Player Matchup

Ra
Ra
IceWolfBrasil
Ra
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 12L
1,831 Elo+
Solo
Neith
Neith
NightcoreJona297
Neith
Level 29
God Stats
4W - 6L
1,683 SR
Queue Stats
387W - 399L
1,582 Elo+
Solo
Kali
Kali
Noradershlet
Kali
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 188L
1,680 Elo+
Solo
Tyr
Tyr
True3lood
Tyr
Level 24
God Stats
2W - 3L
1,333 SR
Queue Stats
186W - 168L
1,633 Elo+
Solo
Jormungandr
Jormungandr
y0nB0nBoNBoN
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,595 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,664 Elo+

VS

Team Averages
Level 29
1,573 SR
1,654 Elo+
Anubis
Anubis
GuardainOfHope
Anubis
Level 15
God Stats
13W - 9L
1,716 SR
Queue Stats
49W - 38L
1,681 Elo+
Solo
Sun Wukong
Sun Wukong
Gulvank
Sun Wukong
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
275W - 287L
1,516 Elo+
Party 1
Ullr
Ullr
I Eat Pousay
Ullr
Level 28
God Stats
8W - 12L
1,500 SR
Queue Stats
140W - 152L
1,670 Elo+
Solo
Ares
Ares
Mindsetmadness
Ares
Level 8
God Stats
9W - 7L
1,743 SR
Queue Stats
108W - 104L
1,713 Elo+
Solo
Nemesis
Nemesis
PowderedFish166
Nemesis
Level 12
God Stats
4W - 3L
1,404 SR
Queue Stats
11W - 16L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
9,784
612
8,821
8,141
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
7,711
482
4,548
10,811
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 5
8,861
554
9,576
13,908
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 3 / 2
8,532
533
7,039
12,399
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
y0nB0nBoNBoN
Jormungandr
3
0 / 3 / 0
4,914
307
447
2,977
901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,381
524
9,987
11,387
6,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Gulvank
Sun Wukong
16
4 / 2 / 1
9,204
575
7,895
14,609
10,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 2 / 1
9,117
570
9,004
7,487
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 4
7,997
500
5,114
11,943
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 2
7,154
447
402
5,815
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
14
14
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Sun Wukong
Gulvank
Sun Wukong
4
2
1
2.25
W
6
2
1
3.25
L
5
1
2
6
W
2
2
4
2
L
1
4
1
0.38
L
4
3
5
2.17
W
0
1
2
1
L
2
3
2
1
L
Jormungandr
y0nB0nBoNBoN
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
32,402
48,236
Taken
51,241
23,156
Mitigated
28,926
15,638
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,987
526
171
5,211
11,387
6,298
791
4,795
6,567
50,051
0
W
Sun Wukong
Gulvank
Sun Wukong
7,895
1,866
0
3,080
14,609
10,125
0
804
13,405
0
59,818
W
9,004
5,700
0
783
7,487
2,761
496
1,332
6,130
0
50,558
L
8,821
1,409
449
3,232
8,141
2,577
822
4,735
3,406
68,478
0
W
5,114
488
417
2,803
11,943
6,568
0
2,337
9,581
33,999
0
L
4,548
1,012
0
4,052
10,811
4,010
862
2,049
8,762
0
43,775
L
9,576
5,872
0
3,785
13,908
4,825
0
5,451
8,457
0
52,563
W
402
0
0
88
5,815
3,174
0
0
5,790
0
39,290
L
7,039
1,309
0
4,108
12,399
10,843
384
1,900
10,499
0
49,058
L
Jormungandr
y0nB0nBoNBoN
Jormungandr
447
341
0
12
2,977
901
0
966
2,011
3,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,802
Gold Earned
41,853
438
Minions Killed
438
0
Camps Cleared
0
1,254,159
Distance Traveled
1,419,482
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,381
524
80
5
0
232,407
2
W
Sun Wukong
9,204
575
129
8
0
287,124
1
W
Ullr
9,117
570
97
6
0
266,134
1
L
Ra
9,784
612
145
9
0
339,915
1
W
Ares
7,997
500
56
4
0
296,005
3
L
Neith
7,711
482
90
6
0
241,122
3
L
Kali
8,861
554
88
6
0
321,600
3
W
Nemesis
7,154
447
76
5
0
337,812
0
L
Tyr
8,532
533
110
7
0
257,339
3
L
Jormungandr
4,914
307
5
0
0
94,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role