Player Matchup

Rama
Rama
Silver I
Cisko
Rama
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,707 MMR
Party 2
Amaterasu
Amaterasu
Silver I
TheIan27
Amaterasu
Silver I
Level 128
God Stats
2W - 3L
1,704 SR
Queue Stats
10W - 9L
1,707 MMR
Party 2
Ra
Ra
Silver I
TheVaselineGod
Ra
Silver I
Level 108
God Stats
1W - 1L
1,382 SR
Queue Stats
7W - 9L
1,707 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,529 SR
1,707 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,747 SR
1,629 MMR
Cu Chulainn
Cu Chulainn
Bronze III
Jöbek
Cu Chulainn
Bronze III
Level 47
God Stats
2W - 0L
1,876 SR
Queue Stats
29W - 14L
1,742 MMR
Party 1
Scylla
Scylla
Bronze III
RoseEmpressTora
Scylla
Bronze III
Level 108
God Stats
1W - 0L
1,608 SR
Queue Stats
6W - 2L
1,572 MMR
Party 1
Chaac
Chaac
Silver II
RulerOfMen
Chaac
Silver II
Level 126
God Stats
1W - 1L
1,756 SR
Queue Stats
12W - 7L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cisko
Rama
13
4 / 3 / 1
10,450
615
14,449
11,883
4,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
TheIan27
Amaterasu
13
0 / 5 / 6
9,682
570
5,298
16,779
15,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 4
10,752
632
6,075
9,696
3,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
He BoAphroditeChang'eHelDanzaburou

VS

Bans
CthulhuTsukuyomiPersephoneHeimdallrDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jöbek
Cu Chulainn
15
2 / 1 / 9
10,858
639
12,895
9,555
9,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
6 / 4 / 2
11,846
697
9,229
9,107
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
14
3 / 1 / 6
11,939
702
10,392
15,999
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
11
11
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
Cisko
Rama
4
3
1
1.5
W
Cu Chulainn
Jöbek
Cu Chulainn
2
1
9
6.5
W
6
4
2
1.75
W
Chaac
3
1
6
6
L
Amaterasu
TheIan27
Amaterasu
0
5
6
0.6
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
32,516
38,358
Taken
34,661
24,006
Mitigated
30,332
11,319
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Cisko
Rama
14,449
9,739
0
2,024
11,883
4,529
0
2,469
9,414
0
42,264
W
Cu Chulainn
Jöbek
Cu Chulainn
12,895
3,046
0
1,253
9,555
9,091
696
2,303
7,252
0
42,431
W
9,229
1,117
0
658
9,107
3,585
1,145
1,610
7,497
84,846
0
W
Chaac
10,392
1,580
0
4,540
15,999
17,656
609
2,208
13,791
617
47,269
L
Amaterasu
TheIan27
Amaterasu
5,298
1,712
0
4,604
16,779
15,501
0
3,147
13,632
0
23,675
L
6,075
315
2,179
2,512
9,696
3,976
0
4,236
5,460
68,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
34,643
205
Minions Killed
251
0
Camps Cleared
0
966,322
Distance Traveled
997,679
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,450
615
68
4
0
300,267
3
W
Cu Chulainn
10,858
639
61
4
0
355,463
2
W
Scylla
11,846
697
131
8
0
319,236
2
W
Chaac
11,939
702
59
3
0
322,980
3
L
Amaterasu
9,682
570
34
2
0
336,929
7
L
Ra
10,752
632
103
6
0
329,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role