Player Matchup

Artio
Artio
ArtfulOstrich
Artio
Level 106
God Stats
2W - 0L
1,716 SR
Queue Stats
5W - 6L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Godstrich3000
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,869 Elo+
Party 1
Tiamat
Tiamat
Jake 117
Tiamat
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 118L
1,557 Elo+
Party 1
Chronos
Chronos
SL0PPYD4LLAS
Chronos
Level 17
God Stats
1W - 1L
1,302 SR
Queue Stats
23W - 16L
1,786 Elo+
Party 1
Danzaburou
Danzaburou
Vibxd
Danzaburou
Level 106
God Stats
1W - 1L
1,627 SR
Queue Stats
149W - 118L
1,635 Elo+
Party 1
Team Averages
Level 70
1,529 SR
1,664 Elo+

VS

Team Averages
Level 94
1,517 SR
1,496 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HadesDisciple88
Tiamat
Level 81
God Stats
61W - 49L
1,660 SR
Queue Stats
576W - 574L
1,446 Elo+
Party 2
Skadi
Skadi
PinkSabre
Skadi
Level 156
God Stats
3W - 6L
1,427 SR
Queue Stats
399W - 422L
1,510 Elo+
Party 2
Geb
Geb
just8dessert1
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,931
462
5,047
11,734
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
12
2 / 1 / 5
7,555
504
3,239
9,379
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Jake 117
Tiamat
11
0 / 1 / 6
6,776
452
3,677
6,079
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
SL0PPYD4LLAS
Chronos
15
4 / 1 / 0
8,742
583
7,779
8,620
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Vibxd
Danzaburou
15
6 / 1 / 1
8,872
591
7,440
5,786
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 3 / 0
7,109
474
3,115
7,378
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
 
Chang'e
11
1 / 3 / 1
7,053
470
7,028
12,619
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 0
8,505
567
6,224
7,801
5,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
PinkSabre
Skadi
11
1 / 2 / 0
6,655
444
3,857
7,887
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 1
6,169
411
1,501
7,710
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
6
6
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
0
0.67
L
Chang'e
 
Chang'e
1
3
1
0.5
W
0
2
0
0
W
Guan Yu
2
1
5
4.5
L
2
0
0
2
W
Tiamat
Jake 117
Tiamat
0
1
6
3
L
Skadi
PinkSabre
Skadi
1
2
0
0.5
W
Chronos
SL0PPYD4LLAS
Chronos
4
1
0
4
W
Danzaburou
Vibxd
Danzaburou
6
1
1
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,182
Damage
21,725
41,598
Taken
43,395
22,601
Mitigated
20,380
18,007
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,115
116
0
2,596
7,378
2,309
820
1,464
5,914
37,003
0
L
Chang'e
 
Chang'e
7,028
866
878
4,598
12,619
3,941
0
2,567
10,052
44,802
0
W
5,047
413
0
4,028
11,734
8,187
0
7,857
3,877
34,685
0
W
Guan Yu
3,239
472
395
1,968
9,379
5,285
0
4,273
5,106
0
23,251
L
6,224
1,415
0
4,268
7,801
5,256
89
4,560
2,886
52,207
0
W
Tiamat
Jake 117
Tiamat
3,677
734
0
3,900
6,079
3,743
0
1,533
4,546
31,503
0
L
Skadi
PinkSabre
Skadi
3,857
1,871
0
2,221
7,887
2,470
0
3,044
4,843
0
44,471
W
Chronos
SL0PPYD4LLAS
Chronos
7,779
2,351
0
4,692
8,620
3,101
178
1,557
7,063
66,065
0
W
Danzaburou
Vibxd
Danzaburou
7,440
3,621
0
3,024
5,786
2,285
99
2,648
3,138
0
56,887
L
1,501
115
0
669
7,710
6,404
0
4,513
3,197
11,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
35,491
392
Minions Killed
364
0
Camps Cleared
0
1,381,792
Distance Traveled
1,253,577
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,109
474
68
5
0
219,028
3
L
Chang'e
7,053
470
72
5
0
274,517
1
W
Artio
6,931
462
72
5
0
270,554
2
W
Guan Yu
7,555
504
42
3
0
301,233
1
L
Tiamat
8,505
567
126
8
0
261,537
0
W
Tiamat
6,776
452
58
4
0
281,245
2
L
Skadi
6,655
444
81
5
0
233,041
6
W
Chronos
8,742
583
118
8
0
248,379
4
W
Danzaburou
8,872
591
102
7
0
280,381
3
L
Geb
6,169
411
17
1
0
265,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role