Player Matchup

Skadi
Skadi
Nova2025
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
PshOkay
Cu Chulainn
Level 12
God Stats
8W - 11L
1,510 SR
Queue Stats
94W - 83L
1,446 Elo+
Party 3
Xing Tian
Xing Tian
ReemannThumbs
Xing Tian
Level 28
God Stats
3W - 3L
1,878 SR
Queue Stats
125W - 108L
1,550 Elo+
Solo
Kali
Kali
TheFightingScot
Kali
Level 17
God Stats
3W - 4L
1,755 SR
Queue Stats
56W - 45L
1,642 Elo+
Solo
Kukulkan
Kukulkan
azulonVI
Kukulkan
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 7L
1,673 Elo+
Party 3
Team Averages
Level 18
1,676 SR
1,584 Elo+

VS

Team Averages
Level 31
1,430 SR
1,619 Elo+
Cupid
Cupid
BruceWayne37
Cupid
Level 29
God Stats
10W - 5L
1,305 SR
Queue Stats
249W - 239L
1,550 Elo+
Solo
Tiamat
Tiamat
IJ0K3Rl
Tiamat
Level 6
God Stats
21W - 21L
1,438 SR
Queue Stats
164W - 180L
1,507 Elo+
Party 1
Nemesis
Nemesis
Neriell
Nemesis
Level 25
God Stats
4W - 1L
1,631 SR
Queue Stats
47W - 31L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
Plefting
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,695 Elo+
Party 2
Aphrodite
Aphrodite
StemmedEagle451
Aphrodite
Level 87
God Stats
2W - 1L
1,278 SR
Queue Stats
26W - 14L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nova2025
Skadi
13
1 / 5 / 4
8,468
498
8,324
12,253
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
PshOkay
Cu Chulainn
12
4 / 4 / 2
8,284
487
8,728
13,943
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
ReemannThumbs
Xing Tian
15
1 / 2 / 4
8,750
515
5,872
11,516
10,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 3
8,312
489
6,801
15,435
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
azulonVI
Kukulkan
13
2 / 6 / 1
8,251
485
6,262
7,623
2,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
9,779
575
10,669
11,619
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
IJ0K3Rl
Tiamat
14
3 / 2 / 3
8,439
496
4,668
8,130
4,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Neriell
Nemesis
14
2 / 2 / 3
8,448
497
1,555
8,806
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Plefting
Guan Yu
15
6 / 2 / 10
9,180
540
12,166
17,303
16,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
StemmedEagle451
Aphrodite
14
5 / 4 / 14
8,836
520
11,148
14,031
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
11
Kills
23
23
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Tiamat
IJ0K3Rl
Tiamat
3
2
3
2.25
W
Nemesis
Neriell
Nemesis
2
2
3
1.75
L
Skadi
Nova2025
Skadi
1
5
4
0.6
W
Guan Yu
Plefting
Guan Yu
6
2
10
5.5
L
Cu Chulainn
PshOkay
Cu Chulainn
4
4
2
1.25
L
Xing Tian
ReemannThumbs
Xing Tian
1
2
4
1.5
W
Aphrodite
StemmedEagle451
Aphrodite
5
4
14
3
L
3
6
3
0.75
L
Kukulkan
azulonVI
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
40,206
60,770
Taken
59,889
33,473
Mitigated
39,603
14,178
Healing
34,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,669
5,660
807
7,278
11,619
4,744
574
2,670
8,949
0
65,475
W
Tiamat
IJ0K3Rl
Tiamat
4,668
937
0
3,031
8,130
4,939
240
4,150
3,980
37,892
0
W
Nemesis
Neriell
Nemesis
1,555
619
0
1,758
8,806
5,532
816
939
7,867
0
45,998
L
Skadi
Nova2025
Skadi
8,324
4,690
0
2,682
12,253
3,659
1,213
3,473
8,678
0
44,370
W
Guan Yu
Plefting
Guan Yu
12,166
3,967
2,527
6,355
17,303
16,673
442
2,038
15,265
0
37,979
L
Cu Chulainn
PshOkay
Cu Chulainn
8,728
1,425
0
2,267
13,943
10,938
0
3,340
10,401
0
34,361
L
Xing Tian
ReemannThumbs
Xing Tian
5,872
466
0
2,987
11,516
10,573
0
3,528
7,961
47,147
0
W
Aphrodite
StemmedEagle451
Aphrodite
11,148
2,180
5,334
7,032
14,031
7,715
1,506
2,612
11,419
42,901
2,737
L
6,801
2,193
0
5,854
15,435
5,587
17
3,896
11,180
275
46,390
L
Kukulkan
azulonVI
Kukulkan
6,262
861
0
388
7,623
2,716
618
961
6,418
35,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
44,682
391
Minions Killed
377
0
Camps Cleared
0
1,390,804
Distance Traveled
1,586,455
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,779
575
100
6
0
316,615
10
W
Tiamat
8,439
496
79
5
0
299,533
3
W
Nemesis
8,448
497
82
5
0
327,735
1
L
Skadi
8,468
498
90
5
0
273,927
0
W
Guan Yu
9,180
540
57
3
0
336,271
1
L
Cu Chulainn
8,284
487
41
2
0
311,093
4
L
Xing Tian
8,750
515
115
7
0
273,236
3
W
Aphrodite
8,836
520
59
3
0
306,301
1
L
Kali
8,312
489
85
5
0
259,615
5
L
Kukulkan
8,251
485
60
4
0
272,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role