Player Matchup

Cthulhu
Cthulhu
El_CaBeZoN-Jr
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,722 Elo+
Solo
Apollo
Apollo
Flanking RN8056
Apollo
Level 22
God Stats
9W - 5L
1,800 SR
Queue Stats
37W - 14L
1,813 Elo+
Party 1
Achilles
Achilles
GapeSupreme
Achilles
Level 27
God Stats
0W - 2L
1,332 SR
Queue Stats
108W - 83L
1,769 Elo+
Party 1
He Bo
He Bo
Gjeta
He Bo
Level 108
God Stats
3W - 1L
1,940 SR
Queue Stats
230W - 161L
1,630 Elo+
Party 1
Awilix
Awilix
RIKAN JC
Awilix
Level 8
God Stats
2W - 4L
1,455 SR
Queue Stats
44W - 29L
1,578 Elo+
Party 1
Team Averages
Level 34
1,605 SR
1,702 Elo+

VS

Team Averages
Level 9
1,597 SR
1,726 Elo+
Danzaburou
Danzaburou
D3unV3rgazo4954
Danzaburou
Level 6
God Stats
4W - 0L
1,744 SR
Queue Stats
8W - 3L
1,664 Elo+
Party 2
Nemesis
Nemesis
DuduXd345
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,736 Elo+
Party 2
Sol
Sol
mixed-teacup5
Sol
Level 4
God Stats
19W - 9L
1,818 SR
Queue Stats
32W - 28L
1,796 Elo+
Solo
Ra
Ra
unatetera88
Ra
Level 6
God Stats
4W - 2L
1,627 SR
Queue Stats
10W - 8L
1,668 Elo+
Solo
Sylvanus
Sylvanus
xTrxpGod
Sylvanus
Level 23
God Stats
1W - 2L
1,298 SR
Queue Stats
181W - 177L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 9 / 0
4,848
373
1,475
9,154
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
6,117
471
2,784
6,690
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
GapeSupreme
Achilles
12
2 / 0 / 0
7,248
558
3,595
5,625
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
Gjeta
He Bo
12
1 / 2 / 1
7,039
541
5,122
5,670
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
RIKAN JC
Awilix
11
1 / 1 / 1
6,526
502
3,872
7,288
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3unV3rgazo4954
Danzaburou
13
5 / 0 / 5
8,096
623
5,089
4,741
1,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
DuduXd345
Nemesis
14
4 / 1 / 4
8,136
626
3,856
8,794
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 2 / 2
7,924
610
3,003
7,419
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 2 / 1
8,066
620
2,027
5,247
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xTrxpGod
Sylvanus
12
3 / 0 / 5
7,565
582
3,390
5,668
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
14
14
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D3unV3rgazo4954
Danzaburou
5
0
5
7.5
W
Nemesis
DuduXd345
Nemesis
4
1
4
6
L
Cthulhu
0
9
0
0
L
1
2
0
0.5
L
Achilles
GapeSupreme
Achilles
2
0
0
2
L
He Bo
Gjeta
He Bo
1
2
1
0.75
L
Awilix
RIKAN JC
Awilix
1
1
1
1.5
W
1
2
2
1
W
1
2
1
0.75
W
Sylvanus
xTrxpGod
Sylvanus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
17,365
34,427
Taken
31,869
12,237
Mitigated
14,262
10,244
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D3unV3rgazo4954
Danzaburou
5,089
1,918
0
1,087
4,741
1,801
2,825
187
4,554
0
46,291
W
Nemesis
DuduXd345
Nemesis
3,856
2,000
0
3,882
8,794
3,255
71
2,167
6,627
0
43,521
L
Cthulhu
1,475
253
0
252
9,154
3,155
0
2,277
6,877
9,012
0
L
2,784
1,630
0
1,471
6,690
2,158
0
1,185
5,505
0
28,291
L
Achilles
GapeSupreme
Achilles
3,595
921
0
3,685
5,625
3,108
0
1,261
4,364
0
38,860
L
He Bo
Gjeta
He Bo
5,122
77
0
1,140
5,670
1,702
0
2,315
3,355
42,317
0
L
Awilix
RIKAN JC
Awilix
3,872
1,829
0
3,696
7,288
2,114
0
1,382
5,906
0
32,968
W
3,003
876
0
2,776
7,419
2,567
440
2,523
4,896
44,476
0
W
2,027
171
172
2,190
5,247
2,970
1,427
92
4,830
50,266
0
W
Sylvanus
xTrxpGod
Sylvanus
3,390
778
984
3,936
5,668
3,669
492
1,628
4,040
20,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
39,787
307
Minions Killed
418
0
Camps Cleared
0
1,209,808
Distance Traveled
1,276,043
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,096
623
77
6
0
261,349
1
W
Nemesis
8,136
626
82
6
0
316,531
3
L
Cthulhu
4,848
373
16
1
0
243,029
0
L
Apollo
6,117
471
59
5
0
204,182
2
L
Achilles
7,248
558
87
7
0
192,175
1
L
He Bo
7,039
541
77
6
0
265,728
5
L
Awilix
6,526
502
68
5
0
304,694
0
W
Sol
7,924
610
107
8
0
231,361
1
W
Ra
8,066
620
123
9
0
220,843
0
W
Sylvanus
7,565
582
29
2
0
245,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role