Player Matchup

Chang'e
Chang'e
DaDeftness
Chang'e
Level 17
God Stats
36W - 5L
1,888 SR
Queue Stats
38W - 7L
1,811 Elo+
Solo
Zeus
Zeus
HeavyD_YT1
Zeus
Level 24
God Stats
1W - 1L
1,366 SR
Queue Stats
60W - 42L
1,711 Elo+
Solo
Amaterasu
Amaterasu
JeanRdz_
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 38L
2,169 Elo+
Solo
Khepri
Khepri
MattsAsmurf
Khepri
Level 11
God Stats
3W - 3L
1,574 SR
Queue Stats
108W - 84L
1,653 Elo+
Solo
Heimdallr
Heimdallr
SorryfortheW
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,566 SR
1,769 Elo+

VS

Team Averages
Level 21
1,617 SR
1,622 Elo+
Anubis
Anubis
DAVEhuty
Anubis
Level 29
God Stats
5W - 4L
1,510 SR
Queue Stats
473W - 444L
1,615 Elo+
Solo
Scylla
Scylla
EthanG4975
Scylla
Level 14
God Stats
7W - 4L
1,656 SR
Queue Stats
91W - 91L
1,545 Elo+
Solo
Bakasura
Bakasura
Issym75
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,527 Elo+
Solo
Skadi
Skadi
JeffreyB_ackup
Skadi
Level 27
God Stats
24W - 28L
1,537 SR
Queue Stats
72W - 72L
1,641 Elo+
Solo
Amaterasu
Amaterasu
a55555555dh
Amaterasu
Level 23
God Stats
1W - 1L
1,883 SR
Queue Stats
93W - 96L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaDeftness
Chang'e
12
4 / 0 / 5
7,610
585
3,789
3,506
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 5
7,747
596
5,018
7,339
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
JeanRdz_
Amaterasu
12
4 / 1 / 3
7,680
591
4,152
12,071
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
9
1 / 2 / 4
6,951
535
1,869
8,436
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
SorryfortheW
Heimdallr
11
7 / 0 / 2
7,885
607
20,432
9,431
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DAVEhuty
Anubis
8
1 / 6 / 2
5,459
420
4,461
8,742
4,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
EthanG4975
Scylla
9
2 / 2 / 0
5,468
421
3,492
5,537
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
Issym75
Bakasura
7
0 / 2 / 2
4,990
384
1,011
12,236
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
1 / 4 / 2
5,254
404
2,729
6,876
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
a55555555dh
Amaterasu
6
0 / 6 / 2
4,734
364
2,622
10,403
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
4
4
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
DAVEhuty
Anubis
1
6
2
0.33
W
Chang'e
DaDeftness
Chang'e
4
0
5
6.5
L
Scylla
EthanG4975
Scylla
2
2
0
1
W
4
1
5
6.5
L
Bakasura
Issym75
Bakasura
0
2
2
0.5
W
Amaterasu
JeanRdz_
Amaterasu
4
1
3
5.5
L
1
4
2
0.5
W
Khepri
1
2
4
1.5
W
Heimdallr
SorryfortheW
Heimdallr
7
0
2
8
L
Amaterasu
a55555555dh
Amaterasu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
14,315
40,783
Taken
43,794
17,694
Mitigated
16,258
20,771
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DAVEhuty
Anubis
4,461
609
0
2,078
8,742
4,248
0
2,842
5,860
20,593
0
W
Chang'e
DaDeftness
Chang'e
3,789
335
2,742
2,207
3,506
1,157
2,776
1,149
2,265
38,455
0
L
Scylla
EthanG4975
Scylla
3,492
200
0
447
5,537
1,512
0
2,180
3,235
21,634
0
W
5,018
1,420
0
957
7,339
2,084
1,531
1,323
5,946
50,668
0
L
Bakasura
Issym75
Bakasura
1,011
806
0
923
12,236
3,217
0
988
11,208
0
10,482
W
Amaterasu
JeanRdz_
Amaterasu
4,152
2,225
0
7,801
12,071
5,140
2,006
3,241
8,742
0
36,065
L
2,729
944
0
1,534
6,876
2,537
293
1,921
4,887
0
15,602
W
Khepri
1,869
278
0
2,024
8,436
5,584
0
576
7,254
11,315
0
W
Heimdallr
SorryfortheW
Heimdallr
20,432
11,245
0
5,040
9,431
3,729
2,022
1,311
7,871
0
60,270
L
Amaterasu
a55555555dh
Amaterasu
2,622
1,106
0
1,020
10,403
4,744
0
2,413
7,919
0
9,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
25,905
315
Minions Killed
141
0
Camps Cleared
0
1,232,110
Distance Traveled
854,409
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,459
420
45
3
0
168,117
0
W
Chang'e
7,610
585
81
6
0
254,942
5
L
Scylla
5,468
421
26
2
0
201,167
0
W
Zeus
7,747
596
89
7
0
229,313
2
L
Bakasura
4,990
384
30
2
0
146,082
2
W
Amaterasu
7,680
591
58
4
0
276,494
4
L
Skadi
5,254
404
25
2
0
158,594
2
W
Khepri
6,951
535
16
1
0
224,777
3
W
Heimdallr
7,885
607
71
5
0
246,584
0
L
Amaterasu
4,734
364
15
1
0
180,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role