Player Matchup

Tsukuyomi
Tsukuyomi
FanEncornet2520
Tsukuyomi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Yemoja
Yemoja
Slifer570
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Vulcan
Vulcan
imnoit
Vulcan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
killuaanime2696
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Solo
Bellona
Bellona
tiki_chino
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,430 Elo+

VS

Team Averages
Level 26
1,329 SR
1,313 Elo+
Izanami
Izanami
Booza-lll
Izanami
Level 16
God Stats
2W - 6L
1,160 SR
Queue Stats
22W - 35L
1,327 Elo+
Party 2
King Arthur
King Arthur
Brigadine
King Arthur
Level 13
God Stats
1W - 0L
1,228 SR
Queue Stats
25W - 26L
1,217 Elo+
Party 1
Fenrir
Fenrir
ESE_CHRIS2004
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,285 Elo+
Party 2
Cerberus
Cerberus
GmrPhorlfe
Cerberus
Level 25
God Stats
3W - 3L
1,441 SR
Queue Stats
53W - 63L
1,332 Elo+
Party 1
Artemis
Artemis
XxUnfazedxX0
Artemis
Level 36
God Stats
1W - 2L
1,317 SR
Queue Stats
63W - 69L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FanEncornet2520
Tsukuyomi
14
7 / 5 / 2
8,777
516
11,578
12,527
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Slifer570
Yemoja
12
1 / 2 / 1
7,302
430
2,203
9,883
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
imnoit
Vulcan
14
4 / 1 / 4
8,376
493
9,229
4,895
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
killuaanime2696
Chernobog
8
1 / 1 / 1
6,316
372
1,322
4,158
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
tiki_chino
Bellona
9
2 / 5 / 1
6,610
389
7,024
11,315
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Booza-lll
Izanami
14
1 / 3 / 0
8,395
494
5,935
7,713
2,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Brigadine
King Arthur
11
1 / 4 / 4
7,174
422
2,758
11,952
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 3 / 1
9,598
565
7,447
11,919
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
GmrPhorlfe
Cerberus
12
1 / 2 / 1
7,419
436
4,124
11,776
5,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
XxUnfazedxX0
Artemis
14
1 / 4 / 3
8,215
483
7,767
10,826
3,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
15
Kills
13
14
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Booza-lll
Izanami
1
3
0
0.33
W
King Arthur
Brigadine
King Arthur
1
4
4
0.75
W
9
3
1
3.17
L
Tsukuyomi
FanEncornet2520
Tsukuyomi
7
5
2
1.6
W
Cerberus
GmrPhorlfe
Cerberus
1
2
1
0.75
L
Yemoja
Slifer570
Yemoja
1
2
1
0.75
W
Artemis
XxUnfazedxX0
Artemis
1
4
3
0.63
L
Vulcan
imnoit
Vulcan
4
1
4
6
L
Chernobog
killuaanime2696
Chernobog
1
1
1
1.5
L
Bellona
tiki_chino
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,356
Damage
28,031
42,778
Taken
54,186
21,581
Mitigated
23,617
5,033
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Booza-lll
Izanami
5,935
3,585
0
342
7,713
2,577
2,156
3,655
4,058
0
49,778
W
King Arthur
Brigadine
King Arthur
2,758
1,094
0
2,382
11,952
6,365
171
2,388
9,466
0
18,039
W
7,447
907
453
2,012
11,919
5,625
0
2,683
9,186
0
31,399
L
Tsukuyomi
FanEncornet2520
Tsukuyomi
11,578
3,349
0
2,568
12,527
4,200
495
1,287
11,140
0
52,434
W
Cerberus
GmrPhorlfe
Cerberus
4,124
537
0
3,346
11,776
5,333
1,712
1,223
10,303
23,554
0
L
Yemoja
Slifer570
Yemoja
2,203
456
168
341
9,883
6,193
318
0
9,883
28,415
0
W
Artemis
XxUnfazedxX0
Artemis
7,767
3,652
0
3,175
10,826
3,717
949
1,929
8,797
0
51,688
L
Vulcan
imnoit
Vulcan
9,229
2,539
0
0
4,895
1,452
737
671
4,199
47,419
0
L
Chernobog
killuaanime2696
Chernobog
1,322
648
0
1,280
4,158
1,025
44
0
4,133
0
14,413
L
Bellona
tiki_chino
Bellona
7,024
2,413
0
676
11,315
8,711
37
2,166
8,974
2,529
18,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
40,801
269
Minions Killed
317
0
Camps Cleared
0
1,415,676
Distance Traveled
1,550,441
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,395
494
99
6
0
299,941
0
W
King Arthur
7,174
422
31
2
0
348,470
0
W
Fenrir
9,598
565
52
3
0
314,441
0
L
Tsukuyomi
8,777
516
91
5
0
298,119
2
W
Cerberus
7,419
436
38
2
0
333,309
0
L
Yemoja
7,302
430
41
2
0
306,705
2
W
Artemis
8,215
483
97
6
0
254,280
5
L
Vulcan
8,376
493
78
5
0
372,873
1
L
Chernobog
6,316
372
34
2
0
140,823
0
L
Bellona
6,610
389
25
1
0
297,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role