
16,387
5,522
1,161
13,273
2,743
0
34,233
L
Ganesha
MccCaleb12
Ganesha
9,246
925
537
578
19,309
13,619
38
5,621
13,688
23,832
0
W
Sun Wukong
SlimLahey151
Sun Wukong
12,286
2,843
695
10,182
20,373
11,879
705
10,067
9,777
0
40,569
L
Baron Samedi
lSLE3PY2NiCEl
Baron Samedi
13,741
818
3,176
5,749
18,464
12,185
96
3,916
14,548
36,294
0
L
Sylvanus
maceman2012
Sylvanus
8,957
1,908
5,010
5,671
19,013
10,730
403
8,024
10,985
32,828
2,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
31,209
158
Minions Killed
112
0
Camps Cleared
0
839,089
Distance Traveled
841,142
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,287
752
72
5
0
285,819
0
W
Heimdallr
10,839
723
38
3
0
265,313
3
L
Ganesha
9,152
610
2
0
0
310,264
5
W
Sun Wukong
11,600
773
48
3
0
287,957
0
L
Baron Samedi
11,269
751
35
2
0
284,504
2
L
Sylvanus
10,788
719
75
5
0
246,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role