Player Matchup

Susano
Susano
Giant137
Susano
Level 11
God Stats
1W - 3L
1,477 SR
Queue Stats
3W - 8L
1,231 Elo+
Party 1
Tiamat
Tiamat
VooDooSamurai03
Tiamat
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
21W - 33L
1,637 Elo+
Solo
Hun Batz
Hun Batz
coolbro39
Hun Batz
Level 28
God Stats
1W - 2L
1,463 SR
Queue Stats
52W - 55L
1,433 Elo+
Party 1
Erlang Shen
Erlang Shen
gime-baby5
Erlang Shen
Level 27
God Stats
2W - 1L
2,031 SR
Queue Stats
23W - 23L
1,653 Elo+
Solo
The Morrigan
The Morrigan
missedfire111
The Morrigan
Level 36
God Stats
3W - 3L
1,593 SR
Queue Stats
8W - 6L
1,616 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,514 Elo+

VS

Team Averages
Level 28
1,531 SR
1,554 Elo+
Danzaburou
Danzaburou
CaVeMan-X-
Danzaburou
Level 28
God Stats
15W - 15L
1,533 SR
Queue Stats
193W - 206L
1,574 Elo+
Solo
Achilles
Achilles
D_I_NGO19
Achilles
Level 29
God Stats
24W - 31L
1,417 SR
Queue Stats
41W - 59L
1,444 Elo+
Solo
Geb
Geb
LAURA SAD64
Geb
Level 26
God Stats
31W - 22L
1,625 SR
Queue Stats
133W - 120L
1,548 Elo+
Solo
Tiamat
Tiamat
One_Shot505
Tiamat
Level 27
God Stats
21W - 21L
1,580 SR
Queue Stats
171W - 174L
1,611 Elo+
Solo
Vulcan
Vulcan
Undercover Bro
Vulcan
Level 28
God Stats
5W - 4L
1,502 SR
Queue Stats
207W - 224L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Giant137
Susano
16
1 / 8 / 4
10,578
882
6,972
20,450
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 6 / 4
10,977
915
9,227
16,641
11,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
coolbro39
Hun Batz
17
1 / 13 / 5
10,907
909
10,575
27,738
10,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
gime-baby5
Erlang Shen
17
2 / 8 / 5
11,313
943
13,824
31,075
17,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
missedfire111
The Morrigan
16
2 / 7 / 3
10,762
897
14,236
18,103
5,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaVeMan-X-
Danzaburou
19
4 / 0 / 20
12,280
1,023
16,286
4,921
1,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
D_I_NGO19
Achilles
20
8 / 4 / 22
13,062
1,089
15,574
20,689
26,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 0 / 19
12,506
1,042
12,262
13,828
16,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
20
9 / 3 / 19
13,513
1,126
19,086
12,665
9,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
17 / 0 / 16
15,508
1,292
40,140
8,361
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
138
7
Kills
42
42
Deaths
7
21
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CaVeMan-X-
Danzaburou
4
0
20
14
W
Achilles
D_I_NGO19
Achilles
8
4
22
4.75
L
Susano
Giant137
Susano
1
8
4
0.38
W
4
0
19
13.5
W
Tiamat
9
3
19
6.17
W
17
0
16
25
L
1
6
4
0.5
L
Hun Batz
coolbro39
Hun Batz
1
13
5
0.27
L
Erlang Shen
gime-baby5
Erlang Shen
2
8
5
0.56
L
The Morrigan
missedfire111
The Morrigan
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,834
Damage
103,348
114,007
Taken
60,464
52,274
Mitigated
57,642
12,186
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CaVeMan-X-
Danzaburou
16,286
7,615
0
1,303
4,921
1,905
0
445
4,424
0
36,391
W
Achilles
D_I_NGO19
Achilles
15,574
5,716
0
3,817
20,689
26,056
0
8,060
12,421
223
30,668
L
Susano
Giant137
Susano
6,972
1,182
0
783
20,450
7,322
0
11,595
8,680
0
25,954
W
12,262
969
519
3,773
13,828
16,236
0
5,691
7,859
29,208
0
W
Tiamat
19,086
2,638
0
3,742
12,665
9,455
0
4,328
8,213
44,678
0
W
40,140
16,666
0
1,305
8,361
3,990
0
1,299
6,994
74,465
0
L
9,227
1,250
152
3,330
16,641
11,472
0
13,060
3,501
33,185
0
L
Hun Batz
coolbro39
Hun Batz
10,575
2,495
0
84
27,738
10,131
0
15,816
11,772
0
32,742
L
Erlang Shen
gime-baby5
Erlang Shen
13,824
6,963
0
6,028
31,075
17,403
0
17,073
13,855
0
45,287
L
The Morrigan
missedfire111
The Morrigan
14,236
2,845
783
1,026
18,103
5,946
0
14,167
3,795
24,281
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
66,869
242
Minions Killed
254
5
Camps Cleared
9
1,097,064
Distance Traveled
1,199,527
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,280
1,023
53
4
1
208,496
0
W
Achilles
13,062
1,089
37
3
0
239,988
0
L
Susano
10,578
882
53
4
0
215,049
0
W
Geb
12,506
1,042
31
3
1
246,001
0
W
Tiamat
13,513
1,126
43
4
1
236,799
0
W
Vulcan
15,508
1,292
90
8
6
268,243
1
L
Tiamat
10,977
915
57
5
1
214,391
0
L
Hun Batz
10,907
909
48
4
3
250,517
0
L
Erlang Shen
11,313
943
55
5
1
207,899
0
L
The Morrigan
10,762
897
29
2
0
209,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role