Player Matchup

Tiamat
Tiamat
NeedsMoreCow
Tiamat
Level 159
God Stats
7W - 3L
1,919 SR
Queue Stats
198W - 90L
1,662 Elo+
Party 1
Ra
Ra
fr3ddy27
Ra
Level 101
God Stats
11W - 2L
1,621 SR
Queue Stats
24W - 10L
1,634 Elo+
Party 1
Neith
Neith
merk713
Neith
Level 26
God Stats
63W - 23L
1,644 SR
Queue Stats
110W - 49L
1,480 Elo+
Party 1
Team Averages
Level 95
1,728 SR
1,592 Elo+

VS

Team Averages
Level 37
1,528 SR
1,347 Elo+
Ao Kuang
Ao Kuang
Rixyl
Ao Kuang
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ViralGaming
Skadi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 31L
1,177 Elo+
Solo
Cthulhu
Cthulhu
meamachine41
Cthulhu
Level 25
God Stats
1W - 1L
1,585 SR
Queue Stats
9W - 12L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 2 / 7
8,094
675
8,194
7,052
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 0 / 4
8,389
699
4,140
4,460
1,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
merk713
Neith
11
3 / 2 / 4
8,184
682
7,889
8,112
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rixyl
Ao Kuang
10
2 / 3 / 1
7,491
624
6,354
9,184
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
2 / 4 / 2
7,270
606
3,954
9,417
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
meamachine41
Cthulhu
10
0 / 1 / 3
7,273
606
2,155
8,200
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
2
7
2.25
L
Ao Kuang
Rixyl
Ao Kuang
2
3
1
0.83
L
2
4
2
0.75
W
4
0
4
6
L
Cthulhu
meamachine41
Cthulhu
0
1
3
1.5
W
Neith
merk713
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,223
Damage
12,463
19,624
Taken
26,801
10,135
Mitigated
13,674
8,205
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,194
824
0
1,476
7,052
5,767
699
3,024
4,028
28,632
0
L
Ao Kuang
Rixyl
Ao Kuang
6,354
1,250
0
2,660
9,184
3,133
0
4,552
4,360
18,963
0
L
3,954
1,395
0
0
9,417
3,158
237
3,954
5,165
0
17,591
W
4,140
468
1,171
2,594
4,460
1,604
795
2,421
2,039
35,014
0
L
Cthulhu
meamachine41
Cthulhu
2,155
171
0
820
8,200
7,383
24
3,134
4,867
12,892
0
W
Neith
merk713
Neith
7,889
3,369
0
2,964
8,112
2,764
1,093
3,547
4,565
0
29,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
22,034
137
Minions Killed
76
0
Camps Cleared
0
674,165
Distance Traveled
575,452
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,094
675
52
4
0
226,715
2
L
Ao Kuang
7,491
624
21
2
0
191,679
2
L
Skadi
7,270
606
37
3
0
189,153
0
W
Ra
8,389
699
46
4
0
239,203
1
L
Cthulhu
7,273
606
18
2
0
194,620
1
W
Neith
8,184
682
39
3
0
208,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role