Player Matchup

Ra
Ra
AstralEnding
Ra
Level 26
God Stats
5W - 1L
1,775 SR
Queue Stats
81W - 81L
1,620 Elo+
Solo
Skadi
Skadi
DeductedClub31
Skadi
Level 41
God Stats
34W - 26L
1,641 SR
Queue Stats
846W - 756L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImUnfortAtJungle
Tsukuyomi
Level 10
God Stats
17W - 9L
1,750 SR
Queue Stats
155W - 112L
1,734 Elo+
Party 1
King Arthur
King Arthur
JungleIsThrowing
King Arthur
Level 8
God Stats
11W - 5L
1,890 SR
Queue Stats
48W - 36L
1,708 Elo+
Party 1
Nox
Nox
cheezester
Nox
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 10L
1,727 Elo+
Solo
Team Averages
Level 18
1,711 SR
1,669 Elo+

VS

Team Averages
Level 39
1,492 SR
1,706 Elo+
Erlang Shen
Erlang Shen
BrikHead
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,704 Elo+
Solo
Mercury
Mercury
CrazyMonkySquad
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,852 Elo+
Party 2
Tiamat
Tiamat
Cryocamell
Tiamat
Level 26
God Stats
38W - 27L
1,716 SR
Queue Stats
111W - 99L
1,658 Elo+
Solo
Bellona
Bellona
ImperaRex
Bellona
Level 7
God Stats
1W - 2L
1,244 SR
Queue Stats
2W - 4L
1,720 Elo+
Party 2
Aphrodite
Aphrodite
fasfar
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 81L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,240
589
2,734
7,839
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 1 / 3
7,375
527
2,916
5,131
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
13
6 / 0 / 1
7,832
559
7,981
6,913
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
JungleIsThrowing
King Arthur
14
3 / 1 / 3
8,284
592
6,401
10,734
7,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 1 / 4
7,790
556
4,869
6,746
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrikHead
Erlang Shen
12
2 / 4 / 0
7,043
503
6,685
11,481
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 2
6,667
476
3,479
11,509
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Cryocamell
Tiamat
12
0 / 3 / 1
7,093
507
4,126
6,130
3,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ImperaRex
Bellona
11
1 / 3 / 0
6,278
448
3,609
8,665
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
fasfar
Aphrodite
12
0 / 1 / 0
6,810
486
533
3,290
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Erlang Shen
BrikHead
Erlang Shen
2
4
0
0.5
L
1
3
2
0.67
L
Tiamat
Cryocamell
Tiamat
0
3
1
0.17
W
0
1
3
1.5
W
Tsukuyomi
6
0
1
6.5
L
Bellona
ImperaRex
Bellona
1
3
0
0.33
W
King Arthur
JungleIsThrowing
King Arthur
3
1
3
4.5
W
4
1
4
6
L
Aphrodite
fasfar
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
18,432
37,363
Taken
41,075
17,708
Mitigated
19,559
13,882
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,734
222
680
2,963
7,839
2,968
415
2,632
4,951
66,539
0
L
Erlang Shen
BrikHead
Erlang Shen
6,685
3,474
0
1,650
11,481
4,903
0
3,038
8,383
0
47,179
L
3,479
1,634
0
3,259
11,509
3,611
0
2,702
8,807
0
36,364
L
Tiamat
Cryocamell
Tiamat
4,126
280
0
1,529
6,130
3,306
0
1,397
4,733
47,594
0
W
2,916
1,363
0
1,273
5,131
1,273
0
405
4,726
0
44,820
W
Tsukuyomi
7,981
2,695
0
3,203
6,913
2,454
0
445
6,399
0
43,203
L
Bellona
ImperaRex
Bellona
3,609
870
0
540
8,665
6,822
692
0
8,665
2,139
21,501
W
King Arthur
JungleIsThrowing
King Arthur
6,401
350
0
3,213
10,734
7,256
0
54
10,411
0
53,793
W
4,869
681
0
2,550
6,746
3,757
407
873
5,757
24,057
0
L
Aphrodite
fasfar
Aphrodite
533
159
0
1,882
3,290
917
0
466
2,824
45,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
33,891
493
Minions Killed
369
0
Camps Cleared
0
1,410,632
Distance Traveled
1,364,165
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,240
589
160
11
0
279,142
5
L
Erlang Shen
7,043
503
81
6
0
274,883
6
L
Mercury
6,667
476
62
4
0
299,103
0
L
Tiamat
7,093
507
96
7
0
242,322
2
W
Skadi
7,375
527
99
7
0
222,611
2
W
Tsukuyomi
7,832
559
85
6
0
350,098
5
L
Bellona
6,278
448
49
4
0
295,386
3
W
King Arthur
8,284
592
120
9
0
273,669
5
W
Nox
7,790
556
29
2
0
285,112
4
L
Aphrodite
6,810
486
81
6
0
252,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role