Player Matchup

Rama
Rama
 
Rama
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DullyDully
Odin
Level 55
God Stats
8W - 5L
1,544 SR
Queue Stats
39W - 42L
1,466 Elo+
Solo
Tiamat
Tiamat
Fishnchip510
Tiamat
Level 103
God Stats
10W - 17L
1,624 SR
Queue Stats
471W - 391L
1,556 Elo+
Solo
Fafnir
Fafnir
Hyzark
Fafnir
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 247L
1,494 Elo+
Party 1
Awilix
Awilix
STWART9930
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,690 Elo+
Solo
Team Averages
Level 96
1,534 SR
1,541 Elo+

VS

Team Averages
Level 121
1,569 SR
1,533 Elo+
Sylvanus
Sylvanus
HawkeyeMan1
Sylvanus
Level 124
God Stats
17W - 14L
1,789 SR
Queue Stats
108W - 108L
1,513 Elo+
Party 2
Arachne
Arachne
Kylgara
Arachne
Level 126
God Stats
1W - 1L
1,363 SR
Queue Stats
14W - 6L
1,619 Elo+
Solo
Sobek
Sobek
MongoLorde
Sobek
Level 115
God Stats
2W - 3L
1,528 SR
Queue Stats
137W - 139L
1,472 Elo+
Solo
Hel
Hel
Veggimo
Hel
Level 142
God Stats
18W - 13L
1,296 SR
Queue Stats
298W - 282L
1,499 Elo+
Solo
Cupid
Cupid
undeadwaffle123
Cupid
Level 97
God Stats
15W - 7L
1,869 SR
Queue Stats
221W - 203L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 1
6,438
460
4,690
6,642
2,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 0
7,490
535
8,507
11,603
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
11
0 / 2 / 2
6,318
451
4,304
7,555
6,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Hyzark
Fafnir
10
0 / 3 / 3
6,213
444
5,842
11,758
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
STWART9930
Awilix
11
1 / 5 / 1
6,467
462
4,248
9,419
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HawkeyeMan1
Sylvanus
11
2 / 0 / 4
6,945
496
4,020
7,350
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Kylgara
Arachne
11
3 / 2 / 6
6,952
497
6,427
8,743
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
13
0 / 1 / 2
7,120
509
7,032
13,346
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
13
5 / 0 / 4
7,963
569
7,892
7,745
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 4
6,704
479
5,598
11,300
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
L
2
1
0
2
L
Tiamat
0
2
2
0.5
W
Sylvanus
HawkeyeMan1
Sylvanus
2
0
4
4
L
Fafnir
Hyzark
Fafnir
0
3
3
0.5
W
Arachne
Kylgara
Arachne
3
2
6
3
W
Sobek
0
1
2
1
L
Awilix
STWART9930
Awilix
1
5
1
0.3
W
Hel
5
0
4
7
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
30,969
46,977
Taken
48,484
26,065
Mitigated
24,048
19,799
Healing
30,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,690
3,775
0
3,122
6,642
2,186
0
2,850
3,792
0
38,633
L
8,507
1,542
0
5,533
11,603
5,392
0
6,111
4,817
0
42,165
L
Tiamat
4,304
606
0
3,202
7,555
6,613
80
3,085
4,470
39,283
0
W
Sylvanus
HawkeyeMan1
Sylvanus
4,020
1,007
2,566
2,716
7,350
3,815
196
2,425
4,925
22,205
0
L
Fafnir
Hyzark
Fafnir
5,842
1,337
0
5,002
11,758
8,642
0
3,964
7,794
18,733
0
W
Arachne
Kylgara
Arachne
6,427
4,232
0
4,079
8,743
2,907
112
1,631
7,062
0
27,465
W
Sobek
7,032
409
0
8,390
13,346
11,083
0
0
12,596
38,739
0
L
Awilix
STWART9930
Awilix
4,248
1,802
0
2,940
9,419
3,232
0
2,209
7,160
0
38,982
W
Hel
7,892
367
3,337
5,163
7,745
2,869
552
2,043
5,702
48,933
0
W
5,598
3,045
50
4,479
11,300
3,374
768
4,047
7,253
0
30,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
35,684
374
Minions Killed
304
0
Camps Cleared
0
1,272,640
Distance Traveled
1,348,975
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,438
460
74
5
0
234,542
1
L
Odin
7,490
535
104
7
0
290,162
0
L
Tiamat
6,318
451
78
6
0
211,806
4
W
Sylvanus
6,945
496
46
3
0
250,376
6
L
Fafnir
6,213
444
29
2
0
263,048
3
W
Arachne
6,952
497
49
4
0
309,228
1
W
Sobek
7,120
509
77
6
0
257,293
8
L
Awilix
6,467
462
89
6
0
273,082
4
W
Hel
7,963
569
80
6
0
294,188
2
W
Cupid
6,704
479
52
4
0
237,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role