Player Matchup

Cthulhu
Cthulhu
ALVARO_DIAZ05
Cthulhu
Level 8
God Stats
2W - 1L
1,340 SR
Queue Stats
7W - 12L
1,265 Elo+
Solo
Medusa
Medusa
CryingApe1996
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,656 Elo+
Solo
Aphrodite
Aphrodite
LSR Looney
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,703 Elo+
Solo
Sun Wukong
Sun Wukong
Riet09
Sun Wukong
Level 25
God Stats
3W - 5L
1,375 SR
Queue Stats
50W - 52L
1,525 Elo+
Solo
Loki
Loki
The Imortan Joe
Loki
Level 29
God Stats
3W - 4L
1,337 SR
Queue Stats
12W - 20L
1,414 Elo+
Solo
Team Averages
Level 17
1,410 SR
1,513 Elo+

VS

Team Averages
Level 18
1,520 SR
1,529 Elo+
Freya
Freya
CovertClamp2736
Freya
Level 26
God Stats
2W - 2L
1,755 SR
Queue Stats
149W - 113L
1,597 Elo+
Solo
Izanami
Izanami
Italian4life13
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,520 Elo+
Party 1
Bellona
Bellona
Official_YB500
Bellona
Level 18
God Stats
40W - 50L
1,491 SR
Queue Stats
43W - 54L
1,462 Elo+
Solo
Discordia
Discordia
X_Jojiboo_X
Discordia
Level 18
God Stats
10W - 28L
1,183 SR
Queue Stats
81W - 108L
1,544 Elo+
Solo
Rama
Rama
XxTheBossHogxX
Rama
Level 17
God Stats
2W - 3L
1,669 SR
Queue Stats
29W - 32L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 4 / 22
12,878
991
16,245
17,233
20,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
21 / 0 / 9
16,218
1,248
26,013
14,053
7,048
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
LSR Looney
Aphrodite
13
0 / 0 / 0
7,810
601
0
0
0
Sun Wukong
Riet09
Sun Wukong
20
2 / 3 / 25
12,414
955
14,856
18,526
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 7 / 19
13,896
1,069
17,594
14,983
6,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 4
13,373
1,029
16,507
14,456
6,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 7 / 10
10,865
836
7,264
19,069
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 12 / 9
11,100
854
18,030
23,077
14,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
X_Jojiboo_X
Discordia
18
1 / 4 / 11
11,219
863
11,036
7,011
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 8
11,258
866
7,544
17,605
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
56
34
Kills
14
14
Deaths
34
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
4
22
3.25
L
10
6
4
2
W
21
0
9
25.5
L
0
7
10
0.71
W
Aphrodite
LSR Looney
Aphrodite
0
0
0
0
L
1
12
9
0.46
W
Sun Wukong
Riet09
Sun Wukong
2
3
25
4.83
W
9
7
19
2.64
L
Discordia
X_Jojiboo_X
Discordia
1
4
11
1.63
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,708
Damage
60,381
64,795
Taken
81,218
51,425
Mitigated
36,802
11,837
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,245
532
483
780
17,233
20,900
0
6,224
11,009
34,510
0
L
16,507
4,926
0
3,276
14,456
6,045
0
2,833
11,473
31,583
0
W
26,013
14,438
0
3,559
14,053
7,048
0
4,456
9,597
0
59,391
L
7,264
4,741
0
2,623
19,069
7,034
0
3,344
15,325
0
31,276
W
Aphrodite
LSR Looney
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
18,030
11,088
0
488
23,077
14,874
0
4,390
18,034
0
39,025
W
Sun Wukong
Riet09
Sun Wukong
14,856
2,509
0
4,220
18,526
16,980
0
7,440
11,086
0
29,573
W
17,594
4,963
1,555
1,240
14,983
6,497
0
9,423
5,560
0
43,440
L
Discordia
X_Jojiboo_X
Discordia
11,036
287
0
129
7,011
2,271
0
1,345
5,641
27,946
0
L
7,544
6,473
0
3,035
17,605
6,578
0
3,505
13,672
0
23,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,216
Gold Earned
57,815
228
Minions Killed
204
6
Camps Cleared
6
1,014,326
Distance Traveled
1,132,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,878
991
42
3
0
244,535
0
L
Freya
13,373
1,029
27
2
2
229,195
0
W
Medusa
16,218
1,248
80
6
5
273,064
0
L
Izanami
10,865
836
56
4
0
227,277
0
W
Aphrodite
7,810
601
0
0
0
0
0
L
Bellona
11,100
854
47
4
2
224,875
0
W
Sun Wukong
12,414
955
47
4
1
265,163
0
W
Loki
13,896
1,069
59
5
0
231,564
0
L
Discordia
11,219
863
31
2
1
218,957
0
L
Rama
11,258
866
43
3
1
232,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role