Player Matchup

Neith
Neith
AboundedHydra79
Neith
Level 9
God Stats
1W - 4L
1,320 SR
Queue Stats
5W - 16L
1,203 Elo+
Party 1
Cernunnos
Cernunnos
MonkeyTitiOoh13
Cernunnos
Level 29
God Stats
11W - 9L
1,556 SR
Queue Stats
16W - 17L
1,231 Elo+
Party 3
Bakasura
Bakasura
SP_ART-AN654
Bakasura
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
976 Elo+
Party 1
Nemesis
Nemesis
TTVRabbit0429
Nemesis
Level 7
God Stats
2W - 5L
1,382 SR
Queue Stats
2W - 11L
1,200 Elo+
Party 1
Amaterasu
Amaterasu
contract-kill
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 11
1,451 SR
1,222 Elo+

VS

Team Averages
Level 15
1,472 SR
1,262 Elo+
Cupid
Cupid
Circus805
Cupid
Level 29
God Stats
14W - 6L
1,635 SR
Queue Stats
68W - 60L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
CorvoAtt1
Baron Samedi
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 14L
1,219 Elo+
Party 2
Ares
Ares
Valtrer30
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,219 Elo+
Party 2
Ra
Ra
anyel0721
Ra
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 23L
1,219 Elo+
Party 2
Hercules
Hercules
bub419bub
Hercules
Level 23
God Stats
3W - 5L
1,225 SR
Queue Stats
18W - 19L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,687
418
4,210
8,296
2,588
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
MonkeyTitiOoh13
Cernunnos
9
2 / 3 / 0
6,483
405
5,567
6,765
2,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
SP_ART-AN654
Bakasura
12
4 / 8 / 3
8,009
501
5,586
12,736
4,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
15
10 / 7 / 1
9,783
611
12,001
16,159
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
contract-kill
Amaterasu
6
0 / 11 / 2
5,601
350
3,356
11,936
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Circus805
Cupid
15
5 / 3 / 4
9,750
609
9,668
10,465
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CorvoAtt1
Baron Samedi
14
5 / 3 / 4
8,958
560
4,429
7,940
3,038
Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
12
6 / 4 / 4
8,121
508
4,932
13,228
12,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
11 / 10 / 3
10,238
640
10,797
11,980
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
bub419bub
Hercules
15
6 / 1 / 4
9,269
579
7,232
13,193
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
18
Kills
33
34
Deaths
21
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Cupid
Circus805
Cupid
5
3
4
2.33
W
Baron Samedi
CorvoAtt1
Baron Samedi
5
3
4
2.33
L
Cernunnos
MonkeyTitiOoh13
Cernunnos
2
3
0
0.67
L
Bakasura
SP_ART-AN654
Bakasura
4
8
3
0.69
L
Nemesis
10
7
1
1.5
W
Ares
6
4
4
2
W
11
10
3
1.25
W
Hercules
bub419bub
Hercules
6
1
4
8
L
Amaterasu
contract-kill
Amaterasu
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
37,058
55,892
Taken
56,806
21,399
Mitigated
30,671
6,668
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,210
1,702
0
1,214
8,296
2,588
0
852
7,444
0
23,843
W
Cupid
Circus805
Cupid
9,668
6,664
348
4,398
10,465
4,277
3,934
0
10,465
0
56,841
W
Baron Samedi
CorvoAtt1
Baron Samedi
4,429
1,071
208
1,249
7,940
3,038
1,586
0
7,754
25,165
0
L
Cernunnos
MonkeyTitiOoh13
Cernunnos
5,567
3,120
0
1,484
6,765
2,312
697
3,383
3,382
0
17,928
L
Bakasura
SP_ART-AN654
Bakasura
5,586
3,916
0
246
12,736
4,637
0
6,973
5,763
0
29,269
L
Nemesis
12,001
6,087
0
2,496
16,159
6,262
2,154
5,383
10,776
0
46,384
W
Ares
4,932
867
0
2,090
13,228
12,379
671
0
13,118
15,984
0
W
10,797
3,361
0
1,823
11,980
3,907
2,564
0
11,777
44,881
0
W
Hercules
bub419bub
Hercules
7,232
2,378
0
4,270
13,193
7,070
414
0
13,138
312
46,416
L
Amaterasu
contract-kill
Amaterasu
3,356
1,895
0
1,228
11,936
5,600
41
3,809
8,127
0
8,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
46,336
225
Minions Killed
332
0
Camps Cleared
0
1,179,354
Distance Traveled
1,299,515
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,687
418
38
2
0
173,509
0
W
Cupid
9,750
609
100
6
0
237,372
0
W
Baron Samedi
8,958
560
50
3
0
260,934
0
L
Cernunnos
6,483
405
31
2
0
194,688
0
L
Bakasura
8,009
501
68
4
0
266,538
0
L
Nemesis
9,783
611
81
5
0
247,165
1
W
Ares
8,121
508
15
1
0
256,845
2
W
Ra
10,238
640
86
5
0
256,799
0
W
Hercules
9,269
579
81
5
0
287,565
2
L
Amaterasu
5,601
350
7
0
0
297,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role