Player Matchup

Vamana
Vamana
Gold V
Nickamania99
Vamana
Gold V
Level 119
God Stats
38W - 22L
1,644 SR
Queue Stats
184W - 179L
1,310 MMR
Solo
Cerberus
Cerberus
Gold III
ThomazRC
Cerberus
Gold III
Level 88
God Stats
14W - 6L
1,771 SR
Queue Stats
126W - 135L
1,303 MMR
Party 3
Danzaburou
Danzaburou
Silver I
elnefas19
Danzaburou
Silver I
Level 110
God Stats
2W - 1L
1,455 SR
Queue Stats
72W - 81L
1,263 MMR
Party 2
Cthulhu
Cthulhu
Silver I
george 32533
Cthulhu
Silver I
Level 122
God Stats
12W - 8L
1,597 SR
Queue Stats
73W - 82L
1,309 MMR
Party 2
Merlin
Merlin
Gold IV
raafaelrocha612
Merlin
Gold IV
Level 156
God Stats
5W - 7L
1,500 SR
Queue Stats
240W - 235L
1,273 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,593 SR
1,291 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,603 SR
1,336 MMR
Scylla
Scylla
Gold IV
Deciphz
Scylla
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
GP Ace
Medusa
Silver IV
Level 37
God Stats
1W - 3L
1,604 SR
Queue Stats
29W - 28L
1,260 MMR
Party 1
Da Ji
Da Ji
Silver III
GP Chub
Da Ji
Silver III
Level 110
God Stats
34W - 31L
1,532 SR
Queue Stats
42W - 45L
1,355 MMR
Party 1
Ymir
Ymir
Silver I
Viktor_Pain
Ymir
Silver I
Level 155
God Stats
18W - 14L
1,664 SR
Queue Stats
399W - 410L
1,283 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Yo_iM_SmUrF
Baron Samedi
Gold I
Level 106
God Stats
9W - 10L
1,715 SR
Queue Stats
362W - 358L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 6 / 7
21,970
594
22,392
39,805
24,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ThomazRC
Cerberus
20
6 / 3 / 18
17,599
476
16,558
29,134
35,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
elnefas19
Danzaburou
20
6 / 5 / 11
20,685
559
20,560
26,825
14,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
george 32533
Cthulhu
20
7 / 5 / 14
19,431
525
29,619
51,160
68,108
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 13
19,831
536
30,048
20,875
8,854
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetAphroditeApolloYemoja

VS

Bans
AnubisCu ChulainnHeraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deciphz
Scylla
20
6 / 4 / 4
18,758
507
33,693
19,475
7,148
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
GP Ace
Medusa
20
6 / 5 / 6
18,749
507
29,378
26,255
11,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
GP Chub
Da Ji
20
5 / 9 / 8
15,926
430
19,192
33,831
14,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 10 / 3
16,816
454
13,821
39,997
45,979
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Yo_iM_SmUrF
Baron Samedi
20
0 / 6 / 3
15,599
422
23,536
37,877
41,414
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
34
Kills
23
23
Deaths
34
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Deciphz
Scylla
6
4
4
2
L
Medusa
GP Ace
Medusa
6
5
6
1.8
L
Da Ji
GP Chub
Da Ji
5
9
8
1
W
Vamana
9
6
7
2.08
W
Cerberus
ThomazRC
Cerberus
6
3
18
5
L
6
10
3
0.75
L
Baron Samedi
Yo_iM_SmUrF
Baron Samedi
0
6
3
0.25
W
Danzaburou
elnefas19
Danzaburou
6
5
11
2.3
W
Cthulhu
george 32533
Cthulhu
7
5
14
2.8
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,177
Damage
119,620
167,799
Taken
157,435
151,324
Mitigated
120,699
60,919
Healing
29,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Deciphz
Scylla
33,693
629
287
3,686
19,475
7,148
857
8,671
10,047
144,827
0
L
Medusa
GP Ace
Medusa
29,378
14,091
0
5,016
26,255
11,690
3,332
9,947
15,520
0
146,999
L
Da Ji
GP Chub
Da Ji
19,192
4,253
0
2,470
33,831
14,468
328
16,591
15,927
0
110,045
W
Vamana
22,392
15,143
0
8,086
39,805
24,648
2,190
15,502
24,137
0
227,221
W
Cerberus
ThomazRC
Cerberus
16,558
852
0
12,732
29,134
35,666
82
13,398
15,524
77,949
0
L
13,821
1,846
0
4,299
39,997
45,979
164
15,973
22,434
87,521
0
L
Baron Samedi
Yo_iM_SmUrF
Baron Samedi
23,536
2,025
2,767
10,783
37,877
41,414
258
19,094
17,282
131,594
0
W
Danzaburou
elnefas19
Danzaburou
20,560
11,216
0
9,027
26,825
14,048
4,820
8,753
17,972
0
171,980
W
Cthulhu
george 32533
Cthulhu
29,619
1,690
0
20,296
51,160
68,108
588
23,394
27,538
117,844
0
W
30,048
221
803
9,975
20,875
8,854
3,123
9,859
10,846
153,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,516
Gold Earned
85,848
1,007
Minions Killed
903
0
Camps Cleared
0
3,646,061
Distance Traveled
3,181,614
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
18,758
507
231
6
0
721,378
8
L
Medusa
18,749
507
240
6
0
689,167
8
L
Da Ji
15,926
430
114
3
0
640,808
4
W
Vamana
21,970
594
281
8
0
788,089
9
W
Cerberus
17,599
476
96
3
0
766,710
7
L
Ymir
16,816
454
120
3
0
529,443
7
L
Baron Samedi
15,599
422
198
5
0
600,818
1
W
Danzaburou
20,685
559
211
6
0
661,054
1
W
Cthulhu
19,431
525
160
4
0
729,886
8
W
Merlin
19,831
536
259
7
0
700,322
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role