Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DUBBIS888
Cerberus
Level 89
God Stats
4W - 3L
1,624 SR
Queue Stats
45W - 54L
1,332 Elo+
Party 2
Chang'e
Chang'e
Rograz
Chang'e
Level 81
God Stats
19W - 16L
1,520 SR
Queue Stats
136W - 146L
1,391 Elo+
Party 4
Ratatoskr
Ratatoskr
bayonettarocks1
Ratatoskr
Level 28
God Stats
13W - 23L
1,402 SR
Queue Stats
91W - 109L
1,417 Elo+
Party 4
Bellona
Bellona
xerphius
Bellona
Level 28
God Stats
1W - 3L
1,298 SR
Queue Stats
49W - 56L
1,500 Elo+
Party 4
Team Averages
Level 49
1,469 SR
1,428 Elo+

VS

Team Averages
Level 69
1,512 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Riskinthehouse
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 69L
1,408 Elo+
Party 3
Skadi
Skadi
TeslaMcEinstein
Skadi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,574 Elo+
Solo
Hera
Hera
XxSVNWrathxX
Hera
Level 28
God Stats
7W - 5L
1,731 SR
Queue Stats
11W - 10L
1,482 Elo+
Party 1
Ymir
Ymir
ZeoNox9780
Ymir
Level 87
God Stats
3W - 3L
1,328 SR
Queue Stats
641W - 701L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 6 / 0
5,153
396
2,038
7,349
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
DUBBIS888
Cerberus
6
0 / 7 / 1
5,121
394
3,809
9,709
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Rograz
Chang'e
12
3 / 5 / 0
6,973
536
5,060
8,352
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
bayonettarocks1
Ratatoskr
11
1 / 2 / 1
6,644
511
3,039
7,386
2,197
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
xerphius
Bellona
12
3 / 4 / 1
7,003
539
6,630
9,451
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 3 / 1
8,161
628
6,293
11,949
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 11
7,014
540
2,619
6,022
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
16 / 0 / 0
9,004
693
10,825
6,715
2,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 2
6,813
524
4,172
6,450
1,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
5 / 1 / 2
8,229
633
3,575
7,232
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
24
24
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
0
0.17
W
Cu Chulainn
 
Cu Chulainn
3
3
1
1.17
L
Cerberus
DUBBIS888
Cerberus
0
7
1
0.07
W
0
1
11
5.5
L
Chang'e
Rograz
Chang'e
3
5
0
0.6
W
16
0
0
16
W
0
3
2
0.33
W
5
1
2
6
L
Ratatoskr
bayonettarocks1
Ratatoskr
1
2
1
0.75
L
Bellona
xerphius
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
27,484
42,247
Taken
38,368
19,029
Mitigated
17,912
8,842
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,038
1,282
0
846
7,349
1,719
0
932
6,417
0
12,217
W
Cu Chulainn
 
Cu Chulainn
6,293
1,213
0
4,451
11,949
7,146
354
737
10,812
4,392
39,708
L
Cerberus
DUBBIS888
Cerberus
3,809
657
0
1,345
9,709
4,604
0
1,725
7,984
16,409
0
W
2,619
340
0
1,841
6,022
3,432
617
2,014
4,008
11,718
0
L
Chang'e
Rograz
Chang'e
5,060
363
112
2,919
8,352
2,772
0
5,066
3,068
38,465
0
W
10,825
5,791
0
3,067
6,715
2,091
2,324
1,989
4,720
0
57,320
W
4,172
737
0
2,230
6,450
1,824
249
3,514
2,606
36,807
0
W
3,575
1,205
0
2,724
7,232
3,419
0
1,328
5,750
53,446
0
L
Ratatoskr
bayonettarocks1
Ratatoskr
3,039
740
0
2,244
7,386
2,197
0
1,184
6,130
0
35,638
L
Bellona
xerphius
Bellona
6,630
1,340
0
1,376
9,451
7,737
216
2,220
7,231
2,758
25,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,894
Gold Earned
39,221
263
Minions Killed
385
0
Camps Cleared
0
1,122,099
Distance Traveled
1,162,095
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,153
396
20
2
0
169,736
0
W
Cu Chulainn
8,161
628
96
7
0
223,626
4
L
Cerberus
5,121
394
35
3
0
205,118
2
W
Ares
7,014
540
19
1
0
232,864
5
L
Chang'e
6,973
536
82
6
0
241,906
3
W
Skadi
9,004
693
96
7
0
222,013
5
W
Hera
6,813
524
82
6
0
233,290
1
W
Ymir
8,229
633
92
7
0
250,302
0
L
Ratatoskr
6,644
511
75
6
0
242,541
3
L
Bellona
7,003
539
51
4
0
262,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role